THE THING - GAME ONE (FINISHED)
Moderator: Milldawg
- DrumsofWar
- Protoss Infested Terran (Unemployed)
- Posts: 842
- Joined: Fri Feb 29, 2008 12:55 pm
Re: THE THING - GAME ONE (DAY THREE)
Player Update
Pilot: Lavarinth
Shotgun (Equipped)
17 HP
2 Paranoia
Backup Pilot/Soldier: FlyingHat
Pistol (Equipped)
17 HP
4 Paranoia
Doctor: Mucky
Flashlight (Not turned on)
19 HP
3 Paranoia
Head Biologist: Tramau
Flashlight (Not turned on)
20 HP
3 Paranoia
Radio Operator: AA7Dragoon
Dead
Technician: Thalraxal
2 Flashlights (Not turned on)
Cigarettes (Not smoked)
20 HP
1 Paranoia
Dog Wrangler: NPC
4 Dogs (Not used)
Dead
Pilot: Lavarinth
Shotgun (Equipped)
17 HP
2 Paranoia
Backup Pilot/Soldier: FlyingHat
Pistol (Equipped)
17 HP
4 Paranoia
Doctor: Mucky
Flashlight (Not turned on)
19 HP
3 Paranoia
Head Biologist: Tramau
Flashlight (Not turned on)
20 HP
3 Paranoia
Radio Operator: AA7Dragoon
Dead
Technician: Thalraxal
2 Flashlights (Not turned on)
Cigarettes (Not smoked)
20 HP
1 Paranoia
Dog Wrangler: NPC
4 Dogs (Not used)
Dead
Last edited by DrumsofWar on Sat Feb 21, 2009 12:11 pm, edited 1 time in total.
- Lavarinth
- Xel'naga Administrator
- Posts: 6539
- Joined: Wed Aug 16, 2006 5:21 pm
- Location: His Ashworld Planet
Re: THE THING - GAME ONE (DAY THREE)
[me=Lavarinth]wonders what the screams are inside the building.[/me]
I think one of you two should head in while I search for fuel. Obviously, my natural abilities cause me to not be as frightened out here. Although, it would likely benefit me to help defend inside. I just know we need fuel.
Thoughts?
I think one of you two should head in while I search for fuel. Obviously, my natural abilities cause me to not be as frightened out here. Although, it would likely benefit me to help defend inside. I just know we need fuel.
Thoughts?
- - Lavarinth
Campaign Creations Administrator
Campaign Creations Administrator
- Mucky
- Protoss Khalai Missionary
- Posts: 1014
- Joined: Thu Aug 24, 2006 10:35 pm
Re: THE THING - GAME ONE (DAY THREE)
I agree... but first I must make certain of something.
Inspect Lavarinth's body for traces of Thing DNA.
Inspect Lavarinth's body for traces of Thing DNA.
- Lavarinth
- Xel'naga Administrator
- Posts: 6539
- Joined: Wed Aug 16, 2006 5:21 pm
- Location: His Ashworld Planet
Re: THE THING - GAME ONE (DAY THREE)
What.. Are you agreeing to..?
- - Lavarinth
Campaign Creations Administrator
Campaign Creations Administrator
- Thalraxal
- Protoss Stargate Concierge
- Posts: 1212
- Joined: Sun Aug 12, 2007 12:42 pm
- Location: Ontario, Canada
Re: THE THING - GAME ONE (DAY THREE)
"Well... it looks like it's up to me to fix the radio now, but I'm going to make damn sure I'm ready for that Thing if it comes after me."
Use flashlight
Find weapon (Flamethrower)
(Quick question, DoW. Does AA7's two days of work on repairing the radio still count, or am I going to need to start from scratch when I start to repair the radio?)
Use flashlight
Find weapon (Flamethrower)
(Quick question, DoW. Does AA7's two days of work on repairing the radio still count, or am I going to need to start from scratch when I start to repair the radio?)
- DrumsofWar
- Protoss Infested Terran (Unemployed)
- Posts: 842
- Joined: Fri Feb 29, 2008 12:55 pm
Re: THE THING - GAME ONE (DAY THREE)
They count but you can only either use your flashlight or find a weapon this turn. Since I know that can be a pain, we can change it so that using an item doesn't cost you a turn if you guys all agree.
Quickedit: Actually, to make it easier, you can use an item the same turn you make any NON-COMBAT action unless anyone doesn't like that rule change.
Quickedit: Actually, to make it easier, you can use an item the same turn you make any NON-COMBAT action unless anyone doesn't like that rule change.
