First Impressions (spoilers obv)
Posted: Sat Jul 31, 2010 11:01 pm
So, HKS threw me a trial key and I had a go at the campaign (only after seeing if the insane AI can still cripple my computer - yes, it can, it can easily make the game unplayable at sub 1 FPS. Seems unchanged from beta.)
So, I got up to like mission 7 or something I dunno. Almost out of HD. Here's some general opinions.
- So far the writing is meh. Not terrible, but nothing unexpected either. Tychus just conveniently shows up, doctor conveniently starts research on a "zerg cure" (I'm sure I know exactly where this is going), ect... everything is so convenient. Just bad storytelling so far. Unit lines are absolutely silly. Almost every unit says something related to "Victory" (just like all of the Protoss units!) Come on... silly.
- I'm playing on Brutal and honestly, it's still too easy. I make a lot of stupid mistakes and do a lot of stupid things like forget to hotkey stuff, sometimes float up to ~1k minerals+, ect. The night of the living dead mission gave me a bit of trouble because I was lazy and negligent of one of the chokes. Well, guess what? Lift my buildings, run around for a bit, easily beat it anyway. I lost once on the defense mission and then consolidated my defenses on the main ramp and basically just waited for the mission to end. When the BC came my guys were still easily holding off the Zerg.
- The mission briefings feel very cheap. Very generic gung-ho dialogue, and the pre-recorded game sequences seem lazily triggered and overall uninspired. Also the star map is GONE? What?! That was one of my favorite things they showed in Blizzcon... and it's gone! What I would have done with that...
- Most of the general unit voice acting and the news guy is absolutely terrible. However, the voice acting for Tychus and the other main characters thus far is really good. Seems like they used employees for the former and actual actors for the latter.
- I'm happy most of the missions thus far are B&D. I don't get bored by them, they don't last too long nor are they too short. I am content with the mission design. Just hope they really start pushing my skills by the end.
- Okay, why do games have this obsession with pretending that you're seeing footage from a camera, but cameras being in really unlikely locations? Why is Kerrigan walking in front of a news guy? (Don't tell me it's because she "wants to be seen" because that was not her expression), Why is it you can conveniently see everything going on, on the planet surfaces, when they're totally overrun? Orbital view? Unlikely with cloud cover, fog, ect. Just seems silly to me and a cheap way out of presenting stuff.
- So, suddenly Raynor and Kerrigan were lovers? I don't recall that in SC/BW.
- I like how there's no official introduction to the new tech like vikings ect... they just suddenly exist, no comments about the Dominion's new developments or anything. They just exist.
- Blizzard did a lot more work with their terraining in this game than they did for wc3 and BW, which is nice. The maps look a lot better and make good use of doodads.
The game's performance seems even worse than phase 2 beta. Without fraps recording I pull at most 30fps. HKS pulls 90fps in such instances, and he's on a CPU that performs worse in sc2 (it's a CPU-dependent game by far). We fucked with my video card drivers and settings and such and could not squeeze out any performance. The next step is to OC the CPU but we're not sure how to safely do that with an i7. Regardless, the performance should be better... even at 30fps I can see the game being fairly choppy. Recording with fraps actually makes it run SMOOTHER. Hard to describe, but very noticeable. Maybe sc2 still has unresolved issues with the i7's.
Although I tried to focus on the bad points as much as possible with the campaign I like it more than any other RTS campaign I've attempted thus far. I also had a go at the Lost Viking and the delayed reactions of key presses on top of my CTS made it challenging but I got late into the second mission after dying horribly on my first try. I'm kind of curious why you go from mass rockets to singular plasma bolts even with a ton of additional weapon upgrades - the upgrades make it much harder once you're only firing one projectile (At the end I had an issue with killing all of the scourge in one line and BOOM, green jizz everywhere). Then I ran into the only scourge on the screen for 10 seconds. n1 bro
I was hoping for high rez textures for terrain but no go. The campaign units look decent thus far, though. As do the portraits.
