About the upcoming patch 2.1
Posted: Sat Nov 09, 2013 3:54 pm
http://us.battle.net/sc2/en/blog/115237 ... -11-8-2013
Well, they sure intend to bring a few special things with said patch 2.1.
Starter Edition Additions (put above compared to the link)
Seems SC2's Starter Edition will basically become 100% free for the Arcade without Spawning. Also all races access for WoL-only I guess. I presume Spawning will still be required for HotS melee.
Clan and Group Event Calendar
Basically can add more "official" events for a clan/group.
In short, we could easily add the FFS event on our group's calendar. Might potentially get a few more players if there are some lurkers that check the events from group to group. Probably be of much more use for more known groups.
Custom Clan Decals
Most interesting for melee players to show your clan's custom decal instead of a generic SC2 one.
Extension Mods
Basically, it seems to be the ability to apply a mod file on any wanted melee map. Pretty much like we always wanted.
This is probably the #1 feature I never expected to see the day in SC2 with any official support whatsoever. Ever. Especially when there are no automated tournaments or anything much more esports-centric that Blizzard would theoretically be more interesting for them to do.
If there are no restrictions regarding triggers, it could be the good time to seriously bother with Warlords and Merchants into a real "Extension Mod" as it was already made like an extension mod in the first place. However, it's easily possible that not being able to use triggers will screw W&M over in that aspect.
Level Cap Increase and New Rewards
Max level 35 per race. Fairly straightforward.
No More AFK Game Hosts
Auto-kicks for AFK Hosts. Just hoping it's not some ridiculously low limit where you cannot AFK longer than 30 seconds. However, it seems to be pretty much like the community's suggestions of like 1 year ago rather than Blizzard trying to impose some odd rule that won't work.
Classic StarCraft Music in StarCraft II
Remastered version of SC1 tracks. Although I would be okay with the original ones as remastery could actually lower the quality or kill the nostalgia factor.
Warcraft III Orc Heroes
The Far Seer, Shadow Hunter, Blademaster, and Tauren Chieftain Orc heroes usable in SC2 maps. The biggest community gain might to actually have some basic hero units to learn from. Thus knowing how to make a proper hero instead of following lots of tutorials just to get a clue.
Other stuff
There also some other stuff related to multiplayer balance, esports and such.
Well, they sure intend to bring a few special things with said patch 2.1.
Starter Edition Additions (put above compared to the link)
Seems SC2's Starter Edition will basically become 100% free for the Arcade without Spawning. Also all races access for WoL-only I guess. I presume Spawning will still be required for HotS melee.
Clan and Group Event Calendar
Basically can add more "official" events for a clan/group.
In short, we could easily add the FFS event on our group's calendar. Might potentially get a few more players if there are some lurkers that check the events from group to group. Probably be of much more use for more known groups.
Custom Clan Decals
Most interesting for melee players to show your clan's custom decal instead of a generic SC2 one.
Extension Mods
Basically, it seems to be the ability to apply a mod file on any wanted melee map. Pretty much like we always wanted.
This is probably the #1 feature I never expected to see the day in SC2 with any official support whatsoever. Ever. Especially when there are no automated tournaments or anything much more esports-centric that Blizzard would theoretically be more interesting for them to do.
If there are no restrictions regarding triggers, it could be the good time to seriously bother with Warlords and Merchants into a real "Extension Mod" as it was already made like an extension mod in the first place. However, it's easily possible that not being able to use triggers will screw W&M over in that aspect.
Level Cap Increase and New Rewards
Max level 35 per race. Fairly straightforward.
No More AFK Game Hosts
Auto-kicks for AFK Hosts. Just hoping it's not some ridiculously low limit where you cannot AFK longer than 30 seconds. However, it seems to be pretty much like the community's suggestions of like 1 year ago rather than Blizzard trying to impose some odd rule that won't work.
Classic StarCraft Music in StarCraft II
Remastered version of SC1 tracks. Although I would be okay with the original ones as remastery could actually lower the quality or kill the nostalgia factor.
Warcraft III Orc Heroes
The Far Seer, Shadow Hunter, Blademaster, and Tauren Chieftain Orc heroes usable in SC2 maps. The biggest community gain might to actually have some basic hero units to learn from. Thus knowing how to make a proper hero instead of following lots of tutorials just to get a clue.
Other stuff
There also some other stuff related to multiplayer balance, esports and such.