Last edited by DrumsofWar on Sun Feb 22, 2009 11:38 am, edited 1 time in total.
- Lavarinth
- Xel'naga Administrator
- Posts: 6539
- Joined: Wed Aug 16, 2006 5:21 pm
- Location: His Ashworld Planet
Re: THE THING - GAME ONE (DAY THREE)
What was your plan before? Like.. A permanent use? So if I search only Protein shakes for 5 days and find five I get +10 HP? Or Flashlights just stack for the rest of the game?
- - Lavarinth
Campaign Creations Administrator
Campaign Creations Administrator
- FlyingHat
- Terran SCV Lube Technician
- Posts: 86
- Joined: Tue Jan 15, 2008 8:25 pm
Re: THE THING - GAME ONE (DAY THREE)
I'm going to search for a holster then go back inside after that.
[imgwh 100x100]http://i307.photobucket.com/albums/nn318/FlyingHat42/omg.gif[/imgwh][imgwh 100x100]http://i307.photobucket.com/albums/nn318/FlyingHat42/wtf.gif[/imgwh][imgwh 100x100]http://i307.photobucket.com/albums/nn318/FlyingHat42/bbq.gif[/imgwh]
[imgwh 112x19]http://img291.imageshack.us/img291/4387/68961303.jpg[/imgwh]
[imgwh 112x19]http://img291.imageshack.us/img291/4387/68961303.jpg[/imgwh]
- Tramau
- Terran Missile Turret Rotary Tester
- Posts: 47
- Joined: Sat Aug 26, 2006 7:20 pm
Re: THE THING - GAME ONE (DAY THREE)
"Uh... Whoops!" clicks on the flashlight "There we are. Let's try this again.
search for weapon (pistol)
search for weapon (pistol)
- Lavarinth
- Xel'naga Administrator
- Posts: 6539
- Joined: Wed Aug 16, 2006 5:21 pm
- Location: His Ashworld Planet
Re: THE THING - GAME ONE (DAY THREE)
Eh, this is unorganized! We'll never leave this place without someone working on the radio and looking for things. But since we're all getting greedy around here..
Search for Flashlight
Search for Flashlight
- - Lavarinth
Campaign Creations Administrator
Campaign Creations Administrator
- Thalraxal
- Protoss Stargate Concierge
- Posts: 1212
- Joined: Sun Aug 12, 2007 12:42 pm
- Location: Ontario, Canada
Re: THE THING - GAME ONE (DAY THREE)
"I'm not being greedy. It's being prepared. The last guy who tried to fix the radio is dead. If I'm armed to the teeth, I'll have a better chance than poor AA7 did if it comes after me."
- Lavarinth
- Xel'naga Administrator
- Posts: 6539
- Joined: Wed Aug 16, 2006 5:21 pm
- Location: His Ashworld Planet
Re: THE THING - GAME ONE (DAY THREE)
Yes, well, as you can see, obviously that.. Thing is pretty weak and I'm sure if it attacked anyone he'd be in for a world of hurt. It's almost the fourth day and we have nothing to show for it but a DEAD man.
- - Lavarinth
Campaign Creations Administrator
Campaign Creations Administrator
- DrumsofWar
- Protoss Infested Terran (Unemployed)
- Posts: 842
- Joined: Fri Feb 29, 2008 12:55 pm
Re: THE THING - GAME ONE (DAY THREE)
AA7Dragoon just sort of lies there and stays dead.
Thalraxal turns on one of his flashlights and looks around the station's lockers for a flamethrower, finding one in perfect working condition. (9 + 2 Role Bonus + 4 Item Bonus - 2 Paranoia = 13 SUPER CRITICAL vs. DC of 12)
Lavarinth searches for a flashlight, which seems to be all the rage today, and finds one lying near the flaming Norwegian helicoper. (2 + 2 Outside Bonus - 1 Paranoia = 3 vs. DC of 2)
Tramau turns on one of his flashlights to see if he can't find a pistol to defend himself with but just can't seem to see any in the storage lockers. (2 + 4 Item Bonus - 3 Paranoia = 3 vs. DC of 6)
Mucky finds Lavarinth outside and decides to give him an unscheduled exam but just can't seem to properly complete it. The examination is inconclusive for traces of the Thing. (9 - 3 Paranoia = 6 vs. 7 - 1 Paranoia = 6)
Flyinghat finally comes back inside to look for a holster to use with his pistol, but is so crippled by fear that he fumbles it out of his hands and falls on his face at the cost of 1 HP. (4 - 4 Paranoia vs. DC of 4)
During the night, everyone awakens to the sounds of bones crunching and a chilling roar coming from the station morgue. They discover that The Thing has been feeding on AA7Dragoon's body to heal itself before it escapes out a door!
