Search found 437 matches

by mark_009_vn
Sun Feb 08, 2015 4:28 pm
Forum: StarCraft Discussion
Topic: It's been a long time.
Replies: 34
Views: 3144

Re: It's been a long time.

-Star Wars: Empire at War I looked into Empire at War once, no use trying to mod it, for once it was a huge mess in terms of it's data hierarchy, files are just scattered all over the place linking to each other in the most retarded ways possible... If that doesn't deter you enough, there is no par...
by mark_009_vn
Sun Feb 08, 2015 3:45 pm
Forum: The Fancy Hats Facility
Topic: Operation: Mancatcher Update/discussion thread
Replies: 4
Views: 1062

Re: Operation: Mancatcher Update/discussion thread

Lavarinth won't ban you for doing this right? :P

Good show old boy, if I actually drink alcohol I would have drank a keg of vodka in your name...
by mark_009_vn
Mon Feb 02, 2015 3:21 am
Forum: StarCraft Discussion
Topic: Editor: Saved maps not appearing at all
Replies: 2
Views: 549

Re: Editor: Saved maps not appearing at all

Are you sure you saved it into the map directory of Starcraft?

Image
by mark_009_vn
Fri Jan 30, 2015 6:16 pm
Forum: The Doackendium
Topic: LP Update/Comment Thread
Replies: 1413
Views: 151383

Re: LP Update/Comment Thread

I never knew that Halo was about militant high-tech nazis serving a white supremacist empire by waging war against slave armys from outer space. I always thought it's story was supposed to suck. Halo is a story about Bob and his sexual encounter with Freudian concepts... in space EDIT: I only just ...
by mark_009_vn
Tue Jan 20, 2015 8:26 pm
Forum: StarCraft Discussion
Topic: It's been a long time.
Replies: 34
Views: 3144

Re: It's been a long time.

NigelTittysh wrote:Aren't you the same person who released that campaign that mesk made fun of a while back? I think you said the same thing about chewing broken glass then as you did now.


That was like a looooooooooooooooooooooooooooooooooooooong time ago :P
by mark_009_vn
Mon Jan 19, 2015 6:29 pm
Forum: StarCraft Discussion
Topic: It's been a long time.
Replies: 34
Views: 3144

Re: It's been a long time.

Blender models You don't really wanna be using Blender to make 3d assets for games. It has really limited exporting potential and most of the plugin and stuff are for the internal rendered, and not useful for any games so to speak. :P If you are serious in wanting to improve in 3d modelling, try le...
by mark_009_vn
Mon Jan 19, 2015 3:42 am
Forum: StarCraft Discussion
Topic: SCMDraft2 crashes when trying to open locations tab.
Replies: 6
Views: 865

Re: SCMDraft2 crashes when trying to open locations tab.

See if you can find another 3rd party map editor that can open your map files with the SCMDraft2 changes. Fix the string problems, and try to open with SCMDraft2 again. SCMDraft2 can be extremely unstable and buggy from time to time. Worse yet, it seems to behave very differently from computers to c...
by mark_009_vn
Wed Jan 14, 2015 6:19 pm
Forum: StarCraft Discussion
Topic: Attacking/Spellcasting Buildings
Replies: 7
Views: 874

Re: Attacking/Spellcasting Buildings

Angle within which the weapon can be fired without waiting for the unit's graphics to turn. 128 = 180 degrees. Pretty sure most defense buildings use this property, Sunkens in particular actually use a special iscript opcode that determine it's attack direction and play the according frameset, it d...
by mark_009_vn
Wed Apr 09, 2014 5:13 pm
Forum: General Discussion
Topic: Lavarinth is a cartographer?
Replies: 14
Views: 2108

Re: Lavarinth is a cartographer?

Ricky_Honejasi wrote:Let's see ...

Iskatu is a source of great evil. Thus it might takes everything from the craftmen just to make his source any usable for our legendary heroes rather than for the dark side.


MADNESS ETERNAL!

DARKNESS ECLIPSE!

EXPAND THINE VERTICLE!
by mark_009_vn
Tue Mar 11, 2014 5:40 pm
Forum: The Trampletorium
Topic: The Grand Experiment Thread
Replies: 22
Views: 5211

Re: The Grand Experiment Thread

Yeah mipmaps aren't working out too well. I don't know how you think pushing a button in filter forge makes me an artist. You gotta get some standards, buddy. Actually, by industrial standards that's how you do it... The only thing you need to texture is to copy/paste shits. Believe me, people writ...
by mark_009_vn
Sun Mar 09, 2014 9:53 pm
Forum: StarCraft Discussion
Topic: EDAST Remake Update Thread
Replies: 3
Views: 783

Re: EDAST Remake Update Thread

You're probably one of the last person on Earth to release a campaign my man. Don't let this honor slip away.
by mark_009_vn
Sun Mar 09, 2014 9:49 pm
Forum: StarCraft Discussion
Topic: Infoceptor wc3 TC
Replies: 1
Views: 1076

Re: Infoceptor wc3 TC

*clap* *clap* *clap*

Good show old boy.
by mark_009_vn
Sun Mar 09, 2014 9:48 pm
Forum: The Stellar Emporium
Topic: Vile Egression: Revival
Replies: 12
Views: 8619

Re: Vile Egression: Revival

IskatuMesk wrote:How's it coming along? Did you add Ric Flair yet?


There is Ricky Flair in MY campaign :3

Although he's more of an Eastern Egg.
by mark_009_vn
Sun Mar 09, 2014 9:46 pm
Forum: StarCraft Discussion
Topic: May be campaign´s old .exe´s damaging for the computers?
Replies: 5
Views: 1180

Re: May be campaign´s old .exe´s damaging for the computers?

Well... The only thing that's damaging for the computer is antivirus programs, they are the plague of the world.
by mark_009_vn
Sun Mar 09, 2014 9:44 pm
Forum: The Trampletorium
Topic: The Grand Experiment Thread
Replies: 22
Views: 5211

Re: The Grand Experiment Thread

http://i.imgur.com/ElXvrli.png Example of awful banding that happens to anything detailed at even a short distance. You'll need to save the texture with mipmap on. Optimal resolution for texture for the particular object should be about 2048x2048 with intensive mipmapping. Also you having artistic ...

Go to advanced search