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Re: sequel to resurgence - VERY BAD VOICING

Posted: Wed Jan 23, 2008 2:08 pm
by Thalraxal
Actually, the "double spawn" thing will still happen if it's set to a Force with multiple players (it will run for all players in the Force).  Put only one player in that force, or just run the trigger for a single player.

Re: sequel to resurgence - VERY BAD VOICING

Posted: Wed Jan 23, 2008 2:49 pm
by Lavarinth
CONTESTANT IS APPROVED- SUFFICIENT UPDATES.

Re: sequel to resurgence - VERY BAD VOICING

Posted: Tue Feb 05, 2008 1:34 am
by chris
I've decided to pull out of the competition. There are much better campaigns in the works here and besides I'm experiencing both, a lack of time avaivable and a lack of enthusiasm towards my project.
I would rather use the time I have to play these fantastic campaigns that are currently in the works.
Please lock, thanks.