Postby Ricky_Honejasi » Mon Sep 06, 2010 1:03 pm
Since we recently had a demand for having special triggers for melee proposes, here they are :
1) Observer on death
2) Support for defeating a whole team instead of just a single player if he/she is in a team.
3) Players can type -surrender to cause their own death and become an observer
4) Death is considered to be having lost all structures and workers.
A map was attached to this post. In addition, the map also contain test triggers to validate my main triggers. However, feel free to test them to be sure
I wouldn't be surprised that it requires "Custom" instead of "Melee" to make them work.
EDIT 1 : Added trigger in case a player leaves by quitting the game normally.
Notes :
A) The triggers attempt to modify the ally chat for dead players to speak to other dead players (and hopefully also to true observers/referees). However, a likely is that if the player starts alone, odds are his/her default chat will be "All chat" instead of "Ally chat".
B) I would prefer full map vision but I had to settle for shared vision of remaining players since in the best case scenario, triggers CANNOT fully prevent dead players from sharing their view (always share even if it's 0.01 second). That is important in non-locked alliance situations.
C) In addition, triggers to prevent alliance changes are a bitch due to a Blizzard bug or two related to them. For some reason, I could NOT turn off a trigger with that specific type of event. I could drop them since I went with shared vision instead.
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