Search found 109 matches

by Vetraeus
Mon Dec 19, 2011 3:53 pm
Forum: General Discussion
Topic: (Poll) Next year's event to vote on.
Replies: 25
Views: 3870

Re: (Poll) Next year's event to vote on.

I cast my vote for Wc3, a Hero arena seems a very high setting atm, and...I haven't played wc3 in 1 year.
by Vetraeus
Sat Dec 10, 2011 8:48 am
Forum: WarCraft Discussion
Topic: WoW Madness of Deathwing kill
Replies: 2
Views: 1898

Re: WoW Madness of Deathwing kill

Congratulation, you just blew up Azeroth according to lore.
by Vetraeus
Sat Dec 03, 2011 7:18 am
Forum: StarCraft II Discussion
Topic: Warlords and Merchants Discussion
Replies: 556
Views: 64536

Re: Warlords and Merchants Discussion

Ricky Monobattles refers to Queens as a Station Unit, basicly as if you were to lay down sentry wards in WC3 as a Stacked Item of 3, you can only create 1 Queen per hatchery/hive/lair as if it were a mercenary unit or stacked item. That is basicly what he is saying, and I personally find that idea a...
by Vetraeus
Wed Nov 30, 2011 9:29 am
Forum: StarCraft II Discussion
Topic: Warlords and Merchants Discussion
Replies: 556
Views: 64536

Re: Warlords and Merchants Discussion

About the 1:1 Ratio queen situation, Ricky most likely made up the excuse to ignore the idea because it might be "Too much work, don't feel like it".
by Vetraeus
Tue Nov 29, 2011 8:45 am
Forum: StarCraft II Discussion
Topic: Warlords and Merchants Discussion
Replies: 556
Views: 64536

Re: Warlords and Merchants Discussion

With the off-creep movement upgrade, can you also allow queens to have Transfusion Auto-cast with smart casting?
by Vetraeus
Fri Nov 25, 2011 11:37 am
Forum: StarCraft II Discussion
Topic: Warlords and Merchants Discussion
Replies: 556
Views: 64536

Re: Warlords and Merchants Discussion

I have da best Idea! Give drones the ability to morph into broodlings!
by Vetraeus
Wed Nov 23, 2011 7:28 am
Forum: StarCraft II Discussion
Topic: Warlords and Merchants Discussion
Replies: 556
Views: 64536

Re: Warlords and Merchants Discussion

Gunmasters should be using the War Pigs model just for performance reasons


I concur, Dynamic lightning like that likes to eat my FPS.
by Vetraeus
Sun Nov 20, 2011 2:45 pm
Forum: StarCraft II Discussion
Topic: Warlords and Merchants Discussion
Replies: 556
Views: 64536

Re: Warlords and Merchants Discussion

Giant Firebat that has 5000 HP and shoots every unit/structure/doodad in the game and that crashes as you right click.
Or a science vessel with duel vultures attached to the hull that shoots swarm guardians!
by Vetraeus
Sat Nov 19, 2011 3:06 pm
Forum: StarCraft II Discussion
Topic: Warlords and Merchants Discussion
Replies: 556
Views: 64536

Re: Warlords and Merchants Discussion

Adding a special upgrade for merchants to spend assloads of money on that would increase the defenders damage by 20 is much more cost efficient, and make it Lvl5 while your at it. You should also give VRs fluxvanes back now that they are easily countered by Ghosts & the assload of AA units we ha...
by Vetraeus
Fri Nov 11, 2011 4:15 pm
Forum: General Discussion
Topic: New & Upcoming game discussion.
Replies: 448
Views: 85260

Re: New & Upcoming game discussion.

I love how the bodies in that video just dematerialize as they are hit.
by Vetraeus
Tue Nov 08, 2011 6:09 pm
Forum: StarCraft II Discussion
Topic: Defense project (was Battleship project)
Replies: 43
Views: 6692

Re: A battleships project

Ricky, After me & my army of Guinea pigs (horde of testers that follow me) finish balancing WW2 Diplo, we would like a shot at your Battleships.
by Vetraeus
Fri Nov 04, 2011 3:11 pm
Forum: StarCraft II Discussion
Topic: Warlords and Merchants Discussion
Replies: 556
Views: 64536

Re: Warlords and Merchants Discussion

The french lost their front in WW2 because they A-moved all their tanks & infantry into the german artillery.
by Vetraeus
Fri Oct 28, 2011 1:51 pm
Forum: StarCraft II Discussion
Topic: Warlords and Merchants Discussion
Replies: 556
Views: 64536

Re: Warlords and Merchants Discussion

With scourge being as easy to buy as a shift click I don't think Carrier nerfs are in any order.
by Vetraeus
Wed Oct 26, 2011 4:54 pm
Forum: StarCraft II Discussion
Topic: Warlords and Merchants Discussion
Replies: 556
Views: 64536

Re: Warlords and Merchants Discussion

Give Carrier Interceptors immortal shields with 1 HP and make them cost money and have 8 again, Done, GG!
by Vetraeus
Fri Oct 21, 2011 7:01 am
Forum: StarCraft Discussion
Topic: AI Script Issues
Replies: 8
Views: 1738

Re: AI Script Issues

SC1 Script Issues right? because right now SC2's is all ass-backwards. Thanks to last patch of course.

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