Somebody can tell me About CC. History?
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Magic
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Shelf of Justice wrote:
I've been discussing the state of the community for a while now with various folks, and I'm trying a few different ideas to get things moving around here.

Well, that's good to hear from you. The 'Palin Sig' thread just seemed to be a load of bitching - to and from people - and nothing really constructive, until DoW injected some neutral intelligence into it.

Quote:
The main thing missing from War3 modding is really an Antioch--it really inspired a great deal of the original StarCraft modding stuff. Something akin to that--a professional, Blizzard-quality campaign could well give this community the kick it needs. Unfortunately, such a campaign is not for me to make, nor do I foresee much of anyone currently making stuff pulling it off.

That's exactly what I said a few months ago in an article, but a certain someone got pissed off and had a major go at me.

Quote:
Who has the complete list of the Gallantry Team? I'm sure Magic would know everyone who participated in that campaign. I must say, for the first mission it was very good.


Let's see...
Project leaders (Wrote scripts, did general work, acted as producer): Desler, then Xavier. I was almost leader at one point, but I was too busy... then Bahamut Zero when Xavier left (But he didn't do as much).

General staff: Magic, Maglok, Mingvana (Xavier's brother - expert sound guru), Razorclaw_X, Wargiant, Desler (After leaving as leader), Joel (Did music at least), Bahamut Zero.
General meaning they did a mixture of work - such as ideas, sound editing, voice acting, artwork, composing, mapwork, technical work, triggers...

Voice actors only: NiteFox, Kalia (sp. Oracle's girlfriend, but due to overly harsh criticism by someone, she got upset and left), Legion (aka Macphisto), ZeusLegion.


Wow. Quite a lot of people, especially for one of the last major SC campaigns ever. We gave it a pretty damn good shot, did a lot of work, but didn't get to finish it all off due to many reasons. I dream of how it may have been ... but what's done is done, and my memories of it are happy ones.

A bright dream indeed.

Quote:
Yes, I must say the Picture Thread was very groundbreaking in being personal between forumers. I believe that is also the thread where Desler posted his hair. The only body part we ever saw of him.

The opposite nearly applies to me. icon_twisted.gif


Quote:
ReaperOfSouls doing POAR(Purity of A Race). Who remembers the super campaigns Target Earth and Biohazard(I think It was BioSomething). They were going to use these "super" editors but unfortunately they were all a con icon_sad.gif.

Correct. 'Bioweapons' I believe it was called. Not sure what the deal was, but something to do with some lame liars being idiots. *Yawn.*


Quote:
Many year Ago. I was play Starcraft:Gundam century.
And I don't know anything about Creator.
Who is Kurenaijiku? And Where is StarCraft:Gundam century Official Site?

Some damn software pirates in Asia actually started SELLING it and so Kuren ended all development of it. Extreme action, but I don't blame him - people ripping you off to get money off your freely-made work that you do as a hobby is pretty despicable.
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Tue Oct 21, 2003 5:24 am
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Legion
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Quote:

Project leaders (Wrote scripts, did general work, acted as producer): Desler, then Xavier. I was almost leader at one point, but I was too busy... then Bahamut Zero when Xavier left (But he didn't do as much).


Yeah, Xavier was the Gallantry's leader for quite a while. And a bad one. The project was going well when Desler was in charge, but then Xavier came and things were different. Then the Gallantry went downwards.

Anyway, those were the days for CC. We don't have that kind of dedication or creativity, or whatever you wanna call it, anymore. Gone are the great projects, gone is the inspiration. It's too bad, really.
Tue Oct 21, 2003 5:59 am
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One. m0g got famous by his pathetic wit, Newrand Citadel, and pretending he was me. Bnet Experience was after about two years tenure at CC.

Two. Adun got famous just because he's Adun. He's like Michael Jackson. Just as sexually neutral.

Three. CC went fucking downhill the second I joined. I mean, damn, I have maybe twenty thousand posts here in total, and that's more than the staffers on all the forums combined.
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Tue Oct 21, 2003 6:59 am
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Post subject: Re: Thank you Very much !!!!!!!!
Seph_AF wrote:
CC. is a Best of StarCrft Campaign Site.

Many year Ago. I was play Starcraft:Gundam century.
And I don't know anything about Creator.
Who is Kurenaijiku? And Where is StarCraft:Gundam century Official Site?


http://www.genesoul.net/gundamcentury/index.html
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Tue Oct 21, 2003 7:39 am
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DrumsofWar
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I've been here long enough to remember the days when Magic, TPC, and Palin all actually spammed instead of making intelligent posts.

