BlizzCon

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mAc Chaos
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Re: BlizzCon

Postby mAc Chaos » Sat Oct 23, 2010 4:19 pm

lol blizzard

they cant even run good cons anymore
http://sanctuary-inc.net/

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Re: BlizzCon

Postby Xenon » Sat Oct 23, 2010 4:58 pm

That depends on which meaning of "con" you're using...

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Re: BlizzCon

Postby RazorclawX » Sat Oct 23, 2010 7:37 pm

Dual-wielding crossbows sounds like it came from the guy who invented sword-chucks.
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Re: BlizzCon

Postby Mr. » Sun Oct 24, 2010 9:09 am

Wait, it's actually CALLED Blizzard DOTA? I thought they would have at least come up with a name for it, or something. Although when they're also making LEFT 2 DIE, I should expect too much.

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Re: BlizzCon

Postby UntamedLoli » Sun Oct 24, 2010 11:45 am

StarCraft 2 Custom Maps conclusion: Perhaps the capabilities of editing are so extreme that they are indeed considered... Mods.
10 hours ago


You see its a hilarious joke because its really easy to make the game look entirely different when you have the tools to do it, the community on the other hand is fucked entirely.

We won't be seeing a Open Rebellion, Dominion War or countless others in SC2 ever if something doesn't change drastically.
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Re: BlizzCon

Postby DrumsofWar » Sun Oct 24, 2010 12:34 pm

Well, it's inevitable that the game will be broken. We'll just have to see how Blizzard reacts when the SC2 equivalent of Camsys comes along that tries to break or push the engine faster than Blizzard will either allow or be capable of.

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Re: BlizzCon

Postby Xenon » Sun Oct 24, 2010 1:03 pm

Or more importantly, private servers with local hosting that avoids the horrible restrictions, and a fixed interface.

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Re: BlizzCon

Postby IskatuMesk » Sun Oct 24, 2010 4:31 pm

StarCraft 2 Custom Maps conclusion: Perhaps the capabilities of editing are so extreme that they are indeed considered... Mods.


I don't know if this is a really pathetic joke or a comment derived of legendary levels of ignorance. There is no "levels of extreme editing", there are simple and arbitrary environmental differences. Diablo 2 for example can't have anything but mods, even if they are simple map terrain changes, because of how the mods are run and structured.

Silly mexikans.
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Re: BlizzCon

Postby Hercanic » Mon Oct 25, 2010 4:07 am

RazorclawX wrote:Dual-wielding crossbows sounds like it came from the guy who invented sword-chucks.

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As for sword-chucks, it was Fighter from 8-bit Theater who invented them.

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Which has since spawned tributes such as:

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Re: BlizzCon

Postby Lavarinth » Mon Oct 25, 2010 12:30 pm

Hunter_Killers wrote:We won't be seeing a Open Rebellion, Dominion War or countless others in SC2 ever if something doesn't change drastically.


Why not? Other than the fact (currently) it'd per map.

Also one interesting conclusion: Blizzard has mod loaders. All four maps played searched replace the Battle.net screen with a "Play" screen with their own splash screens, at which point it searches for the players (you aren't connected yet), bypassing the traditional interface altogether. Meaning.. Mod loaders exist, they just aren't public.
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Re: BlizzCon

Postby UntamedLoli » Mon Oct 25, 2010 2:57 pm

AKA Blizzard is using a custom client at BlizzCon the public will never see, its not the first time they've used a different client for shows.

The per map limitation is the entire problem with their system along with being limited by space because they have this assbackwards feeling they need to test the waters with 10mb first.

Look at this way, if you ever plan on doing more than 1 mod/tc (hell even just 1) you are going to be extremely limited in what you will even have to play on at all and if someone wants to make a map for your mod they are going to need YOUR mod files providing they aren't locked.

Every single mod will end up needing its own specialy uploaded maps even if they are the EXACT SAME THING, coupled with being limited to publishing maps where there will always be a limit thats very bad.

Does anyone understand why this system is such fail yet?
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Re: BlizzCon

Postby Archangel » Mon Oct 25, 2010 3:21 pm

I can't believe half the crew from CC was at Blizzcon and you all let this travesty of nerdgasms and egosterbation continue UNINTERRUPTED.

I had given you guys gold. GOLD. All you had to do was cash in. Bunch of spineless monkeys is what you are.

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Re: BlizzCon

Postby AA7Dragoon » Mon Oct 25, 2010 3:53 pm

Lavarinth wrote:I just got my ass handed to me by Blizzard. I will never ask another panel question.


Yeah, that was awful. I actually went through the YouTube videos, found the clip of you in it, and cried afterwards. It's not like Blizzard didn't refute your question, it's just that it was so badly worded and vague, that they didn't know how to answer it.

It's a good thing you're cute. :explain:

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Re: BlizzCon

Postby IskatuMesk » Mon Oct 25, 2010 3:58 pm

Lavarinth wrote:
Hunter_Killers wrote:We won't be seeing a Open Rebellion, Dominion War or countless others in SC2 ever if something doesn't change drastically.


Why not? Other than the fact (currently) it'd per map.


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Re: BlizzCon

Postby Hercanic » Mon Oct 25, 2010 4:43 pm

AA7Dragoon wrote:
Lavarinth wrote:I just got my ass handed to me by Blizzard. I will never ask another panel question.


Yeah, that was awful. I actually went through the YouTube videos, found the clip of you in it, and cried afterwards. It's not like Blizzard didn't refute your question, it's just that it was so badly worded and vague, that they didn't know how to answer it.

It's a good thing you're cute. :explain:

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