Search found 68 matches

by Ice4smaster
Fri Apr 25, 2014 12:51 am
Forum: StarCraft II Discussion
Topic: Star Armada II
Replies: 55
Views: 8880

Re: Star Armada II

Thanks for the tips, yet to test them thought, but this saturday should be possible :] As short news, the zerg now in works, got the 'Starbase' and the 'docks' for them, so when vote for zerg you get a zerg base now, minus the towers as those yet to be made. Also you can build and test a levi if on ...
by Ice4smaster
Tue Apr 22, 2014 8:57 am
Forum: StarCraft II Discussion
Topic: Star Armada II
Replies: 55
Views: 8880

Re: Star Armada II

Okay, I recreated the Cerberus in the editor from the gamedata files in the newest map MPQ, and setting the weapons' backswing and damage point values to 0 DOES fix the only 1 missile firing problem (at least until it runs out of energy). That issue is really annoying, please fix it? Okie, will set...
by Ice4smaster
Tue Apr 22, 2014 8:56 am
Forum: StarCraft II Discussion
Topic: Star Armada II
Replies: 55
Views: 8880

Re: Star Armada II

Hello~

Any suggestions based on the last test? Beside the Yamato Barrage being deadly? ( Which i already nerfed, regarding price, now it's 4500/4500 to buy it instead of 3000/3000 )

Also the Lovely Levi is in the works, i might have it ingame by this weekend, but we have to see. :]
by Ice4smaster
Mon Apr 07, 2014 9:21 pm
Forum: StarCraft II Discussion
Topic: Star Armada II
Replies: 55
Views: 8880

Re: Star Armada II

I was able to make a unit fire several weapons at once by setting their "backswing" and "damage point" times to 0. Otherwise the game will think the attack animation from one weapon is still playing if it is on an attack order, and only allow 1 rapid-firing weapon to shoot unles...
by Ice4smaster
Mon Apr 07, 2014 4:24 pm
Forum: StarCraft II Discussion
Topic: Star Armada II
Replies: 55
Views: 8880

Re: Star Armada II

I already did some adjustments -I reduced the cost of Hurricane missiles Minerals wise -Will disable the hidden weapon make Hold command useless atm ( used on creeps to move around in combat ) -Armageddon Bomb Buff 5000 HP start now and +1500 HP each ups, and made easier to be pushed by ships ( no S...
by Ice4smaster
Mon Apr 07, 2014 7:56 am
Forum: StarCraft II Discussion
Topic: Star Armada II
Replies: 55
Views: 8880

Re: Star Armada II

https://www.youtube.com/watch?v=Ia4h-nbT99g last Saturday game from my POW :)
by Ice4smaster
Sun Apr 06, 2014 4:13 am
Forum: StarCraft II Discussion
Topic: Star Armada II
Replies: 55
Views: 8880

Re: Star Armada II

Any feed back from last night test? Issues i aware of is the Kill counter. How the MBS felt? It was nerfed -Penetrator Missile Damage -Penetrator Missile fire rate -Handling How the Raven felt? All spells present -System hack -Plasma Cannons -Handling Thoughts on the Scavenger? -MULE Drones -Chimera...
by Ice4smaster
Thu Apr 03, 2014 10:49 am
Forum: StarCraft II Discussion
Topic: Star Armada II
Replies: 55
Views: 8880

Re: Star Armada II

Thank you posting this :) Was good to hear the voice comments as well and a different perspective. Now durring the game, you do asked quastions, and i don't ignore them, but take in account, I'm not english, i'm in EU and 3-4 AM atm so not so fresh, and read the chat and also pay attention the game ...
by Ice4smaster
Fri Mar 14, 2014 9:22 am
Forum: StarCraft II Discussion
Topic: Star Armada II
Replies: 55
Views: 8880

Re: Star Armada II

There is sound but quiet, but yeah it was at a minimum. Non less the next one will have sound, for this one i just throw in an extra epic music compalation ;D As for news, well, Raven will be done today, and maybe, if can brain storm it up, Dreadnought be finished too by tomorrow ( streching it but ...
by Ice4smaster
Tue Mar 11, 2014 11:36 am
Forum: StarCraft II Discussion
Topic: Star Armada II
Replies: 55
Views: 8880

Re: Star Armada II

Okies :] also got this one up, who interested to watch it :P
http://www.youtube.com/watch?v=QWODRHbt1FM
by Ice4smaster
Tue Mar 11, 2014 10:38 am
Forum: StarCraft II Discussion
Topic: Star Armada II
Replies: 55
Views: 8880

Re: Star Armada II

Those large orange fire particles need animation. They look really bad lasting as long as they do while quickly rotating. I would recommend either using a huge animated sheet or, if it's possible in sc2's engine, have a layer of distortion that runs a panner overtop them so they appear animated. Th...
by Ice4smaster
Tue Mar 11, 2014 10:07 am
Forum: StarCraft II Discussion
Topic: Star Armada II
Replies: 55
Views: 8880

Star Armada II

I made this topic for feedback as well rally news or useful info. Ones i know and remember from the test we had on saturday night are: -Descriptions, i know need them but prefer to focus on the ship and abilities first then add the sugar topping :lol: Already made a few thought. -"Cerberus OP&q...
by Ice4smaster
Sat Jan 26, 2013 8:26 am
Forum: StarCraft II Discussion
Topic: Hello there from SA creator
Replies: 38
Views: 5233

Re: Hello there from SA creator

The game we played this week : https://www.youtube.com/watch?v=yWX59YXtSaY It's only 16 mins it's showing EDIT: Correction, it is the whole thing, but youtube glitched and show 16 min time only for the first time in HD mode, wierd. Anyway, map is up. Must not that triggers now under heavy developme...
by Ice4smaster
Wed Jan 23, 2013 1:25 pm
Forum: StarCraft II Discussion
Topic: Hello there from SA creator
Replies: 38
Views: 5233

Re: Hello there from SA creator

IskatuMesk wrote:I feel that the repeating upside-down Russian text really adds a lot to your video production. 5/5


I'm not an video editor, i just wanted my avi converted to MP4, got a free program for it, and there you have it :lol: not like a high quality trailer, rater a lil teaser VIP. :joy:
by Ice4smaster
Tue Jan 22, 2013 11:41 am
Forum: StarCraft II Discussion
Topic: Hello there from SA creator
Replies: 38
Views: 5233

Re: Hello there from SA creator

http://www.youtube.com/watch?v=EBOV568uiXg

A quick taster what the next Zerg unit, the Zerg Swarm will be, it is Alpha stage, basic mechanism being tweaked :)

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