If you see me, I'm always up for a game.
It's been some time, huh?
It's really nice to know, though, that some people still play my work once in a while. Speaking of newer ideas, I have been thinking over STF recently...
A bit of a tangent for this thread, but one of the random ideas I've had goes like so: Consolidating spells onto the Engineer. In other words, things like the Asher's Napalm Grenades and Ranger's Concussion Grenade. In order to use Napalm Grenades, however, you'd need a Pyrotechnic Facility. Engineers would be far less common, no longer gatherers of any sort and more like a regular mercenary. Their primary job will be to build the few structures the Humans have (Hub, Sentrygun, Refinery), Repair, and with this idea become the main spellcaster.
The basis for this idea is from feedback I received about feeling like a lot of energy goes to waste with having spells on combat units (who are generally more common than, say, dedicated spellcasters).