IskatuMesk wrote:I personally think that custom effects like sounds and actual grammar should have a significant impact since they reflect the artist's original vision better and represent a better understanding of the game itself and a stronger degree of dedication to their work.
I think less of mods who fail to produce custom sounds or put any effort into their graphics other than crappy kitbashes because it reflects on their laziness or unwillingness to invest time in new ventures, for example.
Actual grammar counts for a lot for the text however I think only well-placed sounds would count to any real effect (ex : gunshot if there is obviously one yet no unit is seen firing since it's an unseen sniper).
By the way, I am fairly sure voices are just counted as "extras" if they are well-made but can backfire in the professionalism section if they aren't well-made so I wouldn't recommend voices unless they are decent.
EDIT : If it wasn't for the point system and the rules, I would consider amateur voices as a plus unless it's simply too poor.