lol

User avatar

Topic author
DrumsofWar
Protoss Infested Terran (Unemployed)
Protoss Infested Terran (Unemployed)
Posts: 842
Joined: Fri Feb 29, 2008 12:55 pm
Contact:
Status: Offline

lol

Postby DrumsofWar » Sun Oct 24, 2010 12:28 pm

While Googling, I found this rant by some Total Annihalation fan from many many years back trying to rant why it's better than Starcraft 1. I found it so funny that I wanted to share.

User avatar

Dem0nS1ayer
Terran Science Facility Guinea Pig
Terran Science Facility Guinea Pig
Posts: 210
Joined: Fri Jun 12, 2009 2:35 pm
Location: In a cave on Aiur, hiding from the Zerg
Contact:
Status: Offline

Re: lol

Postby Dem0nS1ayer » Sun Oct 24, 2010 2:24 pm

Yeah I saw this so long ago. That guy has to be the most retarded gamer in the history of gaming nerds.

"total annihilation is better because they have super units that can shoot from half-way across the map!"
lol.

User avatar

IskatuMesk
Xel'naga World Shaper
Xel'naga World Shaper
Posts: 8890
Joined: Sat Feb 07, 2009 1:40 pm
Location: M͈̙̞͍͞ͅE̹H̨͇̰͈͕͇̫Ì̩̳CO̼̩̤͖͘ జ్ఞ‌ా
Contact:
Status: Offline

Re: lol

Postby IskatuMesk » Sun Oct 24, 2010 5:00 pm

That is the same argument Supreme Commander players use. I mean that. They really are a bunch of dumbasses.

Except for the odd guy in the group who has actually played starcraft. Then their stupid comments come from trying to pass off as "good" because they had like 100apm. durr hurr I can have 300apm! Look at me, I'm Boxer!
Image~[Gameproc]~Image
Warning: dialogue contains politically incorrect content. Viewer rearsore may occur.

User avatar

Xenon
Zerg Queen's Nest Slave Trainee
Zerg Queen's Nest Slave Trainee
Posts: 763
Joined: Mon Oct 23, 2006 3:29 pm
Status: Offline

Re: lol

Postby Xenon » Sun Oct 24, 2010 5:09 pm

Yeah, a lot of TA fans had irrational hate of Starcraft. I think that around 2000 TAUniverse had a news post that claimed that the death of the Starcraft mod "Aqueous Rift" was good news and that hating Starcraft was "keeping their affairs in order" or somesuch.

User avatar

Krazy
Zerg Creep Colony Landscaper
Zerg Creep Colony Landscaper
Posts: 447
Joined: Sun Nov 30, 2008 1:49 am
Status: Offline

Re: lol

Postby Krazy » Sun Oct 24, 2010 5:58 pm

I average like 30 apm and I'm still quadruple diamond. Not like I need to be higher for ffs anyway, since once the lag starts it's like we're playing 30 fpm.

User avatar

Church
a.k.a. the REAL Lavarinth
a.k.a. the REAL Lavarinth
Posts: 697
Joined: Tue Jun 02, 2009 6:48 pm
Location: now here, nowhere
Status: Offline

Re: lol

Postby Church » Mon Oct 25, 2010 9:23 am

"In Total Annihilation, most weapons as well as units are an object in the game, meaning that a Big Bertha could very well hit a bomber flying past or a nuke could hit a fighter flying overhead. In Starcraft, all weapons are mere graphical effects, and nothing like this can ever happen."

I'm sorry, but this one doesn't even make sense.

EDIT: Oh, wait, no, I'm just an idiot, I understand now. He's trying to say TA isn't graphics!
StarCraft Fan Campaign Listing

Anything that can go wrong, will go wrong.

User avatar

Topic author
DrumsofWar
Protoss Infested Terran (Unemployed)
Protoss Infested Terran (Unemployed)
Posts: 842
Joined: Fri Feb 29, 2008 12:55 pm
Contact:
Status: Offline

Re: lol

Postby DrumsofWar » Mon Oct 25, 2010 2:20 pm

I never understood why certain RTS fandoms thought their game was the anti-Starcraft, especially C & C. Blizzard arguably took some concepts but Westwood shot itself in the foot with its twenty dozen rehashes of the same game and closed tech tree.

EA tried to take a page from Blizzard with multiple races (and paid actors in cutscenes) but wound up being mediocre at best. I actually thought the one game, engine and feature wise (but not gameplay wise), that could hold up was Rise of Legends but its repetitive campaign and confusing learning curve hampered it greatly.

User avatar

IskatuMesk
Xel'naga World Shaper
Xel'naga World Shaper
Posts: 8890
Joined: Sat Feb 07, 2009 1:40 pm
Location: M͈̙̞͍͞ͅE̹H̨͇̰͈͕͇̫Ì̩̳CO̼̩̤͖͘ జ్ఞ‌ా
Contact:
Status: Offline

Re: lol

Postby IskatuMesk » Mon Oct 25, 2010 10:11 pm

Nothing about Command & Conquer, TA, or Supreme Commander were ever noteworthy. They were merely stepping stones to Starcraft.

