Warcraft III 1.29 Patch and Wanderers of Sorceria Updates

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Warcraft III 1.29 Patch and Wanderers of Sorceria Updates

Postby RazorclawX » Wed Apr 11, 2018 4:05 pm

Warcraft III: The Frozen Throne has updated to Patch 1.29. However, with these changes came a number of other changes that altered how older custom maps work and Wanderers of Sorceria is no exception. I am in the process of updating all the maps to accommodate these changes. All Books are updated with the following changes:

* Ayame and Kasumi have new models. Ayame is now sporting a tinker look instead of a school uniform and Kasumi now has her classic look when appropriate (the one she has up to Book 4, Book 5 still has the emo haircut)
* Kosseimaru's Raise Dead skill has a new hotkey.
* Kurumi (Summoner)'s nuke spell Soul Blight is now based on Forked Lightning instead of Finger of Death.
* Chaos Bladers now use Soul Blight instead of Death Coil. Chaos Bladers in Book 3, Chapter 3 cannot use Soul Blight OR Death Coil, so Bannon can't get nuked anymore.
* Book 3, Chapter 5, 7, 8: Cannon Towers can no longer be built by the Jin Army.
* Book 5, Chapter 3, 8: Cannon Towers can no longer be built by the Jin Army.
* Book 5, Dragon Slayer Arena: Chaos Soldiers and Chaos Bladers have normal stats. Thakras, Kabala, and Xaax no longer speak their obnoxious sound bites.

Updated 4/14
* : Book 1 Hero Selection improved. You can now see what abilities each Hero has. Select the Intro in order to access it. All selectable campaign Hero Classes are done at once for anyone who beat Book 1 at least once.
* : Added back the class for Shizuka for achieving the Feat of Strength 'Solidarity' (and hence all the 'Solidarity' story sequence makes sense again). Added a new Hero Class for Kurumi.
* : Hero Class Revival Hotkeys made universal per character
* : Book 3: Losing a Summoner Duel in the tournament has its penalty changed to only affect the Duel Hero alone. Each duel lost gives a different penalty costume. Consequently, you can now Forfeit a duel if you want to humiliate Shizuka (requires beating Book 2).
* : Book 3: Fixed potential crash from one of Shizuka's extra models
* : Book 4 Hero Selection improved. You can now see what abilities each Hero has. Select the Intro in order to access it.
* : Book 5 Lizardmen received model updates (Gluma Lizardmen). Vindicators now have a training Hotkey as expected. Stats of all Lizardmen units changed (more like nerfed).
* : Book 5: Hikaru's Secret Class now deals Chaos damage along with the other Classes as intended.

Known Issues
* All animated textures (Water elementals, waterfalls, Cinder!!) no longer function. This is a Warcraft 3 issue and I can't fix this, sorry.
* The display for ability cooldowns are not functioning correctly.

If you've run into any other errors please let me know. I can only quickly fix what I know is broken and I can't reasonably fix everything but the thing most obviously stopping anyone from playing at the moment.


http://www.wos.campaigncreations.org/download.shtml

Last edited by RazorclawX on Sun Apr 15, 2018 1:49 am, edited 1 time in total.
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Re: Warcraft III 1.29 Patch and Wanderers of Sorceria Updates

Postby RazorclawX » Thu Apr 12, 2018 1:32 am

Updated again.
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Re: Warcraft III 1.29 Patch and Wanderers of Sorceria Updates

Postby RazorclawX » Sun Apr 15, 2018 1:49 am

Updated 4/14

* : Book 1 Hero Selection improved. You can now see what abilities each Hero has. Select the Intro in order to access it. All selectable campaign Hero Classes are done at once for anyone who beat Book 1 at least once.
* : Added back the class for Shizuka for achieving the Feat of Strength 'Solidarity' (and hence all the 'Solidarity' story sequence makes sense again). Added a new Hero Class for Kurumi.
* : Hero Class Revival Hotkeys made universal per character
* : Book 3: Losing a Summoner Duel in the tournament has its penalty changed to only affect the Duel Hero alone. Each duel lost gives a different penalty costume. Consequently, you can now Forfeit a duel if you want to humiliate Shizuka (requires beating Book 2).
* : Book 3: Fixed potential crash from one of Shizuka's extra models
* : Book 4 Hero Selection improved. You can now see what abilities each Hero has. Select the Intro in order to access it.
* : Book 5 Lizardmen received model updates (Gluma Lizardmen). Vindicators now have a training Hotkey as expected. Stats of all Lizardmen units changed (more like nerfed).
* : Book 5: Hikaru's Secret Class now deals Chaos damage along with the other Classes as intended.
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Re: Warcraft III 1.29 Patch and Wanderers of Sorceria Updates

