Search found 437 matches

by mark_009_vn
Tue Mar 24, 2015 11:53 pm
Forum: General Discussion
Topic: i just grabbed your hips
Replies: 811
Views: 143994

Re: i just grabbed your hips

That's a shit load of sakuga.
by mark_009_vn
Tue Mar 24, 2015 11:36 pm
Forum: General Discussion
Topic: Introductions
Replies: 18
Views: 1707

Re: Introductions

My username "Enkidu" was made up for a Starcraft Character who's a hero unit I created in the game. It also belongs to one of the characters in the Epic of Gilgamesh. It sounds good for a Protoss name, doesn't it? Sounds foreign enough. :P Again, thank you for the intros yourselves and I ...
by mark_009_vn
Sat Mar 21, 2015 10:00 pm
Forum: News and Announcements
Topic: Legacy of the Void Beta Preview, 2 weeks away
Replies: 15
Views: 3311

Re: Legacy of the Void Beta Preview, 2 weeks away

Apparently Blizzard desperately tried to emulate Red Alert 3 and DOTA gameplay mechanics, what's with all the arbitrary button abilities and macro-hard bullshit? Might as well add in control points because pumping workers is too hard for the people in the same thread who thinks all the new spells is...
by mark_009_vn
Fri Mar 20, 2015 3:27 am
Forum: News and Announcements
Topic: Legacy of the Void Beta Preview, 2 weeks away
Replies: 15
Views: 3311

Re: Legacy of the Void Beta Preview, 2 weeks away

IskatuMesk wrote:that feel when "WE NEED MORE MICRO, SO ADD MORE BUTTONS TO PUSH!!"

Not to mention increasing the worker count to 12, Starcraft 2 have officially became a Relic's RTT.
by mark_009_vn
Fri Mar 13, 2015 3:56 am
Forum: The Workshop
Topic: voise akting~
Replies: 21
Views: 4590

Re: voise akting~

your trash tastes delicious.
by mark_009_vn
Mon Mar 09, 2015 7:49 am
Forum: The Doackendium
Topic: 5 years of public casting
Replies: 8
Views: 1262

Re: 5 years of public casting

wibod wrote:No mention of AWP, into the trash it goes.


I for once enjoyed the AWPs... hearing you people in the background it makes me productive... :P
by mark_009_vn
Thu Feb 19, 2015 6:22 pm
Forum: StarCraft Discussion
Topic: Scythe Templar frames
Replies: 5
Views: 1209

Re: Scythe Templar frames

Church wrote:Heyyy... ;)


Thumbs up on that... Milady.
by mark_009_vn
Thu Feb 19, 2015 6:07 am
Forum: StarCraft Discussion
Topic: Scythe Templar frames
Replies: 5
Views: 1209

Re: Scythe Templar frames

...You gotta drink me some vodka man... http://i.imgur.com/j4rl7j7.jpg If anyone wanted to use this for their own mod, see attachment below . I'm ok if you don't include me in the credit, but Isk might not. Compiling him took a lot less time than I thought, I tried for the first time batch editing t...
by mark_009_vn
Sun Feb 15, 2015 5:41 pm
Forum: The Workshop
Topic: voise akting~
Replies: 21
Views: 4590

Re: voise akting~

IskatuMesk wrote:It would make more sense given context. Which I don't plan to bother giving.


Fair enough... Good job anyways...
by mark_009_vn
Sat Feb 14, 2015 3:22 pm
Forum: The Workshop
Topic: voise akting~
Replies: 21
Views: 4590

Re: voise akting~

Your voice has such a seductive quality to it.
Thumbs up on the sound engineering, it sounded much more human compared to your older stuff... The writing though... "old fashioned"?
by mark_009_vn
Fri Feb 13, 2015 4:44 pm
Forum: StarCraft Discussion
Topic: It's been a long time.
Replies: 34
Views: 3142

Re: It's been a long time.

wibod wrote:You should probably stop posting since you obviously have no idea what you're talking about.


Sure... If you prefered such, won't argue with you anymore...
by mark_009_vn
Fri Feb 13, 2015 3:05 pm
Forum: The Doackendium
Topic: LP Update/Comment Thread
Replies: 1413
Views: 151335

Re: LP Update/Comment Thread

I'll send these people a few assets of my own, to help out in future projects. They are a real good studio, so I hope that my work will be inline with their level of quality. Here is my masterpiece I use for stairs: http://abload.de/img/realeffortwnr97.png ...Is that a piece of post-modernist abstr...
by mark_009_vn
Fri Feb 13, 2015 1:53 am
Forum: StarCraft Discussion
Topic: It's been a long time.
Replies: 34
Views: 3142

Re: It's been a long time.

everything is in LUA From my understanding, the LUA functions in EoW are there mostly to support "mapping" and AI related stuff (adding, removing units, play cinematic, move units through per-defined paths, etc... )... No, not everything is LUA, for once don't think there are any LUA ...
by mark_009_vn
Tue Feb 10, 2015 10:37 pm
Forum: StarCraft Discussion
Topic: It's been a long time.
Replies: 34
Views: 3142

Re: It's been a long time.

Unless I can find a good open source RTS to build on. Going to look into SpringRTS again this weekend, but I am starting to think I should just not make this an RTS at all. Well... It's all depends on how much effort you are willing to devote to the project... Nothing is really impossible, even whe...
by mark_009_vn
Mon Feb 09, 2015 1:29 am
Forum: The Fancy Hats Facility
Topic: Operation: Mancatcher Update/discussion thread
Replies: 4
Views: 1062

Re: Operation: Mancatcher Update/discussion thread

I have finished reading through all 6 chapter... Well, all I can say is I suddenly feel the need to have a giant drill up my colon now...

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