I took my one and only spelunk into hots recently. With the game nearing release, where has Blizzard focused their efforts on? I focused on Battle.net 2.0's updates and the computer AI, since I literally don't care about multiplayer or their official campaign (the latter of which I can't test anyways). An honest, to the point first impressions video.
1:32 hour runtime, 1.3gb, 1920x1200 x264/aac.
I forgot to re-enable my cursor for recording a portion of this (I had it disabled for Retribution recordings), but hopefully my ui rant is not too hard to follow.
http://www.gameproc.com/meskstuff/LP/HM ... eSwarm.mkv
If you're lazy, here's a condensed text of my thoughts.
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- Xel'naga World Shaper
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- Zerg Broodling Dance Instructor
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Pr0nogo wrote:FYI: Widow Mines can be built two at a time via Reactor.
The fact two Widow Mines, with that absurd damage output, can be massed rather quickly, is what it makes an OP. It's also a hell of a hard counter, because, if one is massed and pressing the mines, the player has no choice but to either send expendable MULEs, make hallucinations or go Mustaches because they'll buttfuck a ground/air army if they're not careful. Literally.
So far the ONLY unit that I consider the most balanced and that fills a function in HotS perfectly so far is the Oracle. People might not like me for it, but I say it was past the time Protoss needed a harassment unit that's not later-game, but also not early-game too.
/edit On additional note, Mesk, I never thought the SC II AI was this trainwreck I saw. AIs that don't do shit or do much shit? Someone needs to talk to Blizzard...
How I became a troll in a single post (And you can too!!! ): link
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