No, really. I've fiddled around with the game settings and upped the speed a bit; should help get through this boring stretch faster.
Year 207, 16th Limestone(Autumn)
Converted some useless faggots into miners, including a gem cutter, siege operator, animal trapper, and some sod calling himself a lye maker.
The animals seem to have started taking a liking to some of the dwarves.
The farmer has 5 cows following him everywhere he goes. How fitting. I know the Animal Trainer has about 12 dogs following him, but I can't seem to find the dorf to take a screenshot. Who said dwarves weren't camera shy?
Well, there goes the steel armor. I order the woodcutters to get off their asses and chop me down some trees so we can burn them down for charcoal. Let's hope the elves don't decide to pass by while we desecrate nature.
Finally, a caravan with real goods! Do come in, and take care not to-
Ignoring his thirst, he drops his goblet of prickle berry wine and runs at full speed towards the downward stairs. This is bad...is he claims a metal forge or smelter, it could seriously slow down metal processing.
Thankfully though, the dwarf claims the deserted Mason's Workshop on the fourth floor. That old stone-grinder hasn't been used in years; I doubt anyone will notice its temporary loss.
After rummaging around in the nearby rocks...
Who the fuck gives a name to a sewage grate? I'm convinced that the years upon years of nonstop mining and discovery of 5 billion minerals are starting to take their toll on the miners' sanity.
Sigh. Moving on,
A proper archery range is finally designated for our Marksdwarves, where they'll actually have to work at getting a good shot. Not like the old archery range, which was so small the Marksdwarves were within clubbing range of the targets.
The miners have finished digging through another z-level. Bah...until we find Adamantine, I'm going to space out the tunnels farther from each other so I don't have to waste my time endlessly watching random minerals get struck.
Sigh. I really wish something would happen. In compensation though, I had all the military stand outside next to the dump for a group picture. Say "dromedary cheese"!
Tags: Dwarf Fortress
Last edited by AngelSpirit on Thu Oct 13, 2011 4:09 pm, edited 1 time in total.
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No, really. Nothing has been happening in the fortress as of late, besides the miners going LOL HEY LOOK I FOUND MROE MINERULZ every 10 seconds, which is really starting to get on my nerves. But whatever.
Year 206, 1st Moonstone(Winter)
The elven caravan arrives. Despite my repeated requests to the liaisons and to the dwarven gods to send me something other than reed cloth, the caravan brings nothing but, you guessed it, reed cloth. Well, not absolutely nothing; there were a few golden salve barrels, but at fucking 1500 wealth a barrel there's no way I'm buying that shit.
This illustrates my point quite nicely. The screenshot seems to have gotten horrifically mangled by ImageShack, so my apologies in advance.
The 300 wealth that you see there in red is all that I ended up buying from the caravan (some random berries). I traded a single goblin sock and that somehow covered about 25 berries.
The elven caravan still hasn't left the fortress. They're just idling at the trade depot. If they haven't moved by the time summer comes, I'll have to see about using pressurized pumps to bring some magma up there.
Also, we're out of bins! Bin crisis, everyone!
I order all the magma forges to stop whatever the fuck they were doing before and make more bins to store the mountains upon mountains of goblin cloth that are [img]still[/img] being harvested from long-rotted corpses.
The kobold thief makes a mad break out of the fortress. Unfortunately, one of the war dogs just happens to be passing by. Unfortunately(again), a war dog somehow fails to kill an unarmed and naked kobold thief, instead getting himself stunned. The thief continues his mad dash out of the fortress,
When another thief is discovered. By now, one of the Wrestlers has arrived at the scene, and although it's too late for him to catch up with the first goblin thief, he quickly grabs the other thief, and the two get into a wrestling match...
Until the war dog finally recovers from being stunned...
...and rips both of the poor kobold's arms off. One of the arms flies straight up, while the other gets hurled towards the nearby pond at an impressive velocity, before making contact with a stout willow tree.
The miners have finished with the next z-level. On to z-level -12!
Hey, look, it's the Champions! All in one room! That's a rare sight; usually the lazy slobs are either napping off in their bedrooms or are guzzling food and drink in the dining room.
OH GOD NOT AGAIN
Apparently the stupid faggots back at the Mountainhomes haven't learned their lesson yet about sending me nobles. Hmph. Well, to the magma channel with all of you! Come on, chop chop, let's not waste any time here!
Hehheheheh. The process is almost automatic now.
There's still not a lot happening. It's as though the fortress is just waiting for some great catastrophe to fall upon it, but so far that hasn't happened. Perhaps next time.
Also, I seem to have played right through spring. Either that, or I missed the announcement. Whatever, the year is 207 now! Whoop-de-goddamn-doo!
Tags: Dwarf Fortress
Last edited by AngelSpirit on Tue Oct 11, 2011 12:04 pm, edited 1 time in total.