Damn, I feel old.
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Tue Oct 21, 2003 9:47 am
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Shelf of Justice
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Post subject:
Legion wrote:
Quote:

Project leaders (Wrote scripts, did general work, acted as producer): Desler, then Xavier. I was almost leader at one point, but I was too busy... then Bahamut Zero when Xavier left (But he didn't do as much).


Yeah, Xavier was the Gallantry's leader for quite a while. And a bad one. The project was going well when Desler was in charge, but then Xavier came and things were different. Then the Gallantry went downwards.

Anyway, those were the days for CC. We don't have that kind of dedication or creativity, or whatever you wanna call it, anymore. Gone are the great projects, gone is the inspiration. It's too bad, really.


Inspiration? I don't think any of the numerous cancelled projects for StarCraft were especially inspired or dedicated. I'm personally plenty inspired with my projects, I just take a hell of a long time to plan stuff out. And the projects I'm capable of in War3 are a hell of a lot greater than those that were even possible in StarCraft. The only problem right now is lack of people DOING stuff.
Tue Oct 21, 2003 9:49 am
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That was the same problem in the SC community. It took two years to bring forth Desler, RCX, you, Oracle, Joel and all the other lumaries.

It took the spark of Antioch, and right now, either no one's daring to make a large spark or the flintstones being grinded just suck ass.
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Tue Oct 21, 2003 9:52 am
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AA7Dragoon
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Perhaps it all has to do with the generation of gamers. When StarCraft came out years ago, it was our generation which was producing and going further in making the best custom abilities and campaigns possible. As we got older, real life began to take its toll with college, work, etc. And the new generation which has replaced us and is suppose to be producing great things with WarCraft aren't doing anything. I really believe our generation was the true gamers. Now we have these kids whos first games were Pokémon while we were playing Final Fantasy and Phantasy Star, dreaming of greater things to come.

Blame the tweens.
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Tue Oct 21, 2003 10:44 am
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No, silly, I am 13 and my first game ever was Warcraft (meaning Warcraft 1.) Also, people should first make campaigns, and then make the mods. Modding is stupid if there is no story. That is why Final Fantasies 1-7 were better than all of the ones after. I would much rather play FF5 than FF 10, 9, or 8.
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Tue Oct 21, 2003 11:11 am
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Legion
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Post subject:
Shelf of Justice wrote:
Legion wrote:
Quote:

Project leaders (Wrote scripts, did general work, acted as producer): Desler, then Xavier. I was almost leader at one point, but I was too busy... then Bahamut Zero when Xavier left (But he didn't do as much).


Yeah, Xavier was the Gallantry's leader for quite a while. And a bad one. The project was going well when Desler was in charge, but then Xavier came and things were different. Then the Gallantry went downwards.

Anyway, those were the days for CC. We don't have that kind of dedication or creativity, or whatever you wanna call it, anymore. Gone are the great projects, gone is the inspiration. It's too bad, really.


Inspiration? I don't think any of the numerous cancelled projects for StarCraft were especially inspired or dedicated. I'm personally plenty inspired with my projects, I just take a hell of a long time to plan stuff out. And the projects I'm capable of in War3 are a hell of a lot greater than those that were even possible in StarCraft. The only problem right now is lack of people DOING stuff.


And why aren't they doing stuff? Lack of 'inspiration' or 'dedication' perhaps? Don't get me wrong, I'm not judging here. I'm just stating the obvious.

You say the cancelled Starcraft stuff wasn't inspired. You're right - that's why they were cancelled, but I was talking about the finished stuff. There were actually a lot of quite good Starcraft campaigns around back in the day.

As I see it right now, CC is done for. It had its peak a few years ago, a site with a lot of cool stuff for Starcraft fans, a cool staff, and a forum to discuss things. And now it's just a forum. Without this forum, CC wouldn't have any visitors.
Tue Oct 21, 2003 12:12 pm
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Tipereth
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I (as Tipereth) came into existance about two or three years ago, right around the time that CI was at it's peak. Most of the forum people wont remember me, but thats because they were forum people, I posted on the news threads until TPC shut them down. I was silent (at CC) for about a year, and returned to post when RoC came out. I've been doing a whole lot of nothing work on my campaign, and the only thing I've done for the community was maybe partially inspiring KoS.
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Tue Oct 21, 2003 12:19 pm
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Post subject:

Special thanks to Adun for keeping it all these years. And now for an explanation:

Each one of the flames was a phrase that was popular at CC the time of this sig's creation. I believe it was right before Gallantry was to be announced, and the main page was changed to show the gallantry instead of the classic layout.

Top right: Kinky.
Patented by: Lucainan
First used: I think he used it in the Magic's Ass thread the first time.
Backstory: Lucainan was into cats. That is all.

