So for the past 8 months, between a very busy year at my company and of course, marriage to my wonderful wife, LotC ground to a complete standstill. And with things now settled down, it's time to get back to business.
So let's recap where we are in production:
Mission Design: All map concepts and objectives have been planned out and are just ready to be implemented and triggered.
Maps/Missions: No maps have been designed or triggered
Script: The script is complete for Episode 1, coming in at about 120 pages, with about 2-2.5 hours of dialogue expected for all missions combined
Voices: All major characters for Episode 1 are voiced and the voices have been edited in post-production. There's still about 20 or so 'bit' characters (characters with 1-4 lines, 'extras') that are being worked on
Sound Effects: All gathered, from police sirens, air raid sirens, new gun sounds, ambient wind, and thunderstorms, it's all ready to go.
Graphics: 9 of 12 portraits are designed but still need to be rigged, animated, and imported into SC2. None of the new in-game unit graphics have been designed
Music: All music is ready to go for all missions in Episode 1. Some of the music is custom designed for LotC, some of it is royalty free music that was purchased for use in LotC. Some of it is even a donation from Joel Steudler
Splash Screens: 6 of 7 splash screens for mission intros have been completed.
I've already contacted the graphic artists and work is resuming as I write this. The real question is whether or not to wait for Heart of the Swarm's cutscene and import tools before beginning work on the maps themselves...what do you think?
Last edited by The Oracle on Sun Oct 30, 2011 8:02 am, edited 2 times in total.
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So with every single voice now recorded for LotC? (302 characters, over 6,000 lines and 13 hours of dialogue from 46 actors), what's next?
- Music (Check)
- Portraits for Episode 1 (In Progress)
- Units for Episode 1 (To be Completed)
Here's a couple more images for ya.
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