Search found 599 matches

by tipereth
Tue Jun 08, 2010 4:29 pm
Forum: General Discussion
Topic: Woman fired from Citibank for being too hot
Replies: 29
Views: 3817

Re: Woman fired from Citibank for being too hot

Her lawyer said that she will sue Chase (who she now works for) if they fire her. He also said, and I quote "She has already gone against Chase's code of conduct." (by proving herself to be a potential embarrassment to the firm). IE: She's milking this for the money. Good luck ever getting a job in ...
by tipereth
Sat May 29, 2010 12:17 pm
Forum: General Discussion
Topic: Today, history was made...
Replies: 56
Views: 6781

Re: Today, history was made...

They didn't pass on market share at all, they passed on actual value of the corporation.
by tipereth
Wed May 26, 2010 5:53 pm
Forum: General Discussion
Topic: Today, history was made...
Replies: 56
Views: 6781

Re: Today, history was made...

Tune in next week to see if it lasts! (it probably wont [although, Microsoft's been doing pretty crappy lately])
by tipereth
Sun May 23, 2010 8:53 pm
Forum: General Discussion
Topic: So, anyone watch Lost finale? [SPOILERS]
Replies: 2
Views: 655

Re: So, anyone watch Lost finale? [SPOILERS]

They did the exact same ending as Ashes to Ashes. It was way better on Ashes to Ashes. -The rules are apparently set by whoever governs the island, and their powers I guess stem from the hole to hell being plugged or some shit? -Everything is real, the flashes in the final season take place in Purga...
by tipereth
Sat May 22, 2010 10:41 am
Forum: StarCraft II Discussion
Topic: SC2 Plot Prediction
Replies: 21
Views: 3149

Re: SC2 Plot Prediction

Falchion wrote:Obviously it'll be more Deus Ex driven


If by Deus Ex driven you meant Deus Ex Machina driven, then yes, it probably will. I know that's not what you meant, though.
by tipereth
Fri May 21, 2010 6:39 pm
Forum: General Discussion
Topic: Flash game for clever people
Replies: 1
Views: 559

Flash game for clever people

This is the most fun I've had with a puzzle game in a very long time. Guide robots through a factory using strings of colored dots (essentially, given a condition, create an algorithm that will either return an accept/reject output or modify the given string to fit the condition) http://www.kongrega...
by tipereth
Thu May 20, 2010 1:07 pm
Forum: StarCraft II Discussion
Topic: SC2 Single-Player Article
Replies: 41
Views: 4725

Re: SC2 Single-Player Article

daring ape escape
by tipereth
Wed May 19, 2010 4:44 pm
Forum: StarCraft II Discussion
Topic: SC2 Single-Player Article
Replies: 41
Views: 4725

Re: SC2 Single-Player Article

I wonder if the plot will be able to live up to the amazing story standards set by the original.

Oh wait
by tipereth
Sat May 08, 2010 11:10 am
Forum: StarCraft II Discussion
Topic: SC2 BETA Editor findings
Replies: 178
Views: 23204

Re: SC2 Editor findings

I imagine it would just make your Thors look different in melee games but that's really just speculation on my part.
by tipereth
Wed May 05, 2010 2:45 pm
Forum: StarCraft II Discussion
Topic: rofl
Replies: 35
Views: 4683

Re: rofl

Facebook Mafia MAR SARA EDITION!!!!!!!!!! JOIN NOW!
by tipereth
Thu Apr 29, 2010 4:18 pm
Forum: StarCraft II Discussion
Topic: Editor question thread
Replies: 92
Views: 9226

Re: Editor question thread

It sucks. Cliffs are only converted sometimes, most of the tilesets don't convert, units don't convert.
by tipereth
Thu Apr 29, 2010 10:40 am
Forum: StarCraft II Discussion
Topic: Editor question thread
Replies: 92
Views: 9226

Re: Editor question thread

They're all pretty verbatim, except now you have near-limitless control over any conditions or in-trigger variables.
by tipereth
Thu Apr 29, 2010 10:31 am
Forum: StarCraft II Discussion
Topic: SC2 BETA Editor findings
Replies: 178
Views: 23204

Re: SC2 Editor findings

Qancakes of SC2Mapster did the movement system for Perdition. (and I stole it for this map) Attack/targeting system are mine. I've tried to fix the camera thing, there's already one implemented for if you go too far so as to invert the camera, but I can't get it to work, maybe some more messing arou...
by tipereth
Wed Apr 28, 2010 11:44 am
Forum: StarCraft II Discussion
Topic: SC2 BETA Editor findings
Replies: 178
Views: 23204

Re: SC2 Editor findings

Really simple version of my zealot beat-em-up idea. Uses a sort of Jade Empire-esque combat system. Special attacks are: Fast - A bunch of attacks really fast Normal - Charge (Couldn't figure out how to make the guy actually use charge so it just teleports instead.) Strong - A really strong attack S...
by tipereth
Tue Apr 27, 2010 6:58 pm
Forum: StarCraft II Discussion
Topic: Editor question thread
Replies: 92
Views: 9226

Re: Editor question thread

Spacebar, same as Worldedit.

I'm trying to make it so when a guy kills another guy, the first guy gets +1 to max shields. This increases his max health by 1. What.

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