Blizzard makes minor change to game countdown

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Blizzard makes minor change to game countdown

Postby DrumsofWar » Mon Dec 27, 2010 4:33 pm

Those of you who troll the Battle.net forums might know this already, but in games with 30 second countdowns (usually public custom map games) - the player can no longer go to the menu and disconnect after 10 seconds are on the clock. For those of us who play SotIS or Star Battle and have to deal with games dying in the lobby because of some genius disconnecting at 2 seconds left, it's a welcome stealth change from Blizzard.

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Re: Blizzard makes minor change to game countdown

Postby Krazy » Mon Dec 27, 2010 4:36 pm

A better change would have been getting rid of the pointless countdown altogether.

Oh well. We still can look forward to getting all the way through the loading screen only to have the game end because someone random'd and didn't like the hero they got :)

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Re: Blizzard makes minor change to game countdown

Postby Xenon » Mon Dec 27, 2010 5:44 pm

Next up: Starcraft II infects the operating system and disables "end process".

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Re: Blizzard makes minor change to game countdown

Postby Lavarinth » Tue Dec 28, 2010 12:37 am

A game creator can already change the count down to whatever length of time they want, to my knowledge.
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Re: Blizzard makes minor change to game countdown

Postby DrumsofWar » Tue Dec 28, 2010 4:17 am

Krazy wrote:A better change would have been getting rid of the pointless countdown altogether.

Oh well. We still can look forward to getting all the way through the loading screen only to have the game end because someone random'd and didn't like the hero they got :)


You still play SotIS? I rarely see you on anymore.

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Re: Blizzard makes minor change to game countdown

Postby Lavarinth » Tue Dec 28, 2010 10:25 am

You guys are going to drop this map for Blizzard All-Stars so fast..
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Re: Blizzard makes minor change to game countdown

Postby DrumsofWar » Tue Dec 28, 2010 11:34 am

Sorry, SotIS has been in development since the beta and a dedicated programmer who will update it with bugfixes whereas Blizzard still seems to treat map releases as a one-shot.

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Re: Blizzard makes minor change to game countdown

Postby Ricky_Honejasi » Tue Dec 28, 2010 12:12 pm

Lavarinth wrote:A game creator can already change the count down to whatever length of time they want, to my knowledge.
Unless I am missing something, the real problem is not being able to change the countdown IF the host starts but rather the countdown on automatic start.

For example, if I host W&M and manually start it, I did set it to around 5-10 sec countdown (via the map editor), however if I somehow manage to fill it up for a public game, the automatic start still has the dreaded 30 sec countdown that nobody can do a damn thing.

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Re: Blizzard makes minor change to game countdown

Postby Lavarinth » Tue Dec 28, 2010 5:31 pm

A good question would be- Does the game's countdown stop and look for additional players after one drops?
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