The LotC Cost Sheet

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The Oracle
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The LotC Cost Sheet

Post by The Oracle »

As I promised, here is the cost sheet which breaks down all costs incurred thus far on the LotC for StarCraft 2 project.

The official PDF is attached.
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IskatuMesk
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Re: The LotC Cost Sheet

Post by IskatuMesk »

Those are some insane costs. I wonder what it would cost if I bought VA for Apex's scripts. Each mission is a minimum of 5k words in the first draft, most average 20k, and they tend to grow when I polish them. Luckily I can do most of it myself better than most people I'd be able to pay for. Female VA's are always the big lynchpin... so I rely on the Russian method of forced conscript. Works out pretty well with a bit of training.

Also, you could have just linked to the pdf file directly. There's nothing to gain going to a dead site like mapster just to click another link.
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CowardI
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Re: The LotC Cost Sheet

Post by CowardI »

IskatuMesk wrote:Also, you could have just linked to the pdf file directly. There's nothing to gain going to a dead site like mapster just to click another link.
I kinda agree.

Sorry. I have quoted you 3 times in a row now, IskatuMesk. but you are just so damn quotable. :P
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Re: The LotC Cost Sheet

Post by CowardI »

Thanks for being transparent, Oracle. :)

This shows real promise. :) So is it official? LotC is now in production again? :D
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Re: The LotC Cost Sheet

Post by The Oracle »

It is official
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Re: The LotC Cost Sheet

Post by CowardI »

Awww yeaaah! :D

Of course this annoying question has to follow:
Eta to release date? :P
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Re: The LotC Cost Sheet

Post by The Oracle »

CowardI wrote:Awww yeaaah! :D

Of course this annoying question has to follow:
Eta to release date? :P
This will depend on how quickly I can get the modelers and animators to finish their thing. I'll have a more definitive ETA in the beginning of 2016 I think.
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Re: The LotC Cost Sheet

Post by CowardI »

The Oracle wrote:
CowardI wrote:Awww yeaaah! :D

Of course this annoying question has to follow:
Eta to release date? :P
This will depend on how quickly I can get the modelers and animators to finish their thing. I'll have a more definitive ETA in the beginning of 2016 I think.
Amazing. :)
I cant wait. :) :)
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