FUCKING INFESTED TERRANS STOP EXISTINGGeneral
* Rally points now behave as a move command, instead of an attack move command.
* Enabled the ability to manually add a StarCraft II character friend using the player's character code. Character code is a server-assigned numerical code that is displayed within the Add Friend panel.
* Battle.net Achievements & Rewards have been updated.
* All Quick Match modes are now available: 1v1, 2v2, 3v3, 4v4, and Free For All.
* All A.I. difficulties are now available for play.
* Cooperative matchmaking versus A.I. players is now available as a play mode.
* Enabled cross-game social features between World of Warcraft and StarCraft II.
Balance Changes
* ZERG
o Infestor
+ Frenzy spell removed.
+ Infested Terran spell added.
o Overseer
+ Infested Terran spell removed.
o Ultralisk
+ Now immune to stuns and mind control.
Patch 16 notes
- IskatuMesk
- Xel'naga World Shaper
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Patch 16 notes
http://us.starcraft2.com/launcher/patch-notes.htm
- Lavarinth
- Xel'naga Administrator
- Posts: 6539
- Joined: Wed Aug 16, 2006 5:21 pm
- Location: His Ashworld Planet
Re: Patch 16 notes
Weeks offline for "extreme balancing" and this is what we get?
- - Lavarinth
Campaign Creations Administrator
Campaign Creations Administrator
- UntamedLoli
- Protoss Zealot Practice Dummy
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Re: Patch 16 notes
This is like the dissapointment that followed the release of D2 1.13.
Last edited by UntamedLoli on Wed Jul 07, 2010 2:50 pm, edited 1 time in total.
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- Zerg Creep Colony Landscaper
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- Location: Virginia
Re: Patch 16 notes
Wasn't it supposed to be Battle Net stuff they were working on, and not balance?
Paging Dr. @Lavarinth
- IskatuMesk
- Xel'naga World Shaper
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Re: Patch 16 notes
I dunno if there's any real changes to b.net, but the cursor is blue now. *woot*
- Theia_Loki
- Zerg Infested Terran (Unemployed)
- Posts: 295
- Joined: Thu Jul 03, 2008 6:26 pm
- Location: clarington area (residence better left unknown)
Re: Patch 16 notes
To be honest, if that was all that was done since the downtime then this has got to be the mother of all jokes.
Blizzard, you've screwed up big time (and not just with the Real ID bs system thing).
What's really head-scratching is the cross-game social features thing. What the heck does that mean asides from the supposedly implied obvious? ???
Blizzard, you've screwed up big time (and not just with the Real ID bs system thing).
What's really head-scratching is the cross-game social features thing. What the heck does that mean asides from the supposedly implied obvious? ???
"I figure language is a poor enough a means of communication as it is so we have to use all the words we've got. Besides, there are damned few words that everybody understands"
~Henry Drummond, Lawyer from Inherit the Wind
First Time Attempt at an LP:
[url]https://plus.google.com/u/0/110762779327102029687/posts/A1UWNRafWZT?pid=6149648681644876370&oid=110762779327102029687P[/url]
~Henry Drummond, Lawyer from Inherit the Wind
First Time Attempt at an LP:
[url]https://plus.google.com/u/0/110762779327102029687/posts/A1UWNRafWZT?pid=6149648681644876370&oid=110762779327102029687P[/url]
- Xenon
- Zerg Queen's Nest Slave Trainee
- Posts: 771
- Joined: Mon Oct 23, 2006 3:29 pm
Re: Patch 16 notes
WHAT. THE. FUUUUUUUUUUU.
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAYou must log in to Battle.net to authenticate your StarCraft II account before using the editor.
- Thalraxal
- Protoss Stargate Concierge
- Posts: 1212
- Joined: Sun Aug 12, 2007 12:42 pm
- Location: Ontario, Canada
Re: Patch 16 notes
I don't think this means that you need to be connected to B.net to use the Editor. I think they're saying it works the same way SC2 does, where you need to connect to B.net at least once before you can play offline. At least I hope that's what this is.Xenon wrote: WHAT. THE. FUUUUUUUUUUU.
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAYou must log in to Battle.net to authenticate your StarCraft II account before using the editor.
- IskatuMesk
- Xel'naga World Shaper
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Re: Patch 16 notes
There's way more than what they listed. All of the achievements (this is HUUUGE man a primary feature of sc2!), a bunch of editor natives, all of the campaign music that I posted in that other thread, ect.Theia_Loki wrote: To be honest, if that was all that was done since the downtime then this has got to be the mother of all jokes.
Blizzard, you've screwed up big time (and not just with the Real ID bs system thing).
What's really head-scratching is the cross-game social features thing. What the heck does that mean asides from the supposedly implied obvious? ???
- Falchion
- Zerg Hydralisk Nail Stylist
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Re: Patch 16 notes
I'm just installing the beta right now, but I already have a thing to start ranting on the next "Falchion's Nest": I can't believe I've got 3MB internet acceleration (The best here in Brazil, that's what they say), and the damn updater is downloading at 70 KB PER MINUTE!!!
I don't know, either it's me or they who are obsolete!!!
I don't know, either it's me or they who are obsolete!!!
- Xenon
- Zerg Queen's Nest Slave Trainee
- Posts: 771
- Joined: Mon Oct 23, 2006 3:29 pm
Re: Patch 16 notes
You can get to the model previewer by opening a .galaxy file to open up the script viewer, then opening up the console and typing "browse" to open the archive browser. Then, view a model file. No luck so far on getting one of the main windows to open.
- Master Jademus Sreg
- Terran Battlecruiser Janitor
- Posts: 190
- Joined: Mon Sep 25, 2006 2:32 am
Re: Patch 16 notes
Doom!Xenon wrote: WHAT. THE. FUUUUUUUUUUU.
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAYou must log in to Battle.net to authenticate your StarCraft II account before using the editor.
No more humans, please.
- Theia_Loki
- Zerg Infested Terran (Unemployed)
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- Joined: Thu Jul 03, 2008 6:26 pm
- Location: clarington area (residence better left unknown)
Re: Patch 16 notes
Even though I've already patched to the current version, it still says it's down for maintenance. A hint of more to come?
Either way, at least we can get back to playing the beta. As for me, I've got a few hilarious plans in mind.
Either way, at least we can get back to playing the beta. As for me, I've got a few hilarious plans in mind.
"I figure language is a poor enough a means of communication as it is so we have to use all the words we've got. Besides, there are damned few words that everybody understands"
~Henry Drummond, Lawyer from Inherit the Wind
First Time Attempt at an LP:
[url]https://plus.google.com/u/0/110762779327102029687/posts/A1UWNRafWZT?pid=6149648681644876370&oid=110762779327102029687P[/url]
~Henry Drummond, Lawyer from Inherit the Wind
First Time Attempt at an LP:
[url]https://plus.google.com/u/0/110762779327102029687/posts/A1UWNRafWZT?pid=6149648681644876370&oid=110762779327102029687P[/url]
- IskatuMesk
- Xel'naga World Shaper
- Posts: 8328
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Re: Patch 16 notes
The servers never came up, just the patch.
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- Zerg Infested Terran (Unemployed)
- Posts: 279
- Joined: Sun Nov 12, 2006 2:41 am
Re: Patch 16 notes
Have to admit, in COMPARISON to every other Zerg change so far, the ultralisk buff was probably the best buff (in terms of increasing the value of said unit) they've had so far the entire beta.
Which isn't saying much. But HEY THEY DIDN'T LIE...
Which isn't saying much. But HEY THEY DIDN'T LIE...