Help "unproctecting" .SCM/.SCX files

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Durandal-Thoth
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Re: Help "unproctecting" .SCM/.SCX files

Post by Durandal-Thoth »

Hmm... Do you have an AIM? My friend has a program that may be what you're looking for.

I'd like to know what exactly you're using it for before I hand it over, though. The next thing I need is to log on one day and see a hundred more versions of raccoon city with secrets because it's been unprotected.
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Re: Help "unproctecting" .SCM/.SCX files

Post by Duke of Awesome »

Durandal-Thoth wrote:
Hmm... Do you have an AIM? My friend has a program that may be what you're looking for.

I'd like to know what exactly you're using it for before I hand it over, though. The next thing I need is to log on one day and see a hundred more versions of raccoon city with secrets because it's been unprotected.
Sorry, not a fan of a-o-hell.And my reason for the program, is as you said, benevolent.Or at least, that's what I'd like to think making maps single play compatible isn't evil, as far as I know.And if I am to edit it, I won't take credit for the whole thing.The most I'll do is add a unit somewhere that doesn't attack and make it say something like "Single player compatible by [username here]".Nothing extreme, just making some good maps like that single player.I do however understand if you are untrusting to give use of such a program to some internet stranger.
Last edited by Duke of Awesome on Fri Jul 20, 2007 11:53 am, edited 1 time in total.
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IskatuMesk
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Re: Help "unproctecting" .SCM/.SCX files

Post by IskatuMesk »

You can use trillian instead of AIM. I haven't used the default clients of msn/aim for years upon years.
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Re: Help "unproctecting" .SCM/.SCX files

Post by UntamedLoli »

Blizzard simply needs to make it so maps can't be used in the game if the editor can't open it.
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IskatuMesk
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Re: Help "unproctecting" .SCM/.SCX files

Post by IskatuMesk »

Pretty much. I think they could probably do it with some kind of crc check or something, since I believe most protectors work by damaging a part of the mpq file so the editor can't read it but the game can.
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Re: Help "unproctecting" .SCM/.SCX files

Post by Duke of Awesome »

So....Any links to anything along the lines of an SC Unprotect?(that isn't zerogamers because you have to go through spam to get it)
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Re: Help "unproctecting" .SCM/.SCX files

Post by Duke of Awesome »

Oy..Had to wipe my hard drive..Now I have to ask for this as well..Would anyone mind sending me the Raccoon City map, please?
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