StarCraft II Map Publishing - A Primer

User avatar

Ricky_Honejasi
Xel'naga Solar Moderator
Xel'naga Solar Moderator
Posts: 2023
Joined: Wed Aug 16, 2006 3:50 pm
Status: Offline

Re: StarCraft II Map Publishing - A Primer

Postby Ricky_Honejasi » Mon May 24, 2010 10:05 pm

I posted in support.

User avatar

Xenon
Zerg Queen's Nest Slave Trainee
Zerg Queen's Nest Slave Trainee
Posts: 761
Joined: Mon Oct 23, 2006 3:29 pm
Status: Offline

Re: StarCraft II Map Publishing - A Primer

Postby Xenon » Mon May 24, 2010 10:34 pm

It looks like not many people were aware of it, as I thought. Even of the people who were working with the editor, very few actually tried to publish, and of those there were plenty with no "offending" text to make the censor apparent.

User avatar

Master Jademus Sreg
Terran Battlecruiser Janitor
Terran Battlecruiser Janitor
Posts: 190
Joined: Mon Sep 25, 2006 2:32 am
Status: Offline

Re: StarCraft II Map Publishing - A Primer

Postby Master Jademus Sreg » Mon May 24, 2010 10:42 pm

Too bad the topic will soon be buried without some attention. I would like to see it float to the surface of that cesspool.
No more humans, please.

User avatar

IskatuMesk
Xel'naga World Shaper
Xel'naga World Shaper
Posts: 8787
Joined: Sat Feb 07, 2009 1:40 pm
Location: M͈̙̞͍͞ͅE̹H̨͇̰͈͕͇̫Ì̩̳CO̼̩̤͖͘
Contact:
Status: Offline

Re: StarCraft II Map Publishing - A Primer

Postby IskatuMesk » Tue May 25, 2010 12:15 am

Apparently battle.net is now enforcing file checks and you can't mod sound files anymore.

/edit

Okay I think what happened is they actually removed the ability to use folders to replace data (like they did in WoW). I'm still not sure why these guys are saying this guy's sound pack crashes though because there's no XML files and we just tested modding the mpq with sounds and there is no desync or crash.
Last edited by IskatuMesk on Tue May 25, 2010 1:06 am, edited 1 time in total.
Image~[Gameproc]~Image
Warning: dialogue contains politically incorrect content. Viewer rearsore may occur.


Mr.
Zerg Creep Colony Landscaper
Zerg Creep Colony Landscaper
Posts: 408
Joined: Wed Aug 30, 2006 9:48 am
Location: Virginia
Contact:
Status: Offline

Re: StarCraft II Map Publishing - A Primer

Postby Mr. » Tue May 25, 2010 10:03 am

This is odd...

I just went on battle net, and turned the filter on, to test what words it would take.  As it turns out, "god" and "suicide" aren't filtered. 

Neither is the word "butt," which I distinctly remember being blocked in an earlier version.  Yes, "butt."  Was blocked before.  Is not blocked anymore.  "Damn" and "hell" are also not blocked.  Actually, the whole reason I wanted to test it was to see what would happen if Blizzard's filter were applied to the entire game.  I was thinking that "Hellion" would be "#@%^ion," but I was wrong.  Assassin is not censored.  Cockpit is not censored.  However, the questionable letters by themselves are.

You could have a random string of characters with those letters thrown in, and it would not be censored, but by themselves, they are.  This is not true for other words, which I won't list all of them, because Lav would probably be Mr. Grumpypants.

I don't know if that filter still applies to maps, or if maps have a separate filter.  Or if Blizzard just forgot to change the editor's filter to reflect the bnet filter.
Last edited by Mr. on Tue May 25, 2010 10:29 am, edited 1 time in total.
Paging Dr. @Lavarinth

User avatar

Ricky_Honejasi
Xel'naga Solar Moderator
Xel'naga Solar Moderator
Posts: 2023
Joined: Wed Aug 16, 2006 3:50 pm
Status: Offline

Re: StarCraft II Map Publishing - A Primer

Postby Ricky_Honejasi » Tue May 25, 2010 10:14 am

Still does. However, now it doesn't show up WHICH words are currently censored. It pretty much require trial and error to know now which is a pain for those that have written full stories.

Currently trying with :
God - censored
Suicide - censored
Butt - censored
Damn - censored

White - not censored
Black - not censored
Hell - not censored

Anyway, I don't feel trying longer one by one but it gives an idea.


