Dark Swarm (working title)

(December 27th, 2007 - March 24, 2008)
User avatar
Marine
Protoss Dragoon Shooting Target
Protoss Dragoon Shooting Target
Posts: 905
Joined: Sun Aug 27, 2006 8:16 pm
Location: MICHIGAN

Re: Dark Swarm (working title)

Post by Marine »

that actually sounds really good, but does have alot of flanger.
[img]http://img143.imageshack.us/img143/3600/zergsig5smallff5.png[/img]
User avatar
Legion
Xel'naga Hero
Xel'naga Hero
Posts: 1140
Joined: Tue Aug 21, 2007 1:17 am

Re: Dark Swarm (working title)

Post by Legion »

Thanks! Yeah, well, obviously I'm not Blizzard or an accomplished voice actor, so it's bound to sound different. Still, I'm pleased with the result. It works for me. =)

EDIT:

Currently working on the epilogue mission, and then it's done. I hope to make my set deadline for this weekend.
Last edited by Legion on Thu Jan 10, 2008 11:24 pm, edited 1 time in total.
User avatar
Maglok
Xel'naga World Shaper
Xel'naga World Shaper
Posts: 1312
Joined: Sun May 20, 2007 12:48 pm
Location: The Netherlands

Re: Dark Swarm (working title)

Post by Maglok »

Well hoo-dee Legion I just got totally pwned by your overmind. It is very, very nice. I agree with the fast talking though.
- Maglok
Audio engineer and writer
SC2 campaign dev ranting: The Bunker blog
User avatar
Legion
Xel'naga Hero
Xel'naga Hero
Posts: 1140
Joined: Tue Aug 21, 2007 1:17 am

Re: Dark Swarm (working title)

Post by Legion »

Yeah... well... most of the dialogue's already done, so it'll be a fast talking Overmind in this campaign.

Glad you liked it, Maggz. It's taken me hours to figure this one out.
User avatar
Legion
Xel'naga Hero
Xel'naga Hero
Posts: 1140
Joined: Tue Aug 21, 2007 1:17 am

Dark Swarm BETA RELEASE

Post by Legion »

BETA REMOVED - UNDERGOING REPAIRS
Last edited by Legion on Sat Jan 12, 2008 9:54 am, edited 1 time in total.
User avatar
Thalraxal
Protoss Stargate Concierge
Protoss Stargate Concierge
Posts: 1212
Joined: Sun Aug 12, 2007 12:42 pm
Location: Ontario, Canada

Re: Dark Swarm (working title)

Post by Thalraxal »

As has been said before: Your Overmind is awesome.  Loved the hearing the "Awaken my child, and embrace the glory that is your birthright..." speech again.  I only got to mission 2, and hit a big bug though. :(

Spelling!
Mission 2 briefing: Possess is missing an "S"

Mission 3 or 4 description: "Terran Commander Centers"?

Bugs!
Mission 1: It'd be nice to have a starting Overlord, or maybe some minerals.  It seems weird that we can build a Defiler Mound, but can't build Defilers.

Mission 2: Mission 2 began, and I was automatically defeated.  I'm pretty sure that's not what was supposed to happen.
Last edited by Thalraxal on Sat Jan 12, 2008 9:02 am, edited 1 time in total.
User avatar
Legion
Xel'naga Hero
Xel'naga Hero
Posts: 1140
Joined: Tue Aug 21, 2007 1:17 am

Re: Dark Swarm (working title)

Post by Legion »

Jeez, I knew something was wrong with that second mission! I'll look into it.


Sorry, my bad!

EDIT:

The instant defeat in mission 2 is something I can't figure out. This is going to take a while.
Last edited by Legion on Sat Jan 12, 2008 9:48 am, edited 1 time in total.
User avatar
Revan
Terran Dropship Flight Attendant
Terran Dropship Flight Attendant
Posts: 154
Joined: Wed Dec 26, 2007 11:15 am

Re: Dark Swarm (working title)

Post by Revan »

It's not complicated. I looked at the triggers and it said that if force 2 commands 0 unit then it's defeat for them. In the beginning they don't control anything. Player 3 is not part of the force 2,so putting it into the Force 2 solved the problem.

Btw, the first briefing and mission was cool. Seems like the Overmind likes to repeat that speech everytime he creates a new cerebrate. :D
Last edited by Revan on Sat Jan 12, 2008 10:32 am, edited 1 time in total.
Signature can be found here.
User avatar
Thalraxal
Protoss Stargate Concierge
Protoss Stargate Concierge
Posts: 1212
Joined: Sun Aug 12, 2007 12:42 pm
Location: Ontario, Canada

Re: Dark Swarm (working title)

Post by Thalraxal »

Revan wrote: It's not complicated. I looked at the triggers and it said that if force 2 commands 0 unit then it's defeat for them. In the beginning they don't control anything. Player 3 is not part of the force 2,so putting it into the Force 2 solved the problem.