Postby RazorclawX » Sun May 13, 2018 9:56 pm

News for 5/13/18

Wanderers of Sorceria Book 5 updated with the following changes:

* Altered unit availability for Cannon Towers for Chaos Legion
* Altered unit availability of other races in general so you can't use them if you somehow gain control of them
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Re: Warcraft III 1.29 Patch and Wanderers of Sorceria Updates

Postby RazorclawX » Tue May 15, 2018 5:03 am

News for 5/15/18
Wanderers of Sorceria Book 3 updated with the following changes:

* Chapter 1: Destroying the compound will remove the Humans' ability to recover by rebuilding Farms. They deserve to starve after this quest is completed.
* Chapter 1: Music changed to 'The Dawn of Ys' from Memories of Celceta.
* Chapter 1: Misc. minor leak fixes.
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Re: Warcraft III 1.29 Patch and Wanderers of Sorceria Updates

Postby RazorclawX » Thu May 17, 2018 12:30 am

News for 5/16/18

Wanderers of Sorceria Book 2, 3, 4, 5 and X2 updated with the following changes:

* Book 2, Chapter 5 'Foreign Ruin': 'Fixed'running error which prevented certain maps from opening in older versions of Warcraft 3.
* Book 3, Chapter 1 'Siege of Redmont': 'Fixed'running error which prevented certain maps from opening in older versions of Warcraft 3.
* Book 4, Extra Stage 'Shade of Phantasma': 'Fixed'running error which prevented certain maps from opening in older versions of Warcraft 3.
* Book 5, Epilogue: 'Fixed'running error which prevented certain maps from opening in older versions of Warcraft 3.
* X2, Various Chapters: 'Fixed'running error which prevented certain maps from opening in older versions of Warcraft 3.
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Re: Warcraft III 1.29 Patch and Wanderers of Sorceria Updates

Postby RazorclawX » Thu May 17, 2018 11:08 pm

News for 5/18/18

A bugfix version for Wanderers of Sorceria 3rd Edition is now available. All maps were updated to be compatible with patch 1.29 for TFT and also feature the majority of the bugfixes done with the 4th edition, with no graphical changes.

In particular the changes to fix Achievement taint and make Flamestrike usable on Trees were fixed so you can finish the campaign.
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Re: Warcraft III 1.29 Patch and Wanderers of Sorceria Updates

Postby RazorclawX » Sun Jul 15, 2018 7:35 am

UPDATE 7/15/2018

Fixed a crash error in Book 5 4th edition.
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Re: Warcraft III 1.29 Patch and Wanderers of Sorceria Updates

Postby RazorclawX » Fri Oct 26, 2018 12:54 am

Update 10/26/2018
* Book 5, General: Nerubian Inner Fire is categorized as an Undead spell. I don't see how this honestly matters, but it is there.
* Book 6, General: Morkoth Soulbenders can no longer revive Steamhammers or other Soulbenders
* Book 6, General: Most bosses are now also able to attack Air units whenever possible
* Book 6, West District: Morkoth bases are now completely idle for Hikaru and Kurumi runs
* Book 6, East District: Morkoth base is now completely idle for Hikaru and Kurumi runs
* Book 6, North District: Auxillary Morkoth and Murloc bases are now completely idle for Hikaru runs; all bases are idle for Kurumi runs
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Re: Warcraft III 1.29 Patch and Wanderers of Sorceria Updates

Postby RazorclawX » Fri Nov 16, 2018 5:09 pm

News for 11/16/18

Wanderers of Sorceria 4th Edition updated with the following changes:

