Search found 989 matches

by Taeradun
Thu Nov 08, 2012 5:46 am
Forum: StarCraft II Discussion
Topic: Found A Work-around for Campaign Deployment
Replies: 49
Views: 6042

Re: Found A Work-around for Campaign Deployment

hey so would anyone still be interested in this launcher idea? lol
by Taeradun
Thu Nov 08, 2012 4:50 am
Forum: Campaign Creations Campaign Contest
Topic: Campaign Creations Campaign Contest Comes to a Close
Replies: 19
Views: 4969

Re: Campaign Creations Campaign Contest Comes to a Close

Laconius, I hate you right now. I'm sitting here reading this innocent thread while finishing up brushing my teeth before bed, trying to recuperate from a throat/lung sickness. I'd just taken an anti-mucus pill. All was well, until I scrolled down to your post and saw your goddamn avatar. I laughed...
by Taeradun
Wed Sep 19, 2012 10:49 pm
Forum: General Discussion
Topic: New & Upcoming game discussion.
Replies: 448
Views: 83973

Re: New & Upcoming game discussion.

also I haven't got BL2 yet but I hear it's pretty good

Image
Image

GOTY 2012
by Taeradun
Wed Sep 19, 2012 10:48 pm
Forum: General Discussion
Topic: New & Upcoming game discussion.
Replies: 448
Views: 83973

Re: New & Upcoming game discussion.

IskatuMesk wrote:I don't care to check out other people's mods.
but it's like a 1998 game with 2006 graphics!!!

http://www.youtube.com/watch?v=pssONFssyXs
by Taeradun
Wed Sep 19, 2012 10:44 pm
Forum: General Discussion
Topic: Planetary Annihilation
Replies: 18
Views: 3423

Re: Planetary Annihilation

Hercanic wrote:Holy shit! They were at $800,000 raised funds at the time of my above post, just $100k short of their primary goal. Right now, they are sitting on $2.2 million in donations.
I think Obsidian's new project got funded within like 24 hours lol
by Taeradun
Sat Sep 15, 2012 5:03 am
Forum: General Discussion
Topic: New & Upcoming game discussion.
Replies: 448
Views: 83973

Re: New & Upcoming game discussion.

also before mesk says anything, yes the voice actors are terrible
by Taeradun
Sat Sep 15, 2012 5:02 am
Forum: General Discussion
Topic: New & Upcoming game discussion.
Replies: 448
Views: 83973

Re: New & Upcoming game discussion.

Black Mesa is finally out, free to anyone with any of Valve's source engine games

http://release.blackmesasource.com/page ... nager.html or if the download servers are still getting reamed use this torrent http://www.mediafire.com/?khmzyygg4vetko0

GOTY 2012
by Taeradun
Wed Sep 05, 2012 5:39 am
Forum: General Discussion
Topic: The New Forum
Replies: 226
Views: 37587

Re: The New Forum

Pitresin wrote:Well your sturdiness makes great impact and yes it seems cool!!!

iawtp
by Taeradun
Tue Aug 21, 2012 6:38 am
Forum: General Discussion
Topic: Planetary Annihilation
Replies: 18
Views: 3423

Re: Planetary Annihilation

NOT BROWN ENOUGH >:(
by Taeradun
Tue Aug 21, 2012 6:14 am
Forum: General Discussion
Topic: Planetary Annihilation
Replies: 18
Views: 3423

Planetary Annihilation

another TA spiritual successor http://www.youtube.com/watch?v=FhEYvOYceNs (first 1:40 is a mockup of potential gameplay, the rest is a bunch of fat dorks talking to the camera) http://www.kickstarter.com/projects/659943965/planetary-annihilation-a-next-generation-rts it's seeking funding through Kic...
by Taeradun
Wed May 23, 2012 2:39 pm
Forum: StarCraft Discussion
Topic: Building Morph
Replies: 4
Views: 735

Re: Building Morph

something something iscript

(probs hardcoded)
by Taeradun
Tue May 22, 2012 9:15 pm
Forum: General Discussion
Topic: New & Upcoming game discussion.
Replies: 448
Views: 83973

Re: New & Upcoming game discussion.

^ someone give me a tl;dw please; I had to stop after 30 seconds because they hired Michael J. Fox as the cameraman :(
by Taeradun
Fri May 18, 2012 7:08 pm
Forum: General Discussion
Topic: Diablo 3 beta
Replies: 287
Views: 33012

Re: Diablo 3 beta

ahahahahahahahahaha wtf does D3 seriously have a thing that runs on motherfucking Adobe Air
by Taeradun
Thu May 17, 2012 4:34 pm
Forum: The Workshop
Topic: [Question] How to make BW Wireframes?
Replies: 4
Views: 1540

Re: [Question] How to make BW Wireframes?

there could be a bit of confusion with the palette though; you need to draw the lines in the colours with the right palette index (there are 4 colours for terran/protoss wireframe, 4 for zerg heat map and 2 for protoss shields) and if you export the GRP with the standard units palette the colours do...
by Taeradun
Wed May 16, 2012 9:09 pm
Forum: The Workshop
Topic: [Question] How to make BW Wireframes?
Replies: 4
Views: 1540

Re: [Question] How to make BW Wireframes?

they're in the GRP files that are in a wirefram folder or something, with the GRP frame index corresponding to the unit's index in units.dat look at an existing wireframe for reference, take a frame of your unit sprite at the appropriate angle and resize it as necessary, then trace over the top in a...

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