Day 4 has begun!
___
2 small notes: First, Thal got a critical but I decided to give him only 1 Flamethrower to keep it from being an ubercheap weapon. Second, I've changed a few actions for the Thing to keep it balanced so let me know if you guys disagree.
Thalraxal turns on one of his flashlights and looks around the station's lockers for a flamethrower, finding one in perfect working condition. (9 + 2 Role Bonus + 4 Item Bonus - 2 Paranoia = 13 SUPER CRITICAL vs. DC of 12)
Lavarinth searches for a flashlight, which seems to be all the rage today, and finds one lying near the flaming Norwegian helicoper. (2 + 2 Outside Bonus - 1 Paranoia = 3 vs. DC of 2)
Tramau turns on one of his flashlights to see if he can't find a pistol to defend himself with but just can't seem to see any in the storage lockers. (2 + 4 Item Bonus - 3 Paranoia = 3 vs. DC of 6)
Mucky finds Lavarinth outside and decides to give him an unscheduled exam but just can't seem to properly complete it. The examination is inconclusive for traces of the Thing. (9 - 3 Paranoia = 6 vs. 7 - 1 Paranoia = 6)
Flyinghat finally comes back inside to look for a holster to use with his pistol, but is so crippled by fear that he fumbles it out of his hands and falls on his face at the cost of 1 HP. (4 - 4 Paranoia vs. DC of 4)
During the night, everyone awakens to the sounds of bones crunching and a chilling roar coming from the station morgue. They discover that The Thing has been feeding on AA7Dragoon's body to heal itself before it escapes out a door!
Day 4 has begun!
___
2 small notes: First, Thal got a critical but I decided to give him only 1 Flamethrower to keep it from being an ubercheap weapon. Second, I've changed a few actions for the Thing to keep it balanced so let me know if you guys disagree.
Last edited by DrumsofWar on Mon Feb 23, 2009 4:08 pm, edited 1 time in total.
- DrumsofWar
- Protoss Infested Terran (Unemployed)
- Posts: 842
- Joined: Fri Feb 29, 2008 12:55 pm
Re: THE THING - GAME ONE (DAY THREE)
Player Update
Pilot: Lavarinth (Outside)
Shotgun (Equipped)
16 HP
1 Paranoia
Backup Pilot/Soldier: FlyingHat
Pistol (Equipped)
18 HP
4 Paranoia
Doctor: Mucky (Outside)
Flashlight (Turned on)
18 HP
3 Paranoia
Head Biologist: Tramau
Flashlight (Turned on)
20 HP
4 Paranoia
Radio Operator: AA7Dragoon
Cannibalized by The Thing
Technician: Thalraxal
Flamethrower (Equipped)
2 Flashlights (1 Turned on)
Cigarettes (Not smoked)
20 HP
2 Paranoia
Dog Wrangler: NPC
4 Dogs (Not used)
Dead
THE THING: Unknown
24/30 HP
0 Paranoia
Pilot: Lavarinth (Outside)
Shotgun (Equipped)
16 HP
1 Paranoia
Backup Pilot/Soldier: FlyingHat
Pistol (Equipped)
18 HP
4 Paranoia
Doctor: Mucky (Outside)
Flashlight (Turned on)
18 HP
3 Paranoia
Head Biologist: Tramau
Flashlight (Turned on)
20 HP
4 Paranoia
Radio Operator: AA7Dragoon
Cannibalized by The Thing
Technician: Thalraxal
Flamethrower (Equipped)
2 Flashlights (1 Turned on)
Cigarettes (Not smoked)
20 HP
2 Paranoia
Dog Wrangler: NPC
4 Dogs (Not used)
Dead
THE THING: Unknown
24/30 HP
0 Paranoia
Last edited by DrumsofWar on Mon Feb 23, 2009 4:14 pm, edited 1 time in total.
- Mucky
- Protoss Khalai Missionary
- Posts: 1014
- Joined: Thu Aug 24, 2006 10:35 pm
Re: THE THING - GAME ONE (DAY FOUR)
Blast. Lavarinth seems to have eluded my test. I need to be inside... but first...
Turn on my flashlight
Search for Other item: Tear Gas
Turn on my flashlight
Search for Other item: Tear Gas