Now, Earth 2150 and Conquest: Frontier Wars. Those were good games.
Image~[Gameproc]~Image
Warning: dialogue contains politically incorrect content. Viewer rearsore may occur.

User avatar

Xenon
Zerg Queen's Nest Slave Trainee
Zerg Queen's Nest Slave Trainee
Posts: 763
Joined: Mon Oct 23, 2006 3:29 pm
Status: Offline

Re: lol

Postby Xenon » Mon Oct 25, 2010 11:20 pm

Jim_Raynor wrote:I'm sorry, but this one doesn't even make sense.

EDIT: Oh, wait, no, I'm just an idiot, I understand now. He's trying to say TA isn't graphics!


He means that the projectiles use collision detection.

User avatar

IskatuMesk
Xel'naga World Shaper
Xel'naga World Shaper
Posts: 8890
Joined: Sat Feb 07, 2009 1:40 pm
Location: M͈̙̞͍͞ͅE̹H̨͇̰͈͕͇̫Ì̩̳CO̼̩̤͖͘ జ్ఞ‌ా
Contact:
Status: Offline

Re: lol

Postby IskatuMesk » Mon Oct 25, 2010 11:44 pm

Which sc can sort of semi have... d2 can have it! :D
Image~[Gameproc]~Image
Warning: dialogue contains politically incorrect content. Viewer rearsore may occur.

User avatar

Topic author
DrumsofWar
Protoss Infested Terran (Unemployed)
Protoss Infested Terran (Unemployed)
Posts: 842
Joined: Fri Feb 29, 2008 12:55 pm
Contact:
Status: Offline

Re: lol

Postby DrumsofWar » Tue Oct 26, 2010 2:57 am

IskatuMesk wrote:Nothing about Command & Conquer, TA, or Supreme Commander were ever noteworthy. They were merely stepping stones to Starcraft.

Now, Earth 2150 and Conquest: Frontier Wars. Those were good games.


My list of overlooked good RTS would have to include Celtic Wars. On first glance, it seems like a simplistic medieval version of Warcraft 3 with 2D graphics but it has that incredibly crucial are of "It's easy to learn but then it gets slowly complex in an awesome way" that made Starcraft 1 melee so great.

I actually found playing Insane AIs very tough as you had to defend towns while maintaining both supply and reinforcements so you could cut your way to an enemy capital and besiege it. Space Empires V was very fun and given the simultaneous strategic turns and realtime tactical combat, it more or less was an RTS anyway.

User avatar

Church
a.k.a. the REAL Lavarinth
a.k.a. the REAL Lavarinth
Posts: 697
Joined: Tue Jun 02, 2009 6:48 pm
Location: now here, nowhere
Status: Offline

Re: lol

Postby Church » Tue Oct 26, 2010 8:48 am

Xenon wrote:
Jim_Raynor wrote:I'm sorry, but this one doesn't even make sense.

EDIT: Oh, wait, no, I'm just an idiot, I understand now. He's trying to say TA isn't graphics!


He means that the projectiles use collision detection.

I'm aware, I was being sarcastic.
StarCraft Fan Campaign Listing

Anything that can go wrong, will go wrong.

User avatar

IskatuMesk
Xel'naga World Shaper
Xel'naga World Shaper
Posts: 8890
Joined: Sat Feb 07, 2009 1:40 pm
Location: M͈̙̞͍͞ͅE̹H̨͇̰͈͕͇̫Ì̩̳CO̼̩̤͖͘ జ్ఞ‌ా
Contact:
Status: Offline

Re: lol

Postby IskatuMesk » Tue Oct 26, 2010 12:33 pm

Celtic Wars sounds very familiar but I know I haven't played it. I'm curious just to see if it has music I'd want in it. *finds*

/e aaaa it's hard to find
Image~[Gameproc]~Image
Warning: dialogue contains politically incorrect content. Viewer rearsore may occur.

User avatar

Topic author
DrumsofWar
Protoss Infested Terran (Unemployed)
Protoss Infested Terran (Unemployed)
Posts: 842
Joined: Fri Feb 29, 2008 12:55 pm
Contact:
Status: Offline

Re: lol

Postby DrumsofWar » Tue Oct 26, 2010 11:18 pm

Get demo. The theme song is fairly good although there's a few other nice pieces, but its soundtrack isn't that extensive hence me not mentioning it in your Greco-Roman-Egypto thread.

User avatar

wibod
Zerg Creep Colony Landscaper
Zerg Creep Colony Landscaper
Posts: 439
Joined: Tue Oct 13, 2009 7:55 am
Status: Offline

Re: lol

Postby wibod » Wed Oct 27, 2010 5:37 am

Nexus: The Jupiter Incident 4 lyfe


Return to “StarCraft Discussion”

Who is online

Users browsing this forum: No registered users and 2 guests