Mod help: Unit colors?
- Ardis
- Terran Nuclear Silo Safety Inspector
- Posts: 228
- Joined: Tue Sep 05, 2006 5:03 pm
- Location: Ohio, USA
Mod help: Unit colors?
Alright, I have a sprite ready for my mod, but I don't know how to set it up so that it will have different colors based on the owner of the unit yet, anyone here know how to do that?
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Unstable implies that I could BECOME more dangerous than I am now.
Unstable implies that I could BECOME more dangerous than I am now.
- IskatuMesk
- Xel'naga World Shaper
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Re: Mod help: Unit colors?
Magneta colors on the unit will turn into player colors when the unit is ingame.
Note that the two darkest indexes of magneta will not.
Note that the two darkest indexes of magneta will not.
- Ardis
- Terran Nuclear Silo Safety Inspector
- Posts: 228
- Joined: Tue Sep 05, 2006 5:03 pm
- Location: Ohio, USA
Re: Mod help: Unit colors?
Okay.
I'm not unstable.
Unstable implies that I could BECOME more dangerous than I am now.
Unstable implies that I could BECOME more dangerous than I am now.
- Ardis
- Terran Nuclear Silo Safety Inspector
- Posts: 228
- Joined: Tue Sep 05, 2006 5:03 pm
- Location: Ohio, USA
Re: Mod help: Unit colors?
It worked, thank you very much.
By the way, do you know what the maximum size (in pixels) is that StarCraft will accept as a usable sprite?
By the way, do you know what the maximum size (in pixels) is that StarCraft will accept as a usable sprite?
I'm not unstable.
Unstable implies that I could BECOME more dangerous than I am now.
Unstable implies that I could BECOME more dangerous than I am now.
- IskatuMesk
- Xel'naga World Shaper
- Posts: 8328
- Joined: Sat Feb 07, 2009 1:40 pm
- Location: M͈̙̞͍͞ͅE̹H̨͇̰͈͕͇̫Ì̩̳CO̼̩̤͖͘ జ్ఞా
Re: Mod help: Unit colors?
In a technical speaking, SC will accept 256x256, but it's unstable. 255x255, however, works well. For an example of how big that is...
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- Ardis
- Terran Nuclear Silo Safety Inspector
- Posts: 228
- Joined: Tue Sep 05, 2006 5:03 pm
- Location: Ohio, USA
Re: Mod help: Unit colors?
Plenty big enough. Doug wanted the Krom to have big ships in the mod, I think that's more than big enough.
I'm not unstable.
Unstable implies that I could BECOME more dangerous than I am now.
Unstable implies that I could BECOME more dangerous than I am now.