E3 2011

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Lavarinth
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Re: E3 2011

Postby Lavarinth » Thu Jun 09, 2011 7:02 pm

Wasn't aware others even knew about TERA :P
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Re: E3 2011

Postby IskatuMesk » Thu Jun 09, 2011 7:05 pm

We've been very casually semi-following it for a while. Along with Guild Wars 2.
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Re: E3 2011

Postby Xenon » Thu Jun 09, 2011 7:47 pm



Spoiler: show
MASSIVE CRAB, MASSIVE DAMAGE (it's hard to believe that's 5 years old already)


I still don't want to touch anything with a monthly fee. Shame.

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Re: E3 2011

Postby RazorclawX » Thu Jun 09, 2011 8:07 pm

I'm kind of iffy on that if that's indicative of a normal battle.
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Re: E3 2011

Postby IskatuMesk » Thu Jun 09, 2011 8:22 pm

I think there are a lot of world mini-bosses. That's what I remember reading about.
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Re: E3 2011

Postby Dread » Fri Jun 10, 2011 9:04 pm

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Re: E3 2011

Postby Lavarinth » Sat Jun 11, 2011 12:15 am

That's an artsy game. Haha
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Re: E3 2011

Postby Dread » Sat Jun 11, 2011 10:07 pm

Lavarinth wrote:That's an artsy game. Haha
From Wikipedia;
In Journey, the player takes the role of a robed figure in a desert. The game features no map or instructions, only a large mountain in the distance that the player journeys toward.

Besides that, and that the online component consists of a sort of drop-in, drop-out co-op experience with strangers, with no real method to communicate besides in-game character, "pings". It seems like the kind of game that you could lose yourself in fairly easily, and just enjoy the experience.

That or it could be terribly boring, who really knows, but I'll probably take a look.

No one was interested in Assassin's Creed Revelations?
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Re: E3 2011

Postby Mr. » Sun Jun 12, 2011 7:17 am

Journey actually looks like it could be interesting. I hadn't heard of it yet, so thanks for posting that. I haven't actually seen to much from E3 to get excited about. Pretty much everything I've seen is something that I've known about before. But hey, I'm excited for some of that stuff.

Speaking of "artsy" games, the Ico + Shadow of the Colossus bundle is definitely something I'm looking forward to. But the two games I'm looking forward to the most in the near future are Deus Ex: Human Revolution, and Dark Souls. Deus Ex, because it's freaking Deus Ex. Dark Souls, because I loved getting my ass kicked in Demon's Souls.

Maybe a few others I'll check out, like Tomb Raider, and Bioshock Infinite.

Also Wii U looks retarded.

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Re: E3 2011

Postby Lavarinth » Sun Jun 12, 2011 10:49 am

Dread wrote:No one was interested in Assassin's Creed Revelations?


Assassin's who?

Just kidding, but I'm still trying to force myself through the first one.
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Re: E3 2011

Postby Rocco » Sun Jun 12, 2011 11:15 am

Lavarinth wrote:
Dread wrote:No one was interested in Assassin's Creed Revelations?


Assassin's who?

Just kidding, but I'm still trying to force myself through the first one.


I never could bring myself to finish Creed.

I'm really praying for Skyrim to be good, Oblivion was such a letdown

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Re: E3 2011

Postby UntamedLoli » Sun Jun 12, 2011 1:59 pm

Too late.

http://www.gamersmint.com/bethesda-cons ... accessible

The only highlight is that it's moddable, except most likely the same as Oblivion was that you couldn't really do much about core mechanics.
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Re: E3 2011

Postby IskatuMesk » Sun Jun 12, 2011 2:48 pm

Ugh.

Well...

Yeah.

There goes 2011 in gaming.

/e

The more I think about the accessibility comment the more it seems contrived and idiotic. Oblivion was one of the simplest, easiest games in existence. There was utterly nothing to it at all. They want to make it even MORE simple? What, no travel at all?
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Re: E3 2011

Postby Saint_Kerrigan » Tue Jul 19, 2011 9:02 am

Deus Ex is the only game I'm looking forward to, really, but they had me hooked from a long while back.

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Re: E3 2011

Postby DrumsofWar » Fri Jul 22, 2011 8:36 am

IskatuMesk wrote:The more I think about the accessibility comment the more it seems contrived and idiotic. Oblivion was one of the simplest, easiest games in existence. There was utterly nothing to it at all. They want to make it even MORE simple? What, no travel at all?


It wasn't terrible, they just tried to apply this cold commercial eye to everything that made Morrowind good. Really unique fantasy setting? Replace it with a generic fantasy setting. Main story quest which had multiple choices? Replace it with a railroad quest in the middle of a sandbox. Different towns each with their own obvious place in the geography? Replace it with cookie cutter generic towns. Freaky looking monsters? Replace it with generic fantasy monsters.

ET CETERA

Leveling your character was a little fun, especially having dungeons you could farm but the only difference is that it was a little easier than it was in Morrowind without cliff racers.


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