Black Sun: Retribution - The Radioplay

Moderator: Milldawg

User avatar

ArcCain
Terran Dropship Flight Attendant
Terran Dropship Flight Attendant
Posts: 174
Joined: Wed Aug 01, 2012 4:10 pm
Status: Offline

Re: Black Sun: Retribution - The Radioplay

Postby ArcCain » Tue Nov 25, 2014 4:45 pm

Will there be any making of video/audio bit?

User avatar

Topic author
IskatuMesk
Xel'naga World Shaper
Xel'naga World Shaper
Posts: 8776
Joined: Sat Feb 07, 2009 1:40 pm
Location: M͈̙̞͍͞ͅE̹H̨͇̰͈͕͇̫Ì̩̳CO̼̩̤͖͘
Contact:
Status: Offline

Re: Black Sun: Retribution - The Radioplay

Postby IskatuMesk » Wed Nov 26, 2014 5:06 am

Only the dev series that has been released thus far and maybe the earlier installations. I didn't record anything when making it and I don't even know what I would discuss.
Image~[Gameproc]~Image
Warning: dialogue contains politically incorrect content. Viewer rearsore may occur.

User avatar

ArcCain
Terran Dropship Flight Attendant
Terran Dropship Flight Attendant
Posts: 174
Joined: Wed Aug 01, 2012 4:10 pm
Status: Offline

Re: Black Sun: Retribution - The Radioplay

Postby ArcCain » Thu Dec 04, 2014 10:37 am

How did you go about naming the races and characters? Did you have any inspiration or was it all something you thought up on your own?

Names like Xy`Kranasha sounds rather exotic.

User avatar

Topic author
IskatuMesk
Xel'naga World Shaper
Xel'naga World Shaper
Posts: 8776
Joined: Sat Feb 07, 2009 1:40 pm
Location: M͈̙̞͍͞ͅE̹H̨͇̰͈͕͇̫Ì̩̳CO̼̩̤͖͘
Contact:
Status: Offline

Re: Black Sun: Retribution - The Radioplay

Postby IskatuMesk » Sun Dec 07, 2014 12:40 pm

All of the names are just conjured on the spot.
Image~[Gameproc]~Image
Warning: dialogue contains politically incorrect content. Viewer rearsore may occur.

User avatar

ArcCain
Terran Dropship Flight Attendant
Terran Dropship Flight Attendant
Posts: 174
Joined: Wed Aug 01, 2012 4:10 pm
Status: Offline

Re: Black Sun: Retribution - The Radioplay

Postby ArcCain » Fri Dec 19, 2014 9:43 am

Why was Haktish so hesitant to use the Khorannarath in the last battle?

User avatar

Topic author
IskatuMesk
Xel'naga World Shaper
Xel'naga World Shaper
Posts: 8776
Joined: Sat Feb 07, 2009 1:40 pm
Location: M͈̙̞͍͞ͅE̹H̨͇̰͈͕͇̫Ì̩̳CO̼̩̤͖͘
Contact:
Status: Offline

Re: Black Sun: Retribution - The Radioplay

Postby IskatuMesk » Sat Dec 20, 2014 3:32 am

The WD showed no signs of being vulnerable to conventional Anahn weapons, and easily bypassed their existing defenses. If the engagement went even slightly awry the flagship and as a result all of their surviving infrastructure and staff would be gone.
Image~[Gameproc]~Image
Warning: dialogue contains politically incorrect content. Viewer rearsore may occur.

User avatar

Topic author
IskatuMesk
Xel'naga World Shaper
Xel'naga World Shaper
Posts: 8776
Joined: Sat Feb 07, 2009 1:40 pm
Location: M͈̙̞͍͞ͅE̹H̨͇̰͈͕͇̫Ì̩̳CO̼̩̤͖͘
Contact:
Status: Offline

Re: Black Sun: Retribution - The Radioplay

Postby IskatuMesk » Thu Dec 25, 2014 7:55 am

This year's end is upon us. Though time marches on, the lessons of the past must never be forgotten. An unsung legacy remains in the shadow of this project. Though the dev series covers much of it, I felt it prudent to bring to the forefront the reality of what was lost at the end of Retribution.

This is the unsung legacy. The sounds and images no one who listens to the audiobook will ever know of. This is the price of failure.

http://www.gameproc.com/meskstuff/LP/HM ... Legacy.mkv
Image~[Gameproc]~Image
Warning: dialogue contains politically incorrect content. Viewer rearsore may occur.

User avatar

ArcCain
Terran Dropship Flight Attendant
Terran Dropship Flight Attendant
Posts: 174
Joined: Wed Aug 01, 2012 4:10 pm
Status: Offline

Re: Black Sun: Retribution - The Radioplay

Postby ArcCain » Fri Dec 26, 2014 12:45 pm

;_;

Despite what you have said I think the audio book option may still hold some promise. It would be a tone of work reading all the lines, editing them and so on. But I think you could pull it off.

