OutsiderXE wrote:Don't know if you know, but the loading time is much faster when you don't exit a loaded map. Alt-tab to the editor, make your changes, press test-map again => much faster loading times.
Hmm, I thought it was deadly obvious to everyone since logically the data (as in models, terrain textures, etc.) would be still in the RAM. SC2 would mostly just reload the data editor's numeric data and triggers (and some other stuff) since it could it have changed between the earlier tested map and your current tested map.IskatuMesk wrote:Nope, I did not know that. I'm totally going to have to try that sometime.
I always did that from day 1 of SC2.
And yes, it makes a big difference, like from a 100% to 10-30% delay depending on the map. Although patch 1.5's feature to always force your Blizzard files to be unmodified did increase the load time by double on retests. At least that's as far I am concerned with my Warlords and Merchants SC2 map and testing changes that way.
Presuming you really didn't know that, I am afraid I have to pity you after all this time considering how often it's required to test small changes in the data editor to ensure they do work for real.