WUB WUB WUB (aka: HotS Spoiler Thread)
Posted: Tue Feb 26, 2013 1:12 pm
https://www.campaigncreations.org/forum/
https://www.campaigncreations.org/forum/viewtopic.php?t=6731
Funny how, in that trailer, they haven't put either Izsha, Abathur or Infested Stukov (Especially after this one got leaked by our datamining). From this, I can only assume they'll have either the worst or the best voice acting. More the former than the latter, I fear...IskatuMesk wrote:News just in - the air is filled with lard and everyone has to speak inside plastic helmets. That's about the only explanation I have for the horrible filter they keep using.
Unimpressive as usual. I like that they're actually trying to make combat cgi as opposed to entirely dodging it like wc3, but nothing says "interesting" to me yet. The writing is still very generic. Their music choices leave a lot of exploration that they'll never take advantage of.
Dude, the very first Starcraft was never intended to be a love story. It was concerning war, survival, politics, lovecraftian concepts and sacrifice in a sci-fi genre with aliens, and that's what made it popular, other than it's immersive gameplay and the 640x480 isometric view that launched a plethora of other games with the same view, including Tiberian Sun for C&C. Brood War's story was bad, but not as bad as WoL came to be, at least the decisions and writing in BW made sense compared to today.RazorclawX wrote:This is clearly done on the premise that Starcraft 2 is a love story.
Too bad most people don't agree with that.
To be honest with you, Starcraft never did have a good story to begin with. It have a cliche "pawns in the game" plot which degrades horribly after the Terran campaign. There are plenty of games /novels /movies out there with similar plot structure, just see Ace Combat 3... The story is not horrible, but it's not something to talk about. What Blizzard did right with Starcraft is suspense and atmosphere, it is the only thing that really hooked people in...Dude, the very first Starcraft was never intended to be a love story. It was concerning war, survival, politics, lovecraftian concepts and sacrifice in a sci-fi genre with aliens, and that's what made it popular, other than it's immersive gameplay and the 640x480 isometric view that launched a plethora of other games with the same view, including Tiberian Sun for C&C. Brood War's story was bad, but not as bad as WoL came to be, at least the decisions and writing in BW made sense compared to today.
Lav, we're not talking about the data mining, we're talking about the course of the story SC is currently headed towards. While I do agree that Starcraft vanilla story is not that greatest thing ever, it's by far much better than the stories written by Blizzard today (Referring to WC3, Cataclysm, WoL, Pandaria and DIII). The data mining done by the people in SC2Mapster.com is just evidence that things are indeed going in a worse direction, and neither Metzen, nor Browder, nor Kim, nor Sigaty seem interested in seeing things are going wrong, and it can cost them the company (THQ and their dependency on Space Marine's 'success' is clear evidence). While many brag, rant and criticize me for saying it, I say that WoW's success did more harm than good to Blizzard.Lavarinth wrote:Falchion, no one cares about data mining because it wouldn't be the first time Blizzard has left old assets that made something appear different than their canon counterparts in the game. Donny Vermillion's assets show him as a robot, but various employees have already confirmed this was an old story twist that was cut, leaving Donny as a human being.
And I have to agree with mark, StarCraft's story was never quite anything to put on a pedestal, it's the universe of StarCraft that is memorable.
Falchion wrote:Spoiler
Funny how, in that trailer, they haven't put either Izsha, Abathur or Infested Stukov (Especially after this one got leaked by our datamining). From this, I can only assume they'll have either the worst or the best voice acting. More the former than the latter, I fear...
Falchion wrote:Lav, we're not talking about the data mining, we're talking about the course of the story SC is currently headed towards. ... ---> ... The data mining done by the people in SC2Mapster.com is just evidence that things are indeed going in a worse directionLavarinth wrote:Falchion, no one cares about data mining because it wouldn't be the first time Blizzard has left old assets that made something appear different than their canon counterparts in the game. Donny Vermillion's assets show him as a robot, but various employees have already confirmed this was an old story twist that was cut, leaving Donny as a human being.
And I have to agree with mark, StarCraft's story was never quite anything to put on a pedestal, it's the universe of StarCraft that is memorable.
As I said, the data mining is evidence. Concrete evidence. Without it, my claims would be nothing but hearsay and speculation. And, to clarify, when I first said 'our' data mining, I referred to the community as a whole, outside of Blizzard's jurisdiction.Lavarinth wrote:Falchion wrote:Spoiler
Funny how, in that trailer, they haven't put either Izsha, Abathur or Infested Stukov (Especially after this one got leaked by our datamining). From this, I can only assume they'll have either the worst or the best voice acting. More the former than the latter, I fear...Falchion wrote:Lav, we're not talking about the data mining, we're talking about the course of the story SC is currently headed towards. ... ---> ... The data mining done by the people in SC2Mapster.com is just evidence that things are indeed going in a worse directionLavarinth wrote:Falchion, no one cares about data mining because it wouldn't be the first time Blizzard has left old assets that made something appear different than their canon counterparts in the game. Donny Vermillion's assets show him as a robot, but various employees have already confirmed this was an old story twist that was cut, leaving Donny as a human being.
And I have to agree with mark, StarCraft's story was never quite anything to put on a pedestal, it's the universe of StarCraft that is memorable.
You just said we're not talking about data mining, and then cite that data mining shows the story is going in a worse direction. Do you read what you write?
I must be dreaming. This is the second time this week someone replied to a post I made where somebody didn't bother to read what I wrote.Falchion wrote:Dude, the very first Starcraft was never intended to be a love story.RazorclawX wrote:This is clearly done on the premise that Starcraft 2 is a love story.
Too bad most people don't agree with that.