Getting voice actors would probably be the biggest issue if you had a hard time to find suitable actors for BSR. Assuming you aren't willing to voice it all on your own and to what length in audio editing you would plan to go. I can see why anything like BSR would require more voice actors, sadly I don't know much of where to obtain voice actors who are willing to work for free.

User avatar

Topic author
IskatuMesk
Xel'naga World Shaper
Xel'naga World Shaper
Posts: 8776
Joined: Sat Feb 07, 2009 1:40 pm
Location: M͈̙̞͍͞ͅE̹H̨͇̰͈͕͇̫Ì̩̳CO̼̩̤͖͘
Contact:
Status: Offline

Re: Black Sun: Retribution - The Radioplay

Postby IskatuMesk » Fri Dec 26, 2014 5:21 pm

The audiobook version is already finished. If I were to rebuild the visual one in all likelihood the only further VA that would be required is for the longer visual scenes, and I could do all of that myself very easily.

It's the character models that remain the roadblock.
Image~[Gameproc]~Image
Warning: dialogue contains politically incorrect content. Viewer rearsore may occur.

User avatar

ArcCain
Terran Dropship Flight Attendant
Terran Dropship Flight Attendant
Posts: 174
Joined: Wed Aug 01, 2012 4:10 pm
Status: Offline

Re: Black Sun: Retribution - The Radioplay

Postby ArcCain » Fri Dec 26, 2014 5:50 pm

Just models or animations as well?

I take it you don't want to hire a modeller? From what little I know of freelancers is they can cost quite a bit.

User avatar

Topic author
IskatuMesk
Xel'naga World Shaper
Xel'naga World Shaper
Posts: 8776
Joined: Sat Feb 07, 2009 1:40 pm
Location: M͈̙̞͍͞ͅE̹H̨͇̰͈͕͇̫Ì̩̳CO̼̩̤͖͘
Contact:
Status: Offline

Re: Black Sun: Retribution - The Radioplay

Postby IskatuMesk » Fri Dec 26, 2014 5:55 pm

No, I wouldn't hire anyone for anything regardless of project, nor would I trust anyone else to be able to create my vision. The only reason they cost a lot is because indie developers are retarded and pay out the foot for something that takes a few minutes to do, so overpricing is encouraged.

I need models, textures, and some animations, and of a quality you don't see in Western gaming.
Image~[Gameproc]~Image
Warning: dialogue contains politically incorrect content. Viewer rearsore may occur.

User avatar

ArcCain
Terran Dropship Flight Attendant
Terran Dropship Flight Attendant
Posts: 174
Joined: Wed Aug 01, 2012 4:10 pm
Status: Offline

Re: Black Sun: Retribution - The Radioplay

Postby ArcCain » Fri Dec 26, 2014 7:28 pm

Shits tough...

So any more from BSR or TOA is on indefinite hold until these criteria has been achieved then I take it.

User avatar

Topic author
IskatuMesk
Xel'naga World Shaper
Xel'naga World Shaper
Posts: 8776
Joined: Sat Feb 07, 2009 1:40 pm
Location: M͈̙̞͍͞ͅE̹H̨͇̰͈͕͇̫Ì̩̳CO̼̩̤͖͘
Contact:
Status: Offline

Re: Black Sun: Retribution - The Radioplay

Postby IskatuMesk » Fri Dec 26, 2014 9:37 pm

yup

I think I am more likely to learn programming before I get even one of those down. And seeing as that is really unlikely... well, yeah. It's all dead.
Image~[Gameproc]~Image
Warning: dialogue contains politically incorrect content. Viewer rearsore may occur.

User avatar

ArcCain
Terran Dropship Flight Attendant
Terran Dropship Flight Attendant
Posts: 174
Joined: Wed Aug 01, 2012 4:10 pm
Status: Offline

Re: Black Sun: Retribution - The Radioplay

Postby ArcCain » Sat Dec 27, 2014 9:59 am

Pity.

I liked Adjak and the ship battles.

User avatar

Topic author
IskatuMesk
Xel'naga World Shaper
Xel'naga World Shaper
Posts: 8776
Joined: Sat Feb 07, 2009 1:40 pm
Location: M͈̙̞͍͞ͅE̹H̨͇̰͈͕͇̫Ì̩̳CO̼̩̤͖͘
Contact:
Status: Offline

Re: Black Sun: Retribution - The Radioplay

Postby IskatuMesk » Sat Dec 27, 2014 10:48 pm

Would have liked to have been able to do the battles in the UDK... but yeah. No point even trying it without having the other half of the project.
Image~[Gameproc]~Image
Warning: dialogue contains politically incorrect content. Viewer rearsore may occur.


Return to “General Discussion”

Who is online

Users browsing this forum: No registered users and 3 guests