johnnythewolf wrote:Like most naysayers, you are obviously not getting your hands dirty with the Galaxy Editor nowadays. For shame!
Man are you dumb and ignorant. Do some fucking research before making comments. I thought I told you to stop making a fool out of yourself?
Because yes, it is possible to make a solid, polished campaign as of now, and get people to play it (the F9 and the Drag 'N Drop tricks). I know, I'm working on one!
I don't see polished shit
coming out of you. Put out or shut up. I'm going to ask to get you banned if you keep spouting this bullshit. I haven't seen a single screenshot out of anyone besides Oracle on this forum that looks anything half as basic as the generic WoL maps. And even then Oracle's maps were scarcely barebones and obviously very early in. I hope you realize you've set yourself up with the obligation to actually make something really fucking good. You better deliver before you make another post like this.
I'm sure the few mappers who are actually trying to make something good instead of just sitting on their ass and complain really do appreciate your kind words of encouragement.
Yet again you are incorrect. Do some research. I have yet to run across someone who's used the editor who actually likes it. Oracle is just putting on a face because of how much money he's throwing at this. He has
to stomach the pain. He can't throw away that kind of an investment because he was already balls-deep into it before he realized how much of a trainwreck the game was going to be. Other people are hopeless fanboys like you thinking
the editor is god's gift because they are too stupid or clueless to understand how much of a trainwreck it is. This will settle in after they spend an exorbitant amount of time working on the most basic features of a map carried in this vain constitution before they finally ragequit. Or if they try do something like I did; you know, make an FPS/TPS map much less a campaign. That's a good way to instantly lose faith in the game as a whole.
Learn to troll or stop wasting our time.
That kind of things happen all the time when people tries to make something different.
I'm sorry, who's trying something different here? That's right, no one! The editor and the game have absolutely nothing new in them. SC2's engine is at the very least five years out of date, and virtually every single thing contained in GE has been done in user-made tools for Starcraft 1 in 1/8 the development time with nowhere near the same level of carelessness, disorganization, and bugginess currently present and ignored by Blizzard. If you think this is going to somehow change I suggest you look at wc3 and reconsider that cock currently lodged in your throat. This is not doing something amazing and unheard of, this isn't some kind of revolutionary unexplored boundary, this is making something super simple that any college student skilled in programming could outperform in a week's notice.
With all of that said it is possible that a user-made tool can be made to parse the XML files in a far faster and more efficient manner than GE does. But, like Wc3, I highly doubt you'll ever see such a tool as anyone super skilled in that has long lost faith in the game or doesn't feel inclined to bother. One or two were being worked on in beta but they all went silent.