W&M (Warlords & Merchants) RADO Poll

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What would you like to see in Warlords & Merchants? (Honejasi's Map)

A: A change of terrain, perhaps a more complex map fit for a team on team 6 Vs 6/FFA
0
No votes
B: Less redundant units/upgrades and get straight to the point?
1
17%
C: Merchant UI to be a customized and neat "Buy-Menu" without the lag of going to the next page?
1
17%
D: More balancing and less unit additions?
3
50%
E: More units of variation and abilities and unit-specfic upgrades for under-used units/structures?
1
17%
F: Scrap Merchants all-together, add in a "Data-Bank" system and buy units with Points earned from previous games via ingame Buy-menu, of course being limited to number of points, tier/type/supply of unit; More points earned from previous games, the better the units or more?
0
No votes
 
Total votes: 6

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Vetraeus
Terran Goliath Dome Polisher
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W&M (Warlords & Merchants) RADO Poll

Post by Vetraeus »

Umm...Poll?
Do not argue with an idiot; He will drag you down to his level and beat you with experience.
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IskatuMesk
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Re: W&M (Warlords & Merchants) RADO Poll

Post by IskatuMesk »

The point system sounds retarded tbh. I can see that being a nightmare to set up and balance, much less actually integrate in a way that contributes meaningfully. Also, snowball effect lolol

If you wanted to make new terrain you would absolutely NEED to have an intimidate understanding of this map to build it in a decent manner. I don't think anyone could randomly do it.
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Krazy
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Re: W&M (Warlords & Merchants) RADO Poll

Post by Krazy »

This poll needs more defilers.

Also, I would vote negatively for F if I could, because that sounds terrible.
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Ricky_Honejasi
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Re: W&M (Warlords & Merchants) RADO Poll

Post by Ricky_Honejasi »

Of all possible choices, if someones care about F then why the hell are they playing the map?
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Vetraeus
Terran Goliath Dome Polisher
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Re: W&M (Warlords & Merchants) RADO Poll

Post by Vetraeus »

Do not argue with an idiot; He will drag you down to his level and beat you with experience.
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