Mr.
Zerg Creep Colony Landscaper
Zerg Creep Colony Landscaper
Posts: 408
Joined: Wed Aug 30, 2006 9:48 am
Location: Virginia
Contact:
Status: Offline

Re: StarCraft II Map Publishing - A Primer

Postby Mr. » Tue May 25, 2010 10:30 am

Image

It apparently doesn't check text tags.  I even added other words that I checked on battle net that ARE censored, they got published, too.  Weird.
Paging Dr. @Lavarinth

User avatar

Ricky_Honejasi
Xel'naga Solar Moderator
Xel'naga Solar Moderator
Posts: 2023
Joined: Wed Aug 16, 2006 3:50 pm
Status: Offline

Re: StarCraft II Map Publishing - A Primer

Postby Ricky_Honejasi » Tue May 25, 2010 10:39 am

In my case, I added the testing words I used in the map description.


Mr.
Zerg Creep Colony Landscaper
Zerg Creep Colony Landscaper
Posts: 408
Joined: Wed Aug 30, 2006 9:48 am
Location: Virginia
Contact:
Status: Offline

Re: StarCraft II Map Publishing - A Primer

Postby Mr. » Tue May 25, 2010 10:43 am

Image

It let me upload, but it censored it (My filter is off in that screenshot)

EDIT:  Photobucket is being weird for me right now, so if that image doesn't show up, it's a screenshot of the map selection screen, showing my map with a description of !@#$.  I put a censored word in there, and it allowed me to upload it.

I have yet to get it to refuse an upload.
Last edited by Mr. on Tue May 25, 2010 10:47 am, edited 1 time in total.
Paging Dr. @Lavarinth

User avatar

Xenon
Zerg Queen's Nest Slave Trainee
Zerg Queen's Nest Slave Trainee
Posts: 761
Joined: Mon Oct 23, 2006 3:29 pm
Status: Offline

Re: StarCraft II Map Publishing - A Primer

Postby Xenon » Tue May 25, 2010 11:02 am

I thought publishing was disabled. you can still upload?

I also take it your chat filter is already disabled.

Does it censor during the game itself?

User avatar

Ricky_Honejasi
Xel'naga Solar Moderator
Xel'naga Solar Moderator
Posts: 2023
Joined: Wed Aug 16, 2006 3:50 pm
Status: Offline

Re: StarCraft II Map Publishing - A Primer

Postby Ricky_Honejasi » Tue May 25, 2010 11:05 am

Xenon wrote:I thought publishing was disabled. you can still upload?

I also take it your chat filter is already disabled.

Does it censor during the game itself?


It was disabled until today or so. They re-enabled it again.


Mr.
Zerg Creep Colony Landscaper
Zerg Creep Colony Landscaper
Posts: 408
Joined: Wed Aug 30, 2006 9:48 am
Location: Virginia
Contact:
Status: Offline

Re: StarCraft II Map Publishing - A Primer

Postby Mr. » Tue May 25, 2010 11:11 am

Xenon wrote:I thought publishing was disabled. you can still upload?

I also take it your chat filter is already disabled.

Does it censor during the game itself?


Publishing is back up now.

My filter is disabled.

It does not censor during the game.  Ricky can't upload something with a filtered word in the map description, so I have no idea what's going on.
Paging Dr. @Lavarinth

User avatar

Xenon
Zerg Queen's Nest Slave Trainee
Zerg Queen's Nest Slave Trainee
Posts: 761
Joined: Mon Oct 23, 2006 3:29 pm
Status: Offline

Re: StarCraft II Map Publishing - A Primer

Postby Xenon » Tue May 25, 2010 11:17 am

Weird. Maybe they haven't reprogrammed all the servers yet.

User avatar

Marco
Xel'naga Hero
Xel'naga Hero
Posts: 1470
Joined: Fri Aug 25, 2006 5:31 pm
Location: Fort Worth
Status: Offline

Re: StarCraft II Map Publishing - A Primer

Postby Marco » Tue May 25, 2010 12:24 pm

God, you guys are such cockpits.  Hell, I'm going to hire an assassin to suicide you all if your mood doesn't gay up.
The Music of Squad 303  (Celestial Reverie Music by Joel Steudler)

Anise McConnell
Bryce Littlefield
Issac Rangel
Tyson Reznor

"That mutalisk must have seen your stoic beauty glistening in its eye and tried to die looking at an angel in heaven."
-- Bryce Littlefield

User avatar

Topic author
UntamedLoli
Protoss Infested Terran (Unemployed)
Protoss Infested Terran (Unemployed)
Posts: 838
Joined: Sun Oct 15, 2006 2:36 pm
Location: Canada, BC
Contact:
Status: Offline

Re: StarCraft II Map Publishing - A Primer

Postby UntamedLoli » Tue May 25, 2010 1:26 pm

Here's a hilarious discovery, locking a map doesn't actually do anything.

EDIT: More specifically they only delete the GUI trigger data and leave the actually galaxy script generated from it untouched.


http://forums.battle.net/thread.html?topicId=25026566214&sid=5000&pageNo=2#24
Last edited by UntamedLoli on Tue May 25, 2010 6:54 pm, edited 1 time in total.
Image
Image


Return to “StarCraft II Discussion”

Who is online

Users browsing this forum: No registered users and 1 guest