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Well, well, well, well, well. Let's get this long-delayed train rolling!
I do apologize for the lack of updates recently, but not a lot has been happening in DF.
Year 206, 2nd Limestone (Autumn)
The relentless onslaught of the miners continues.
There are so many minerals coming in that I gave up a long time ago on trying to set stockpiles for them and instead have now opted to just leave them sitting around in the mines until someone needs them. It's a long walk to pick them up, and it's also probably inefficient, but who the hell cares.
The 5 magma smelters are operating 24/7/52, but unfortunately have long since become cluttered and unable to keep up with the constant influx of the earth's hot load.
Oh by the way, did you know that smelting galena ore into silver produces lead as a byproduct? So now we not only have tons of silver, we have tons of lead as well!
And when I say tons, I mean tons.
Each of the X-squares is a bin. Each bin can typically hold about 10 bars; you can see no less than 40 bins in the picture. You'll notice we seem to have run out of bins, hence the many other bars just strewn all over the place. The bars of purple metal you see there are some exotic mineral I bought off the merchants a while back; no idea what the hell it's for.
This represents roughly the contents of each bin. With the exception of the odd copper/steel/iron/gold bar, the bins are filled entirely with silver and lead. This should give you roughly an idea of how deep in silver and lead we are.
Oh, and the stockpiles for the raw, unprocessed ores are still filled up. The miners are making sure of that!
There's a raw turtle, stuck just behind a cage trap. Somebody better pick that up before miasma starts spreading!
A thorough search of the fortress yields no possible cause of death. I can't even find his corpse...which means either he fell into the river and got zerged by the pike (not likely), or he's already been hauled off to the coffins. Well, either way, we're now one speardwarf down. Damn.
O HAY THAR!
I trade about 12 bins of goblin cloth to the humans in exchange for all their food and drink. They brought plenty of meat.
Some time passes.
Hey, that's not silver! Unfortunately, the stockpiles for metal ore are packed with galena and silver right now, so we can't store the platinum for later use. Ah, well.
The war dogs seem to have taken a liking to the blacksmiths.
Meh, that was a pretty short season. Let's keep moving on till spring, shall we?
Year 206, 1st Moonstone (Winter)
The relentless onslaught of the miners still continues.
But suddenly, one of the gem cutters gets taken by a mood!
After nicking a few random gems from the miners' pants,
Soon after that...
Uh-huh. Well, I guess we might as well stash the...thing...away until we can pawn it to the next caravan.
One of the miners apparently gave birth to a boy, in the middle of the mine.
You know, I swear the seasons are getting shorter somehow.
Hm...there's not been a lot going on in the fortress lately. The military is gradually training up, but is certainly taking their sweet goddamn time. Not like the wave of Champions that occurred some seasons back.
Well, till next time, I suppose. One of these days though, I'm going to slap those faggot miners right in the face.
Tags: Dwarf Fortress
Last edited by AngelSpirit on Wed Oct 05, 2011 3:50 am, edited 1 time in total.
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No, I am not dead. Yes, I will update DF soon. As soon as I get off my butt and actually finish the next season....
Also, as soon as I finish reading "Bearing An Hourglass" by Piers Anthony. Excellent book.
Last edited by AngelSpirit on Mon Oct 03, 2011 5:54 pm, edited 1 time in total.
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I haven't been updating this for a while, sorry! It's mainly because my new laptop arrived and I've been installing stuff on it for the past few days.
Year 206, 3rd Slate (Spring)
The mining operation continues to strike random minerals.
On the plus side, most of the stuff that the miners are striking is worth quite a lot. Now, if only the smelters could keep up with the ore intake...
Hey look, it's the elven caravan! Crack out the bins lads, it's time to get rid of some of these goblin clothes.
I trade a few bins of goblin cloth for all the food and drink the elves have. Unfortunately the elves weren't carrying any wood, metal, or meat, so that somewhat limited the volume of stuff traded. Sigh.
But, just as the broker finishes up the trade, one of the gem cutters gets taken by a mood!
He claims the only jeweler's workshop we have, as well as several random gems. Fortunately his mysterious construction doesn't seem to require anything valuable.
I leave the gem cutter to his...business.
We've run out of steel bars. Armorsmithing temporarily halts while the smelters catch up on bar production.
But then, suddenly!
Another baron. Great. I order more space to be dug out next to the magma tunnel, for the nobles' bedrooms. They'll never see it coming.
The baron and his troupe of faggots brings my population to 102. I order about 14 of the new migrants to become soldiers, and the rest to become fisherdwarves. Hopefully the local pike have calmed down by now, so we can bring some fish to the dining tables.
Well, that was rather fast. Let's see what you've ma-
So, let me get this straight. The gem cutter got into a fey mood just so he could do what he normally does, cutting gems?
I'm starting to think we're going to have issues with sanity in this godforsaken fortress.