Btw, the first briefing and mission was cool. Seems like the Overmind likes to repeat that speech everytime he creates a new cerebrate. :D
Alternatively, an 'Elapsed Scenario Time' condition for one or two seconds on the trigger "If all units die..." would do the trick.  Stop the trigger from firing, while the Switch 'Map Tile' is being set.

--------------------

EDIT:
Alright, skipped mission 2, finished the rest of it.  That was pretty cool.  Definatly captured the feeling of the original Zerg Campaign.

Mission 3: No problems there.  But you might want to give the player an Overlord or two at the beginning though.  And maybe move that Evolution Chamber so the player could build a second a Hatchery there.

Mission 4: Fun little installation map.  Encountered acouple small bugs, but nothing game breaking.  First: By the end of the mission, the read Leaderboard to 12 out of 3 Computer terminals.  Second: had a 'Cannot place unit!' error whenever you spawned the escape Beacon at the end (one was placed, but it tried to spawn another three at that location).  I think I was getting multiple instances of the same trigger.  Are the triggers under a force with multiple players in it?  Might want to move the triggers to a single player, or have only one player in the force.

Nitpick: Some feedback on which doors opened would be nice, especially with the timer (although you did give us plenty of time, I completed it in about 11 minutes).

Mission 5: Grammatical Error: "invasion of Terran Sector" could use a 'the'.  Neat ending!  Was that your Tassadar or the original?
Last edited by Thalraxal on Sat Jan 12, 2008 1:51 pm, edited 1 time in total.
User avatar
Legion
Xel'naga Hero
Xel'naga Hero
Posts: 1140
Joined: Tue Aug 21, 2007 1:17 am

Re: Dark Swarm (working title)

Post by Legion »

Guys THANKS A LOT, I'm now trying to fix all that so it'll be worthy. Is that cheating?

I noticed I make a lot of typos when I'm rushing things. I just wanted to show you guys that I HAVE been doing stuff, and it blows up right in my face haha!

Tassadar was cut 'n paste work., by the way. =)
Last edited by Legion on Sat Jan 12, 2008 2:42 pm, edited 1 time in total.
User avatar
Marine
Protoss Dragoon Shooting Target
Protoss Dragoon Shooting Target
Posts: 905
Joined: Sun Aug 27, 2006 8:16 pm
Location: MICHIGAN

Re: Dark Swarm (working title)

Post by Marine »

Legion wrote: I noticed I make a lot of typos when I'm rushing things. I just wanted to show you guys that I HAVE been doing stuff, and it blows up right in my face haha!
I do the same thing. :P
[img]http://img143.imageshack.us/img143/3600/zergsig5smallff5.png[/img]
User avatar
Lavarinth
Xel'naga Administrator
Xel'naga Administrator
Posts: 6539
Joined: Wed Aug 16, 2006 5:21 pm
Location: His Ashworld Planet

Re: Dark Swarm (working title)

Post by Lavarinth »

Legion wrote: Guys THANKS A LOT, I'm now trying to fix all that so it'll be worthy. Is that cheating?

I noticed I make a lot of typos when I'm rushing things. I just wanted to show you guys that I HAVE been doing stuff, and it blows up right in my face haha!

Tassadar was cut 'n paste work., by the way. =)
You have until the deadline and when you say "completed"
- - Lavarinth
Campaign Creations Administrator
User avatar
Legion
Xel'naga Hero
Xel'naga Hero
Posts: 1140
Joined: Tue Aug 21, 2007 1:17 am

Re: Dark Swarm (working title)

Post by Legion »

Update: Shall undergo revamping
User avatar
Legion
Xel'naga Hero
Xel'naga Hero
Posts: 1140
Joined: Tue Aug 21, 2007 1:17 am

NEW update

Post by Legion »

In order to make up for last week's somewhat false start, I've decided to redesign to the entire campaign. The only thing that remains the same is the story; the maps / dialogue and recorded voices will be new. This to compensate for the trouble people have had trying out the first release.

It's getting well underway and looking better than version 1-point-crap. =)

Here some screenshots.
You do not have the required permissions to view the files attached to this post.
Last edited by Legion on Thu Jan 17, 2008 2:12 pm, edited 1 time in total.
User avatar
Thalraxal
Protoss Stargate Concierge
Protoss Stargate Concierge
Posts: 1212
Joined: Sun Aug 12, 2007 12:42 pm
Location: Ontario, Canada

Re: Dark Swarm (working title)

Post by Thalraxal »

So, does that mean that my copy of the original release will become some sort of rare and valuable collector's edition? :D

Can't wait to see and hear more about the revamped version!
Locked