* General: Models for Ayame, Chika, Kanna, Kagero, Kotetsu, Kurumi, Miranda (Pop Idol only), Six, Scaldar, Zava (see next note), Shizuka (Zande Witch only), Shyron, and Tendaro updated.
* General: 'Nara the Shadowpath' is now called 'Zava the Merciless' as it should be. Most instances of the name should have been changed appropriately, but let me know if you find any references to her old name.
* General: Splash screens for Shyron and Scaldar updated.
* Book 1,2: Fixed Blade Kraken graphic in the intro cutscenes.
* Book 1: Chapter 2 Crypt Fiends should no longer cost Food when burrowed.
* Book 2: Fixed the random Stoneskin Gargoyles so they're all statues once again. Gargoyles are still not useable in this campaign.
* Book 2: Fixed a broken reference to Zava's name if you watched the intro cutscene the whole way through without skipping.
* Book 2: All Pit Lord Heroes, including Brutillus, no longer have Reincarnation and therefore won't run away after reviving.
* Book 6: Free Mode Shyron abilities changed to something less random.
* Book 6: Removed the random Sludge Monstrosity creep from the secret mission. There should be no Creeps on this map.
* X1: Fixed Kurumi's model so she's armed again. I don't know how I messed that one up.
* X2: Fixed civilian models' walk animations.
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Re: Warcraft III 1.29 Patch and Wanderers of Sorceria Updates

Postby RazorclawX » Thu Nov 22, 2018 8:44 am

News for 11/22/18

Wanderers of Sorceria 4th Edition updated with the following changes:

* Book 1: Fixed Zava's name.
* Book 5: Fixed missing Harpoon Posts in the Secret Mission.
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Re: Warcraft III 1.29 Patch and Wanderers of Sorceria Updates

Postby RazorclawX » Fri Nov 23, 2018 2:57 am

News for 11/23/18

Wanderers of Sorceria 4th Edition updated with the following changes:

* Books 1 through 6: Fixed Scaldar models (Spider Lord and Dragon Armor) scaling and attachment issues.
* Book 2, Chapter 7: Fixed missing Queen Arcadia in cutscene.
* Book 2, Chapter 8: Fixed missing Shizuka, et al. in the last part of the ending cutscene.
* Book 6: Fixed more references to Zava's name.

KNOWN ISSUES: The timing of the cutscenes in Books 1 and 2 are off; that will take much more time to fix either on my end or on Blizzard's end in fixing the sound engine.
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Re: Warcraft III 1.29 Patch and Wanderers of Sorceria Updates

Postby RazorclawX » Sat Nov 24, 2018 1:19 am

News for 11/24/18

Wanderers of Sorceria 4th Edition updated with the following changes:

* Books 1 through 6: Fixed Miranda and Kurumi's Pop Idol models which were missing animations. That's what you get for not being careful enough with version control.
* Book 1, Chapter 2: Restored the missing Nerubians in Corona. Restored the missing town villagers and Miranda's dance. Moved a couple of the villagers around so you can actually talk to them, instead of having them being hidden by the town buildings.
* Book 1, Epilogue: Random items can no longer drop during the Summoner Duel.
* Book 2, Chapter 2: Restored Blight Carrier and other missing NPCs on the map. Removed the Mur'guls in the northeastern part of the map. Static Zande, Demons, and Satyr now belong to the faction Arcadia's Chosen instead of being Neutral Hostile (they still drop gold).
* Book 2, Chapter 6: Renamed the faction Zande Rangers into Arcadia's Chosen. Zava is instead part of the Tower Guardians faction (functionally this doesn't change anything).
* Book 3, Secret Level: Fixed missing Kurumi in cutscenes.
* Book 5, Secret Level: Fixed missing critters.
* Book 5, Chapter 6: Removed a problematic rogue Footman that somehow got on the map.
* Book 6, Nexus District: Fixed the missing Goblin Merchant.
* Book 6, West District: Moved quest ping for Kurumi's version to the underground altar.
* Book 6, South District: Fixed missing Harpoon post and Magma Serpents.
* Book 6, Sorceria Core: Fixed more references to Zava's name. Added more Free Mode intros to the final boss with Dalles, Metallus, Abolisher, and the five possible remaining Sorceria governors (generic to all of them) in addition to Gina's version. The final boss hates filthy aliens and monsters. Removed a rogue model.
* Book 6, Secret Level: Removed all of the Rat critters from the map. Critters are also not supposed to be on this map.

Amusingly, I found an item I hid in the Chapter 2 town I completely forgot was there. It's only a Greater Healing Potion, though.
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