In The Admiral's Service: Ultimate Showdown

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IskatuMesk
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Re: In The Admiral's Service: Ultimate Showdown

Postby IskatuMesk » Thu Jul 26, 2007 1:44 pm

The Crusader is a terrifying opponent with one of the most powerful direct-damage weapons in the game. Its tower section fires from a crystal of Concentrated Evil, firing bursts of Deimos synthetic beams that slice through most ships in a matter of seconds. The Crusader is also fast, and has the ability to Deep Scan locations to reveal enemies. It also has several other special abilities, including a Dread Cannon.

The Supership has a Reactive Armor ability. While its hull points are very low, lower than most Battlecruisers, very strong attacks have little effect on it. This makes taking down a Crusader an interesting challenge, as smaller weapons, particularily those found on Frigates, are ideal for doing damage to it, but it can destroy frigates very quickly. This should promote some interesting flanking and positioning tactics.

http://img64.imageshack.us/img64/2167/crusaderv1jj5.jpg
Image

edit -

Additionally, a composer dude messaged me last night at like 1:30AM offering his services when the project begins to take shape (closer to sc2's release). I'll give more details as they come, but I'll tell you right now, he is good.

Additionally, here is some preview shots from models I have personally created in Maya.

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Last edited by Anonymous on Thu Jul 26, 2007 1:54 pm, edited 1 time in total.
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Re: In The Admiral's Service: Ultimate Showdown

Postby Lavarinth » Thu Jul 26, 2007 1:47 pm

We need to get your damn site up.
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Re: In The Admiral's Service: Ultimate Showdown

Postby WB » Fri Jul 27, 2007 4:15 am

He has a site?  ???
Now with 50% more lol, 50% more win, and 100% phlail.
www.sc2campaigns.net - Coming Soon!!

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Re: In The Admiral's Service: Ultimate Showdown

Postby IskatuMesk » Fri Jul 27, 2007 11:00 am

One of my works in progress - the League of Mailmen's medium Battlecruiser first class.

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Re: In The Admiral's Service: Ultimate Showdown

Postby Fatburger666 » Fri Jul 27, 2007 1:23 pm

You make good models, I wish I could.  :'(

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Re: In The Admiral's Service: Ultimate Showdown

Postby IskatuMesk » Fri Jul 27, 2007 2:54 pm

Got another WIP from yours truly.
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Re: In The Admiral's Service: Ultimate Showdown

Postby IskatuMesk » Fri Jul 27, 2007 3:01 pm

This, too.
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Re: In The Admiral's Service: Ultimate Showdown

Postby IskatuMesk » Sat Jul 28, 2007 10:49 pm

Hmmm.
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Re: In The Admiral's Service: Ultimate Showdown

Postby IskatuMesk » Sun Jul 29, 2007 9:50 pm

Last edited by Anonymous on Mon Jul 30, 2007 4:42 pm, edited 1 time in total.
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Re: In The Admiral's Service: Ultimate Showdown

Postby IskatuMesk » Tue Jul 31, 2007 6:38 pm

http://img211.imageshack.us/img211/1930 ... iarfr4.jpg
Image

The Mighty Justiciar. Still up for tweaks and additions.

In a battlefield dominated by enormous vessels such as the Confederacy's Omega, and the Undead's Spirestorm, the diminutive Mighty Justiciar doesn't seem so mighty at all. At first glance, it only bears one weapon - a huge main cannon, called the Justiciar's Hammer. However, closer inspection will reveal a rather absurd number of torpedo bays.
 
These bays will fire one of three types of torpedoes, depended on their position and size. These include torpedoes that create cluster munitions, torpedoes that target individual enemies, or large torpedoes designed to penetrate heavily-armored hulls.

The design of the Mighty Justiciar compacts it, much like other Mailman vessels, into a heavily-armored chassis rigged with special segments of armor designed to fragment when hit with extremely powerful forces, such as those launched by the Blood Moon's Death Comet Cannon. This armor makes the Mighty Justiciar an extremely durable opponent who can withstand many hits from heavy artillery. On top of that, its massive cannon can maintain a firing cycle for nearly five seconds, more than enough to sweep through several frigates and leave only death in its wake.
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Re: In The Admiral's Service: Ultimate Showdown

Postby Maglok » Wed Aug 01, 2007 12:46 am

I have to admit, your fast.
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Re: In The Admiral's Service: Ultimate Showdown

Postby Fatburger666 » Fri Aug 03, 2007 8:32 am

I really want to play your mod. Hope SC2 comes faster! :-X

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Re: In The Admiral's Service: Ultimate Showdown

Postby IskatuMesk » Fri Aug 03, 2007 2:33 pm

Been working on a league Megaship.
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Re: In The Admiral's Service: Ultimate Showdown

Postby Fatburger666 » Mon Aug 06, 2007 8:10 am

That ship is kind of big.

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Re: In The Admiral's Service: Ultimate Showdown

Postby WB » Mon Aug 06, 2007 11:20 pm

Big ships for epic win.
Now with 50% more lol, 50% more win, and 100% phlail.
www.sc2campaigns.net - Coming Soon!!


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