What is Armageddon Onslaught

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IskatuMesk
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What is Armageddon Onslaught

Postby IskatuMesk » Thu May 21, 2009 3:08 am

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Armageddon Onslaught - The Concept

The concept of Armageddon Onslaught is relatively simple. It is a survival-style game type worked into a mod that functions on any map and thus has variable parameters and circumstances that makes each game unique.

Players are united against a common enemy - Armageddon, the destroyer of life and mortality. Armageddon utilizes extremely advanced technology, powerful psionics, and dark magic to devastate the world and all those upon it.

Because Armageddon is a special race, its units utilize powers well beyond those the player's have, and they must use clever tactics and micromanagement to their advantage.

Armageddon units have several key attributes that set them apart from everyday units.

Variable attacks - Chances are if an Armageddon unit looks like it's doing something different, it is. Armageddon units possess critical strikes and special attacks that deal extra damage. They also can possess more than one weapon, or behave differently if their target is in melee or at a range.
Special attributes - Some Armageddon units possess special abilities, like the ability to teleport across vast distances, or attack in a massive cone.
Complementary Strengths and Weaknesses - Packs of different Armageddon units will often be far more fearsome than a single large group of an individual unit. This will require astute strategy to overcome.
Legend and Boss units - Armageddon has access to Legends, which are basically heroes, and Boss units, which are the big bads of the modern battlefield. These super units will require teamwork to take down.

Pushing the limits

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Armageddon Onslaught, where ever it goes, aims to push beyond the limits and concepts of traditional players and modders. By applying the concept of the Armageddon race, AO is obligated to deliver a fresh experience to veterans and amateurs alike. This experience is delivered through a combination of assets including original voice acting, powerful soundtrack, and fresh, fearsome graphics.

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Armageddon Onslaught is a proof of concept and a technical demonstration. I hope that when it is released, it meets your expectations and helps you reconsider your previous opinions of my work. It will be my last starcraft mod, but not the end of my modding for good. I have decided to push forward and challenge Starcraft 2 to create the next generation of the Onslaught.

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Reaching Beyond

It has been an incredible challenge to reach this stage of production, where I can confidently say the project is almost finished. Over a year ago Armageddon Onslaught was started at the suggestion of Bajadulce. At the time I was considered retired for years and had only worked a little bit on ITAS in a bid to finish it, though that effort expectedly fell short. Thanks to the hard work of DoA on the limit expander and poiuy_qwert in logistics in dealing with graphics and other stuff, the project has reached a point where I can say that every other modder out there will see something new and exciting. I hope AO inspires the current generation of modders to reach higher and stride further than ever before.

Release is on the ever-closing horizon. Stay tuned.
Last edited by IskatuMesk on Thu May 21, 2009 3:11 am, edited 1 time in total.
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Re: What is Armageddon Onslaught

Postby Lavarinth » Thu May 21, 2009 3:02 pm

You used my catchphrase. ;D
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Re: What is Armageddon Onslaught

Postby IskatuMesk » Thu May 21, 2009 4:57 pm

yay I have an actor for the fallen hero
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Re: What is Armageddon Onslaught

Postby FlyingHat » Thu May 21, 2009 8:49 pm

Keep up the fight! This has to be your crowning moment!
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