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Yells of Freedom (Contest version Completed)

Posted: Sun Jun 07, 2009 2:45 am
by omega20
Name: Omega20
Age: 16
Direction: I intend to produce three additional episodes related to each of the three races. The Zerg will be the first one, covering Kerrigan's quest for power. Then, the Protoss, that will cover how a young and idealistic Templar attempts to become an hero like Tassadar or Fenix by rebuilding the once powerful Protoss Empire. And, to finish, the Terrans will enter. The Terran campaign will cover the Raynor's Raiders fighting against the Zerg, the Dominion and a greater enemy yet to see.

Mere weeks have passed since the end of the Brood War. With most of the Sector under Kerrigan's domain, the Terran factions were in a state of upheaval. The Dominion under Emperor Arcturus Mensgk I began to become desperate. Realizing that he had lost most of his support from the now infested Outer Rim colonies, decided to take control of the Terran world of Moria and distribute it’s valuable mining resources as Mengsk saw fit. The Combine that had only recently begun to felt the suffering of this galactic war evaluated their situation. After a heated debate, the leaders of the Combine decided that if as war was to break out between the Dominion and them, the Zerg might use it as an incentive to attack when the Terrans were at their weakest. So it came that Emperor Mengsk was able to economically save the Terran Dominion. Due to Dominion regulation of Morian mining industries, Mengsk brought up the remaining mercenary fleets into his empire. Mengsk had returned the Dominion to its former strength. Now he felt not even the Zerg posed a threat to the order that had been rebuilt.

As her enemies grew stronger, Kerrigan realized that, sooner or later, they'll be a threat for her Swarm once again. However, she has a new plan to destroy her enemies once and for all: Use the Khaydarin Crystals upon her minions so they can assimilate them. The result will be a invincible army of Khaydarin enhanced zerg: the perfect warriors. But this is just the beginning...

The campaign can be downloaded through these links:

Introduction map
Episode II (Zerg)
Episode II (Protoss)

Re: Yells of Freedom

Posted: Sun Jun 07, 2009 1:44 pm
by Campaign Creations
Approved.

Re: Yells of Freedom

Posted: Tue Jun 09, 2009 9:19 am
by omega20
UPDATE June 9th 2009

Screenshots!

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First Mission, Planet Char - Kerrigan herself leads a scouting party sent to explore the area

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What's this?! There're still Terrans on Char?!

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Second Mission, Orbital Platform Hakoms, Planet Char - Kerrigan needs to destroy the Terran main base in order to prepare for the journey to Aiur. One of her Cerebrates sends help in the form of several Khaydarin Enhanced Mutalisks.

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Third Mission, Aiur, Province of Scion - Kerrigan restarts the Zerg invasion of Aiur

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Fourth Mission, Aiur - The Protoss use Warp Gates to connect their outposts

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What the... How did the Zerg came through the Warp Gate?!

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Fifth Mission, Aiur - Belklerand, capital city of Aiur

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Within the city you can found the Khaydarin Crystals Kerrigan wants for herself

The first map is finished 100%. The next four are 80% finished.

Re: Yells of Freedom

Posted: Tue Jun 09, 2009 10:30 am
by Lavarinth
Poor Rupert..

Re: Yells of Freedom

Posted: Wed Jun 10, 2009 12:07 am
by Maglok
Nice progress.

Re: Yells of Freedom

Posted: Sun Jun 14, 2009 1:20 am
by omega20
I'm thinking on replacing the Blizzard characters' role as main protagonists of the campaign by new characters of my own. So, I can have more freedom to improve characters' personality and dialogues. ;)

Re: Yells of Freedom

Posted: Sun Jun 14, 2009 2:06 am
by Legion
omega20 wrote:I'm thinking on replacing the Blizzard characters' role as main protagonists of the campaign by new characters of my own. So, I can have more freedom to improve characters' personality and dialogues. ;)


Cool shots. Also, really like the campaign title.