Best thing I've seen so far is a random colonist body who was mangled and you could see her spine and such. +1 wein points
.e
Okay, I'm on the train mission. Now it's getting difficult. Or gay. I'll go with gay. Christ, 3/3 mega tanks and marauder squads.
So, I got up to like mission 7 or something I dunno. Almost out of HD. Here's some general opinions.
- So far the writing is meh. Not terrible, but nothing unexpected either. Tychus just conveniently shows up, doctor conveniently starts research on a "zerg cure" (I'm sure I know exactly where this is going), ect... everything is so convenient. Just bad storytelling so far. Unit lines are absolutely silly. Almost every unit says something related to "Victory" (just like all of the Protoss units!) Come on... silly.
- I'm playing on Brutal and honestly, it's still too easy. I make a lot of stupid mistakes and do a lot of stupid things like forget to hotkey stuff, sometimes float up to ~1k minerals+, ect. The night of the living dead mission gave me a bit of trouble because I was lazy and negligent of one of the chokes. Well, guess what? Lift my buildings, run around for a bit, easily beat it anyway. I lost once on the defense mission and then consolidated my defenses on the main ramp and basically just waited for the mission to end. When the BC came my guys were still easily holding off the Zerg.
- The mission briefings feel very cheap. Very generic gung-ho dialogue, and the pre-recorded game sequences seem lazily triggered and overall uninspired. Also the star map is GONE? What?! That was one of my favorite things they showed in Blizzcon... and it's gone! What I would have done with that...
- Most of the general unit voice acting and the news guy is absolutely terrible. However, the voice acting for Tychus and the other main characters thus far is really good. Seems like they used employees for the former and actual actors for the latter.
- I'm happy most of the missions thus far are B&D. I don't get bored by them, they don't last too long nor are they too short. I am content with the mission design. Just hope they really start pushing my skills by the end.
- Okay, why do games have this obsession with pretending that you're seeing footage from a camera, but cameras being in really unlikely locations? Why is Kerrigan walking in front of a news guy? (Don't tell me it's because she "wants to be seen" because that was not her expression), Why is it you can conveniently see everything going on, on the planet surfaces, when they're totally overrun? Orbital view? Unlikely with cloud cover, fog, ect. Just seems silly to me and a cheap way out of presenting stuff.
- So, suddenly Raynor and Kerrigan were lovers? I don't recall that in SC/BW.
- I like how there's no official introduction to the new tech like vikings ect... they just suddenly exist, no comments about the Dominion's new developments or anything. They just exist.
- Blizzard did a lot more work with their terraining in this game than they did for wc3 and BW, which is nice. The maps look a lot better and make good use of doodads.
The game's performance seems even worse than phase 2 beta. Without fraps recording I pull at most 30fps. HKS pulls 90fps in such instances, and he's on a CPU that performs worse in sc2 (it's a CPU-dependent game by far). We fucked with my video card drivers and settings and such and could not squeeze out any performance. The next step is to OC the CPU but we're not sure how to safely do that with an i7. Regardless, the performance should be better... even at 30fps I can see the game being fairly choppy. Recording with fraps actually makes it run SMOOTHER. Hard to describe, but very noticeable. Maybe sc2 still has unresolved issues with the i7's.
Although I tried to focus on the bad points as much as possible with the campaign I like it more than any other RTS campaign I've attempted thus far. I also had a go at the Lost Viking and the delayed reactions of key presses on top of my CTS made it challenging but I got late into the second mission after dying horribly on my first try. I'm kind of curious why you go from mass rockets to singular plasma bolts even with a ton of additional weapon upgrades - the upgrades make it much harder once you're only firing one projectile (At the end I had an issue with killing all of the scourge in one line and BOOM, green jizz everywhere). Then I ran into the only scourge on the screen for 10 seconds. n1 bro
I was hoping for high rez textures for terrain but no go. The campaign units look decent thus far, though. As do the portraits.
Best thing I've seen so far is a random colonist body who was mangled and you could see her spine and such. +1 wein points
.e
Okay, I'm on the train mission. Now it's getting difficult. Or gay. I'll go with gay. Christ, 3/3 mega tanks and marauder squads.