Some time has passed.
That's one noble down. Two to go! Ordered more rooms dug out next to the magma tunnel for any future nobles that decide to stick their butts where they don't belong. The miners also just found silver.
Meanwhile, the new military recruits are making excellent progress.
That just leaves the Baron and his bitch. Don't worry, you'll be joining your cousins in hell soon enough.
Oh, and about those pike...
Apparently one of the local monkeys fell into the river. He grapples valiantly with the pike but is quickly torn into bits, leaving behind monkey chunks everywhere. Also, you've struck mica!
I've ordered a ballista to be constructed some distance behind the entrance. Hopefully the dwarves are half-decent at aiming, or we're going to have some friendly-fire casualties on hand when the next siege rolls around.
Well, that's no fun. I decide that I have a few more hours to kill...
Year 206, 8th Hematite (Summer)
The ballista is ready for goblin action. It has a clear shot through a one-square-wide hole right through to the entrance.
Also, the mining operation is chomping through the ground fast.
In less than a full season the dwarves finished mining through a whole z-level. Excellent, now on to the next level, z-level -10!
Some time later, the human caravan arrives.
Well, well, do come in. And please tell me you brought more stuff than those useless elves-
I order the military to be positioned just above the ballista. The plan will be to just wait for the goblins to run into the multitude of traps around the fortress' entrance, and then have the Champions charge up and massacre the remaining goblins.
Surprisingly enough, this time around the military does as they're told, moving quickly into position. The siege operator quickly gets into place behind the ballista, but...
Mother fucker. Well, that means no ballista then. I swear I'm going to flog the faggot that didn't make the ballista arrows as per my orders.
Just before the goblins arrive, one of the new recruits suddenly decides to run out into the open! He runs around for a moment before hiding in a random corner outside. What the fuck is he doing?
I lock the door behind the hapless recruit. Hopefully that should stop him from getting zerged by the goblins.
The first wave of goblins is torn apart by the traps. A few of the goblins flee the area, but the remaining waves quickly approach.
The Champions meet the approaching wave of goblins head-on. The goblins are all ripped into shreds by the elite Champions, with no casualties on our side.
Then, the second wave approaches.
FOR GREAT JUSTICE!
In an incredible show of speed and strength, the Champions descend upon the goblins and proceed to cut, slash, stab, and hammer them to bits. The very last goblin gets blasted into the air by a hammer-wielding Champion. He would have flown a record distance if there had not been a stout birch tree several meters away...
The siege is over, once again thanks to the Champions. There are no casualties, and no injuries. The recruit that got locked up is let go with no problems. Also, you've struck silver!
Finally, something went right-
...Spoke too soon. Miasma outbreak! Quick lads, lock up the place!
I order the area to be locked up until further notice. In the meantime the dwarves will have to rely on our backup food storage area. Hopefully the miasma doesn't last too long; the backup won't last longer than a month or so. Otherwise, work continues as normal. Ordered the Baron to be locked up until he starves to death, since the miners appear to be too lazy to dig out more rooms next to the magma tunnel.
Speaking of which: DEAR GOD THE MINERS
The miners continue to unearth vast amounts of minerals and gems beneath the fortress. The stockpiles for raw ore (especially silver) are filling up quite quickly.
To make matters worse, yet another vein of silver is discovered.
It appears the Baron does not like being starved.
The Baron then proceeds to try to smash the door locking him in, but he ends up with only a bruised hand. That's a stone door there, sucker!
Excellent! No more lazy nobles!
Although, it's interesting to note that the Dungeon Master noble hasn't been killed off yet, since unlike the other nobles the Dungeon Master actually gets off his ass and makes himself useful in the fortress. He's our main blacksmith, what a guy! Now, if only the same could be said of our other nobles.
OH GOD THE SILVER
The miners found yet another vein of silver. The primary stockpile for silver ore is filled; ordered another pile to be made.
Yet another vein of silver is discovered. This is seriously getting out of hand. Ordered all the smelters to stop whatever they were doing before and start processing the silver. We'll use it for barrels, bolts, bins and the like. Silver bolts for everyone!
The second stockpile for silver fills up to the brim as well. There is no way that the smelters can keep up with this much silver ore. Pray to Armok to stop sending us silver, lads!
...But Armok proves irresponsive, and...
You know what, I'm just going to fucking leave the miners to their shit and go do something else. But at this rate we're going to fucking drown in silver.
(In case you didn't know, Galena is silver ore)
god damnit finally
Well, that brings these two seasons to a close. I am definitely going to have to find a use for all that silver, though the main problem isn't that we can't use it, it's that the 5 magma smelters can't keep up with the huge influx of silver ore.
Tags: Dwarf Fortress
Last edited by AngelSpirit on Fri Sep 23, 2011 8:55 pm, edited 1 time in total.
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