Starcraft Universe Trailer

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DrumsofWar
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Starcraft Universe Trailer

Postby DrumsofWar » Wed Nov 05, 2014 9:59 pm

The tagline is "Screw Timmy's grandmother." It's not a fully featured MMO but the voyage-based event generation and variety does seem pretty good.

https://www.youtube.com/watch?v=CVtS4Plzhe4

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Re: Starcraft Universe Trailer

Postby IskatuMesk » Wed Nov 05, 2014 10:26 pm

Meh.
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Re: Starcraft Universe Trailer

Postby UntamedLoli » Thu Nov 06, 2014 12:54 am

I can only imagine how shitty this is going to feel trying to play it online. The engine wasn't designed around direct control and every attempt to do so has shown that off pretty well so far. I still find the monetary funding they are looking for to add basic features to be really fucking hilarious when you are flaunting kit bashing in the same page.
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Re: Starcraft Universe Trailer

Postby DrumsofWar » Thu Nov 06, 2014 8:29 am

I'm surprised Blizzard even allowed the Kickstarter; it would've been more expedient to just peel off a wad of money and sign them to make them more professional than risk an Arcade selling point going off the rails. Like I said, the limitations are apparent pretty quickly but they're definitely pushing the engine limits; Blizzard may have slipped them some coding shortcuts too considering they flew the guy out to Irvine a few years ago.

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Re: Starcraft Universe Trailer

Postby Ricky_Honejasi » Thu Nov 06, 2014 9:03 am

DrumsofWar wrote:I'm surprised Blizzard even allowed the Kickstarter; it would've been more expedient to just peel off a wad of money and sign them to make them more professional than risk an Arcade selling point going off the rails. Like I said, the limitations are apparent pretty quickly but they're definitely pushing the engine limits; Blizzard may have slipped them some coding shortcuts too considering they flew the guy out to Irvine a few years ago.


I think Blizzard doesn't want to put that much effort publicity-wise into Starcraft 2 versus other games, especially via custom maps or mods that weren't made by them directly.

Also, I believe there was another map that Blizzard didn't do a thing about their Kickstarter.

Ultimately, any real project IS costy in man hours and Blizzard didn't release the Marketplace. Kickstarter becomes the only justification that some people would spend tons of time on a SC2 map or mod as opposed to a new indie game to sell on Steam or something.

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Re: Starcraft Universe Trailer

Postby IskatuMesk » Thu Nov 06, 2014 9:37 am

This project hardly touches what is possible in sc2. It's just yet another generic TPSRPG. They don't even have any custom assets. I mean, it's not like anyone expected they actually spend that scamstarter money on the actual project or anything, so there's no harm done. But it just goes to show how creatively bankrupt the Blizzard community is when this is still all they can come up with.

Props to them for keeping up with it for 4 years, but 4 months in the UDK would have yielded both a far more impressive project and a project that would actually be playable on its platform.

/e

Also,

Kickstarter becomes the only justification that some people would spend tons of time on a SC2 map or mod


1.) sc2 doesn't have mods.

2.) W&M? Your micro map? You made a kickstarter for those? No. At no point does a kickstarter become necessary for custom content. Only in today's America where instant gratification and greed are the name of the game do people magically think mappers should be paid for something. That is why you have a generic TPS instead of something actually interesting, because no one's doing it for the project anymore.
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Re: Starcraft Universe Trailer

Postby Mucky » Thu Nov 06, 2014 3:22 pm

i would like a kickstarter fund for SC2 punch the baby

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Re: Starcraft Universe Trailer

Postby IskatuMesk » Thu Nov 06, 2014 3:58 pm

You've got my support!
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Re: Starcraft Universe Trailer

Postby UntamedLoli » Thu Nov 06, 2014 4:24 pm

Mucky wrote:i would like a kickstarter fund for SC2 punch the baby


I'm throwing my money at the screen but nothing is happening!
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Re: Starcraft Universe Trailer

Postby Mucky » Thu Nov 06, 2014 9:11 pm

btw i will never make the map

AM I DOING THIS RIGHT

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Re: Starcraft Universe Trailer

Postby IskatuMesk » Thu Nov 06, 2014 9:41 pm

but you will make CFA right
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Re: Starcraft Universe Trailer

Postby Mucky » Thu Nov 06, 2014 11:04 pm

blizzard censors will never allow it

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Re: Starcraft Universe Trailer

Postby Lavarinth » Tue Dec 30, 2014 10:09 am

I remember actually contacting Kickstarter in relations to mods since the project sparked my curiosity. They basically stated "we'll take anything but the moment we get copyright infringement we're taking it down." So, perhaps the lawyers were just too slow trying to figure out what to do with the project.
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Re: Starcraft Universe Trailer

Postby The Oracle » Wed Oct 28, 2015 4:39 pm

So this project died is that confirmed? Or just in hiatus?

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Re: Starcraft Universe Trailer

Postby UntamedLoli » Wed Oct 28, 2015 10:47 pm

Like a good little kickstarter project, they have shit all for organization. They have both a kickstarter page and a website and rarely use either. Instead they post on facebook. They started open alpha early 2012 and supposedly only just got past it this month. Their forum is also full of bots.

They gave these guys $85,000 USD.
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