Re: Yells of Freedom

Posted: Sun Jun 14, 2009 12:55 pm
by omega20
BadManners! wrote:
omega20 wrote:I'm thinking on replacing the Blizzard characters' role as main protagonists of the campaign by new characters of my own. So, I can have more freedom to improve characters' personality and dialogues. ;)


Cool shots. Also, really like the campaign title.

Glad you like them. :D

UPDATE 14th June 2009

A little vid I've made of one of the campaign's introduction maps. I hope you like it (only half of the introduction is showed on the map. We don't need to know about the big surprise hidden of that map yet, do we?).

http://www.sendspace.com/file/0ng8ce

I know it's in its beta stage. There's some bugs I need to fix, but, anyways, you can see it without any problem. ;)

Re: Yells of Freedom

Posted: Sun Jun 14, 2009 1:28 pm
by Legion
Aahh, I don't get a visual. Just some cool music and SFX!! What did I do wrong?

Re: Yells of Freedom

Posted: Sun Jun 14, 2009 1:33 pm
by omega20
BadManners! wrote:Aahh, I don't get a visual. Just some cool music and SFX!! What did I do wrong?


Uhhh, really, I don't know. I works perfectly on my computer.

P.S. Music is from Flame Knive's campaign, with Meta's permission. (Only this map! I've music of my own for the remaining maps. I just couldn't find a better music track for this one. :P)

EDIT: The video is a .avi archive. Just get a program to see it. ;).

Re: Yells of Freedom

Posted: Sun Jun 14, 2009 1:36 pm
by Legion
omega20 wrote:
BadManners! wrote:Aahh, I don't get a visual. Just some cool music and SFX!! What did I do wrong?


Uhhh, really, I don't know. I works perfectly on my computer.

P.S. Music is from Flame Knive's campaign, with Meta's permission. (Only this map! I've music of my own for the remaining maps. I just couldn't find a better music track for this one. :P)

EDIT: Video is a .avi archive. Just get a program to see it. ;).


windows media player should do it, shouldn't it? on vista?

Re: Yells of Freedom

Posted: Sun Jun 14, 2009 1:38 pm
by omega20
BadManners! wrote:
omega20 wrote:
BadManners! wrote:Aahh, I don't get a visual. Just some cool music and SFX!! What did I do wrong?


Uhhh, really, I don't know. I works perfectly on my computer.

P.S. Music is from Flame Knive's campaign, with Meta's permission. (Only this map! I've music of my own for the remaining maps. I just couldn't find a better music track for this one. :P)

EDIT: Video is a .avi archive. Just get a program to see it. ;).


windows media player should do it, shouldn't it? on vista?

Yeah, it should do it. In fact, I use it to see all the .avi files I have. I don't know what's wrong... :(

P.S. Don't try to use Vista, I'm NOT using it.

Re: Yells of Freedom

Posted: Sun Jun 14, 2009 1:42 pm
by Maglok
Guys avi is just the format it can still be encoded in a zillion codecs. Try to play it with VLC, should work.

Re: Yells of Freedom

Posted: Sun Jun 14, 2009 1:47 pm
by Legion
Maglok wrote:Guys avi is just the format it can still be encoded in a zillion codecs. Try to play it with VLC, should work.


:-\ Eh?

I'm not good with computers, Maglok, you know this about me. Or not. But it's true.

Re: Yells of Freedom

Posted: Sun Jun 14, 2009 1:53 pm
by omega20
BadManners! wrote:
Maglok wrote:Guys avi is just the format it can still be encoded in a zillion codecs. Try to play it with VLC, should work.


:-\ Eh?

I'm not good with computers, Maglok, you know this about me. Or not. But it's true.

Problem FIXED!

[youtube=425,350]http://www.youtube.com/watch?v=vxZ3a11UIvQ[/youtube]

I advice you to go to the original page on youtube (watch?v=vxZ3a11UIvQ; copy and paste the link). Quality in there is better than here, and the image is bigger. ;)