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BlizzCon 2007

Posted: Sun Aug 05, 2007 1:32 pm
by Lavarinth
With the end of BlizzCon, Blizzard Entertainment has introduced a lot of new information and surprises. As usual, our heroes at this extremely secret company have yet to fail us in pleasing the masses. On a personal note, I would not consider another (of the many to come) expansion for World of WarCraft a worthy teaser of "a new game will be announced." That was rather disappointing to me; I was expecting a new universe or Diablo III, personally. World of WarCraft expansions will constantly be releasing yearly without a doubt. However, the StarCraft II team did lessen the fog about its upcoming major title. A few notes for the StarCraft II fans and modding fans:

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As a review, the team has scrapped the Soul Hunter. In addition news is coming around the Reaver, as well as the Tempest, have also been removed. I am sure many of you are noticing the removal of many Dark Templar "weapons." The Carrier itself is replacing the Tempest (a lighter version of the Carrier). The Siege Tank received its long-awaited face-lift (or reduction, those lips were huge). A few other adjustments were also done, but you will see those in time.

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The team introduced the Terran campaign for StarCraft II, featuring what they call a new advancement in storytelling mode. They did away with the mission briefings, and to immerse characters more into the story, you no longer play the role of the silent magistrate, judicator, or cerebrate, instead so far they have confirmed for the Terran you play the role of Jim Raynor. You are literally in the Hyperion, walking around between areas like the bridge, weapons center, and pub. Tychus, the character to introduce StarCraft II, appears to be an old friend of Jim Raynor, who has a few disagreements with Jim's methods.

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In addition to being inside the Hyperion, you can view the Galaxy Map from the bridge. Here is your mission select system. To enter a mission, you select a world (and most likely a platform) to initiate your mission. To immerse players into StarCraft, the team has introduced tidbits of lore into the Galaxy Map, such as world history, to have players understand the universe of StarCraft much more in depth.

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For the modders, the team did not fail. They informed that all previous units in StarCraft are modeled and included with the new StarCraft II map editor, which will allow those looking to create a more 'classic' gaming experience possible. Looking to port your infamous Hybrid campaign that got ten downloads? Well, here is your chance as you get to use all original StarCraft units. In terms of modding, that was all they informed the crowd, however the system itself showed a lot more to be known. One note right off the bat when looking at the in-game dialogue is a lip syncing system. No information has been released in it, but that is definitely an automated lip syncing system much like Valve's for Half-Life 2. The cut scenes shows amazing potential for detailed cinematic work, such as blurring of the screen and high-poly cinematics such as those inside the Hyperion.

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On a final note, for the Terran campaign you play the role of Jim Raynor, mercenary. You command your Hyperion and go about the campaign. The team confirmed this gameplay aspect would not be duplicated for the Protoss or Zerg. They will each have distinct playing experiences to immerse players more inside the universe. That is about all for the updates on StarCraft II.

And as a modding site for Blizzard games, I believe we covered what needs to be covered for modding.

Campaign Creations fans stay tuned! Open your eyes and soon you will be able to hear our thoughts and discussion in our upcoming new feature to Campaign Creations! Podcasts!

Re: BlizzCon 2007

Posted: Sun Aug 05, 2007 2:05 pm
by Maglok
*Applauds*

Re: BlizzCon 2007

Posted: Sun Aug 05, 2007 3:14 pm
by IskatuMesk
Ah yes... the opportunity to corrupt a far wider range of hapless individuals will soon be at hand...

Re: BlizzCon 2007

Posted: Sun Aug 05, 2007 3:17 pm
by Whiplash!
lets just not scare the 12 year olds right as they start flocking here ;)

Re: BlizzCon 2007

Posted: Sun Aug 05, 2007 8:51 pm
by Taeradun
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Re: BlizzCon 2007

Posted: Mon Aug 06, 2007 3:53 pm
by wibod
Taeradun wrote: Image