Search found 7723 matches

by IskatuMesk
Wed Jul 12, 2017 2:05 pm
Forum: StarCraft Discussion
Topic: Old mods/resources available again
Replies: 1
Views: 1701

Re: Old mods/resources available again

The resources page now contains a chunk of assets from my 2003-2004 projects, such as UF and MFTGATRL.
by IskatuMesk
Tue Jul 11, 2017 11:58 am
Forum: The Doackendium
Topic: LP Update/Comment Thread
Replies: 1412
Views: 149649

Re: LP Update/Comment Thread

As I mentioned quite some time ago, I had long planned to delete my youtube page, which is now done.

I do not want to be associated with such a shady service who actively promotes fraud and low-quality service.
by IskatuMesk
Mon Jul 03, 2017 8:15 pm
Forum: StarCraft Discussion
Topic: Starcraft HD Remastered
Replies: 33
Views: 2708

Re: Starcraft HD Remastered

I wouldn't bet anything on custom content seeing even remotely comparable freedom to what Brood War has. Notwithstanding actual file structure and executable changes, Blizzard has been hellbent on killing custom content since the beta of sc2. Their business plan is to introduce micro transactions in...
by IskatuMesk
Mon Jul 03, 2017 11:38 am
Forum: StarCraft Discussion
Topic: Starcraft HD Remastered
Replies: 33
Views: 2708

Re: Starcraft HD Remastered

Rocco wrote:https://us.battle.net/shop/en/product/starcraft-remastered

Lol pre-purchase to unlock skins for the Command Center, Nexus, and Hive.

Image


Those are some ugly fucking photoshops holy hell.
by IskatuMesk
Mon Jul 03, 2017 9:11 am
Forum: The Doackendium
Topic: LP Update/Comment Thread
Replies: 1412
Views: 149649

Re: LP Update/Comment Thread

Foreword regarding an upcoming release - I have encountered an issue with the Audition compressor that will be audible during much of the game's music. I believe it is as a result of the music itself being compressed, but also due to the fact I have been recording with a considerably higher volume t...
by IskatuMesk
Sat Jul 01, 2017 10:10 am
Forum: The Doackendium
Topic: LP Update/Comment Thread
Replies: 1412
Views: 149649

Re: LP Update/Comment Thread

A new Castover is now available - Space Ace. (I casted this at 30fps so that's why I got confused by some "invisible lasers" at some point, as it turns out watching this at 60 is far harder on the eyes) (I just re-upped the file since I accidentally used old audio, so if for some reason yo...
by IskatuMesk
Fri Jun 30, 2017 7:51 am
Forum: The Doackendium
Topic: LP Update/Comment Thread
Replies: 1412
Views: 149649

Re: LP Update/Comment Thread

A new Castover is now available - The Rocketeer. The music, composed by some guy calling himself "The Fat Man" in the credits, amounts to arbitrary junk fed to the Super Famicom's FM chip that won't even resemble music if you don a golden ring and stretch that definition past the tearing p...
by IskatuMesk
Tue Jun 27, 2017 4:38 am
Forum: The Doackendium
Topic: LP Update/Comment Thread
Replies: 1412
Views: 149649

Re: LP Update/Comment Thread

The company's name was chosen because it was alphabetically above Activision, implying that Absolute Entertainment was superior to Activision . It was the same strategy that Activision chose when the programmers left Atari. - https://en.wikipedia.org/wiki/Absolute_Entertainment Just a reminder thes...
by IskatuMesk
Sat Jun 24, 2017 8:58 am
Forum: The Doackendium
Topic: LP Update/Comment Thread
Replies: 1412
Views: 149649

Re: LP Update/Comment Thread

impalevir.png
impalevir.png (6.26 KiB) Viewed 872 times
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headpats.png (56 KiB) Viewed 872 times
by IskatuMesk
Fri Jun 23, 2017 2:47 am
Forum: The Doackendium
Topic: LP Update/Comment Thread
Replies: 1412
Views: 149649

Re: LP Update/Comment Thread

A new coffee hour is now available.
by IskatuMesk
Wed Jun 21, 2017 2:02 am
Forum: The Doackendium
Topic: LP Update/Comment Thread
Replies: 1412
Views: 149649

Re: LP Update/Comment Thread

I have done a little bit of cleanup here and there, like adding some links to the LP thread. Most importantly, I have decided to finally deprecate the Blog and remove it from GP's side bar since having 3 separate locations for posting the same updates was a little silly. GP's news posting location w...
by IskatuMesk
Sun Jun 11, 2017 12:33 am
Forum: The Doackendium
Topic: LP Update/Comment Thread
Replies: 1412
Views: 149649

Re: LP Update/Comment Thread

I have posted six developer commentary videos on my D&D oneshots I ran a while ago.
by IskatuMesk
Sat Jun 10, 2017 7:54 pm
Forum: WarCraft Discussion
Topic: Satyr Saturday Replays Week 71 and up
Replies: 443
Views: 94850

Re: Satyr Saturday Replays Week 71 and up

IskatuMesk wrote:dispel ur bears
by IskatuMesk
Mon Jun 05, 2017 1:20 pm
Forum: General Discussion
Topic: Heroes of the Storm
Replies: 111
Views: 13725

Re: Heroes of the Storm

humorously, I got dragged into some actual league games last night (not the lav friends ones, actual draft) and got to see what has happened to that game. Ooooh man. Last I played, it was all about getting CC'd to death, tanks being unstoppable engines of death that 2shot DPS, and AD assassins being...
by IskatuMesk
Mon May 29, 2017 6:01 am
Forum: General Discussion
Topic: Overwatch?
Replies: 55
Views: 4877

Re: Overwatch?

The showstopper for that game is much more fundamental than maps or imbalanced characters. The netcode is just unplayable. When rockets explode and do no damage, walls appear before rendering by up to a second, and getting shot around walls is a common theme, you aren't really playing an FPS, you're...

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