Top/mid left: Righty-roo.
Patented by: Desler
First used: I forget which thread it was, but it was a huge one. It was something to do with the Gallantry I'm pretty sure.
Backstory: It was Desler's way of saying "okay" or "alright" but with a special homosexual flare that spiced up the forums.

Mid-left: 8)!
Patented by: Adun!
First used: In all of Adun's posts!
Backstory: 8)! evolved into 8D! and several other knockoffs. Everyone wanted a piece of Adun's individuality, so they started copying him. My knockoff was B)! It's awesome, and you know it.

Mid-bottom left: Sexy fish!
Patented by: Lucainan (later stolen by JasonienXXI! ^_^)
First used: Lucainan first used it when the Gallantry layout went up on the front page and he said that the ship looked like a fish. But a sexy fish.
Backstory: Lucainan recorded a hilarious song with random notes on the keyboard being mashed and him singing in falcetto. It was quite hilarious. Jasonien also claimed that he made it up. Which is a dirty lie!

Bottom middle: Fecking Hell!
Patented by: Magic
First used: Magic posted a picture of some British TV show and a guy named Father John (or someone on the show) getting struck by lightning, and the caption was "FECKING HELL!"
Backstory: Magic webcammed his ass and posted it. That has no relevance, but just so you know, it happened.

Middle: All Your Base
Patented by: Zerowing
First used: Zerowing, the poorly translated Japanese game, was just being discovered and overused by net kiddies around the world. This was when it was popular.
Backstory: Move Zig.
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Post subject:
PYRoMaNiaC wrote:

PYRoSiG1.gif

Bunches of Quotes (haha, you thought I was gonna say "oats..."


O.o -- when I first saw that picture some year(s) ago-- I just thought that picture just contained flames, a firebat, "Pyromanic", "Fire is good" and nothing else.

I never noticed those quotes until now icon_eek.gif -- hard to see if you just glance at the picture for a while.
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Tue Oct 21, 2003 4:40 pm
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Make that your signature. Now whore. Reminds me of the "Good Old Days"
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Tue Oct 21, 2003 5:33 pm
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AdmiralQuezacotl
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I joined during the time of the forum before this one, right before Desler left, so I really don't know much about the distant history. Sorry.
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Tue Oct 21, 2003 5:39 pm
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SigmaMagnus
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OMG, I am older than AQ.
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Tue Oct 21, 2003 6:20 pm
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AA7Dragoon
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That was such a big sig Pyro, how ever were you allowed to keep it on? heh
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Tue Oct 21, 2003 8:07 pm
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deathsythe7
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I don't remember it being that big.

Also notice the newest registered user is desler...
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Tue Oct 21, 2003 8:47 pm
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Post subject:
It's "Desler."

With a period.

Impersonations, anyone?
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Tue Oct 21, 2003 8:58 pm
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Post subject: ..
By the way, I really miss those guys.. Lucainan, Codebreaker, TheOracle, Desler, Ruaquick1... And I think AA7 is right. The current generation is one of kids who played Pokemon as their first game, the forum's full of newbies. But maybe it's not for us to judge. Maybe it's not the newbies that should go, but us.
Tue Oct 21, 2003 10:07 pm
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Post subject:
I just wanted to chime in and point out that there is at least one largescale, mod-filled, huge new campaign for WC3 nearing its completion, and that's Return of The Dragon, by Darkeagle (Darky) over at WC3C. He also has a previous completed campaign under his belt, but I haven't played it. I have however played some of ROTD in beta, and found the maps pretty impressive.

The scale of the project alone is prasieworthy. Darky has lined up a ton of very talented contributors who have provided new models for units and buildings, new skins, new item models, new icons by the dozen, and alot more. I personally have contributed 9 new icons (many for new units' new spells) and a 10 track musical score. It really is a giant project, and he's close to wrapping it up, with 8 of the 10 maps completed.

Maybe people here could look to ROTD for some inspiration to get off their behinds and make something for everyone to enjoy, and to see that a largescale project with lots of original content can still be completed these days.

Here's the link:
Return Of The Dragon

I'm also surprised that more people haven't followed RCX's lead in making projects which can be completed by an individual or small team. The general attitude of the community around here, from what I've observed, is far less creative and willing to work than when CC was churning out maps (if not whole complete campaigns) during the peak of SC. Back then there were always people starting up new projects, always new campaigns on the horizon. However much their quality levels varied, at least people were making the effort to have fun in a creative way, using SC as a medium to tell stories to the best of their ability. Where is that spirit now? Was WC3 that dull to most of you?

My advice, which nobody ever follows, is: "make stuff". If you're new to modding / campaign making, start small. Shoot for attainable goals. Finish a small project, release it, apply for hosting somewhere (here, even),